Player Matchup

Medusa
Medusa
 
Medusa
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Moinepygmee
Sol
Level 26
God Stats
3W - 1L
1,646 SR
Queue Stats
50W - 35L
1,541 Elo+
Party 1
Ganesha
Ganesha
Phabi1_b
Ganesha
Level 60
God Stats
19W - 15L
1,650 SR
Queue Stats
40W - 38L
1,492 Elo+
Party 1
Thanatos
Thanatos
Springyy
Thanatos
Level 49
God Stats
8W - 11L
1,602 SR
Queue Stats
38W - 31L
1,441 Elo+
Party 1
Fenrir
Fenrir
pyrite_Games
Fenrir
Level 89
God Stats
4W - 3L
1,298 SR
Queue Stats
424W - 394L
1,498 Elo+
Solo
Team Averages
Level 69
1,539 SR
1,494 Elo+

VS

Team Averages
Level 64
1,439 SR
1,418 Elo+
Atlas
Atlas
 
Atlas
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Serqet
Serqet
COKllES
Serqet
Level 38
God Stats
4W - 6L
1,395 SR
Queue Stats
100W - 96L
1,461 Elo+
Solo
Ix Chel
Ix Chel
GimPo0h
Ix Chel
Level 41
God Stats
1W - 2L
1,302 SR
Queue Stats
78W - 105L
1,350 Elo+
Solo
Bellona
Bellona
VisualTrippy
Bellona
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 20L
1,303 Elo+
Solo
Izanami
Izanami
killerkesh927
Izanami
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 115L
1,476 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
2 / 0 / 0
5,513
551
3,183
4,651
1,551
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

11
2 / 1 / 0
6,365
637
4,393
5,686
1,743
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ganesha
Phabi1_b
Ganesha
10
0 / 0 / 2
6,180
618
2,710
5,279
3,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thanatos
Springyy
Thanatos
11
3 / 1 / 1
7,145
715
9,085
9,326
6,232
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fenrir
9
2 / 1 / 1
5,337
534
1,574
4,181
1,719
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
9
0 / 1 / 0
4,484
448
1,773
7,415
4,446
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Serqet
COKllES
Serqet
11
2 / 2 / 0
5,659
566
3,007
10,027
4,078
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ix Chel
GimPo0h
Ix Chel
10
0 / 3 / 2
5,731
573
1,672
5,075
2,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
VisualTrippy
Bellona
8
1 / 3 / 0
4,991
499
4,586
12,048
9,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
10
0 / 1 / 0
5,247
525
2,575
4,882
1,639
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
5
9
Kills
3
3
Deaths
10
4
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
2
0
0
2
L
Atlas
 
Atlas
0
1
0
0
L
Serqet
COKllES
Serqet
2
2
0
1
L
Ix Chel
GimPo0h
Ix Chel
0
3
2
0.33
W
2
1
0
2
W
Ganesha
Phabi1_b
Ganesha
0
0
2
1
W
Thanatos
Springyy
Thanatos
3
1
1
3.5
L
Bellona
VisualTrippy
Bellona
1
3
0
0.33
L
Izanami
0
1
0
0
W
Fenrir
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,945
Damage
13,613
29,123
Taken
39,447
14,977
Mitigated
21,750
14,573
Healing
12,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
3,183
1,167
0
1,162
4,651
1,551
491
675
3,976
0
39,829
L
Atlas
 
Atlas
1,773
811
0
1,389
7,415
4,446
0
1,408
6,007
16,303
0
L
Serqet
COKllES
Serqet
3,007
443
0
4,694
10,027
4,078
0
1,389
8,591
0
43,526
L
Ix Chel
GimPo0h
Ix Chel
1,672
248
100
763
5,075
2,137
0
2,709
2,366
38,045
0
W
4,393
1,670
0
2,660
5,686
1,743
0
1,672
3,904
40,082
1,056
W
Ganesha
Phabi1_b
Ganesha
2,710
139
101
2,466
5,279
3,732
192
906
4,373
22,650
0
W
Thanatos
Springyy
Thanatos
9,085
2,296
0
7,373
9,326
6,232
0
0
9,082
0
46,882
L
Bellona
VisualTrippy
Bellona
4,586
2,326
0
4,304
12,048
9,450
0
0
11,217
0
24,184
L
Izanami
2,575
1,839
0
1,558
4,882
1,639
0
1,333
3,549
0
45,468
W
Fenrir
1,574
285
0
811
4,181
1,719
0
192
3,989
0
23,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,540
Gold Earned
26,112
300
Minions Killed
286
0
Camps Cleared
0
926,366
Distance Traveled
1,007,837
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
5,513
551
102
10
0
186,787
0
L
Atlas
4,484
448
29
3
0
191,637
6
L
Serqet
5,659
566
71
7
0
242,590
2
L
Ix Chel
5,731
573
79
8
0
197,974
0
W
Sol
6,365
637
74
7
0
178,215
0
W
Ganesha
6,180
618
4
0
0
189,284
0
W
Thanatos
7,145
715
74
7
0
199,277
0
L
Bellona
4,991
499
37
4
0
184,680
0
L
Izanami
5,247
525
70
7
0
190,956
3
W
Fenrir
5,337
534
46
5
0
172,803
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role