Player Matchup

Achilles
Achilles
CaptainNormal
Achilles
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,521 Elo+
Party 2
Ymir
Ymir
Shane_Stocks
Ymir
Level 48
God Stats
2W - 0L
1,694 SR
Queue Stats
76W - 77L
1,454 Elo+
Party 3
Nut
Nut
Stocko3000
Nut
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 75L
1,448 Elo+
Party 3
Mercury
Mercury
cedii
Mercury
Level 119
God Stats
1W - 0L
1,307 SR
Queue Stats
18W - 18L
1,569 Elo+
Party 2
Medusa
Medusa
lewismun
Medusa
Level 88
God Stats
3W - 4L
1,379 SR
Queue Stats
71W - 78L
1,414 Elo+
Party 3
Team Averages
Level 85
1,476 SR
1,481 Elo+

VS

Team Averages
Level 102
1,402 SR
1,482 Elo+
Neith
Neith
 
Neith
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
GRESHNIK1305
He Bo
Level 126
God Stats
1W - 2L
1,296 SR
Queue Stats
46W - 40L
1,495 Elo+
Solo
Kumbhakarna
Kumbhakarna
MrYooo
Kumbhakarna
Level 133
God Stats
1W - 5L
1,265 SR
Queue Stats
180W - 181L
1,363 Elo+
Solo
Osiris
Osiris
Taratatata
Osiris
Level 54
God Stats
0W - 2L
1,288 SR
Queue Stats
152W - 122L
1,531 Elo+
Party 1
Nut
Nut
bedvark
Nut
Level 66
God Stats
1W - 3L
1,663 SR
Queue Stats
153W - 128L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
CaptainNormal
Achilles
18
6 / 4 / 12
11,384
813
10,781
18,448
23,847
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
2 / 2 / 12
10,121
723
2,975
18,096
18,730
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
3 / 3 / 12
10,730
766
13,368
10,976
5,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Mercury
cedii
Mercury
16
4 / 4 / 11
10,215
730
15,251
13,952
6,601
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
lewismun
Medusa
20
7 / 1 / 11
11,567
826
20,291
13,148
7,179
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
3 / 3 / 6
10,520
751
14,508
12,394
7,117
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

18
5 / 4 / 7
10,860
776
17,508
12,133
6,062
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kumbhakarna
MrYooo
Kumbhakarna
11
0 / 2 / 5
8,275
591
2,547
7,827
8,212
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Osiris
Taratatata
Osiris
16
2 / 7 / 8
9,582
684
9,311
22,744
20,350
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nut
17
3 / 6 / 7
10,337
738
18,624
17,116
9,221
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
46
22
Kills
13
14
Deaths
22
58
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
3
3
6
2
W
Achilles
CaptainNormal
Achilles
6
4
12
3
L
5
4
7
2.13
L
Kumbhakarna
MrYooo
Kumbhakarna
0
2
5
1.25
W
2
2
12
4
W
3
3
12
3
L
Osiris
Taratatata
Osiris
2
7
8
0.86
L
Nut
3
6
7
1.08
W
Mercury
cedii
Mercury
4
4
11
2.38
W
Medusa
lewismun
Medusa
7
1
11
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,666
Damage
62,498
74,620
Taken
72,214
62,098
Mitigated
50,962
23,575
Healing
19,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
14,508
2,337
534
2,964
12,394
7,117
321
256
12,138
0
34,474
W
Achilles
CaptainNormal
Achilles
10,781
2,552
318
3,653
18,448
23,847
0
4,994
13,139
24
22,008
L
17,508
1,620
2,783
2,629
12,133
6,062
114
151
11,982
26,675
423
L
Kumbhakarna
MrYooo
Kumbhakarna
2,547
297
241
684
7,827
8,212
112
962
6,865
4,032
274
W
2,975
625
1,807
5,690
18,096
18,730
931
3,999
13,696
6,757
404
W
13,368
5,798
1,805
1,693
10,976
5,741
4,350
3,002
7,880
0
39,511
L
Osiris
Taratatata
Osiris
9,311
2,742
881
4,920
22,744
20,350
389
1,115
21,629
0
15,206
L
Nut
18,624
9,565
2,322
1,345
17,116
9,221
1,945
381
16,735
0
38,094
W
Mercury
cedii
Mercury
15,251
4,628
2,629
2,667
13,952
6,601
2,126
3,488
10,202
0
22,968
W
Medusa
lewismun
Medusa
20,291
9,980
745
2,568
13,148
7,179
1,249
4,069
8,950
0
48,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,017
Gold Earned
49,574
147
Minions Killed
136
0
Camps Cleared
0
1,356,978
Distance Traveled
1,182,826
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,520
751
43
3
0
272,168
0
W
Achilles
11,384
813
16
1
0
272,927
0
L
He Bo
10,860
776
31
2
0
261,680
0
L
Kumbhakarna
8,275
591
4
0
0
152,147
0
W
Ymir
10,121
723
11
1
0
254,132
0
W
Nut
10,730
766
43
3
0
248,063
0
L
Osiris
9,582
684
16
1
0
265,665
0
L
Nut
10,337
738
42
3
0
231,166
0
W
Mercury
10,215
730
19
1
0
303,480
0
W
Medusa
11,567
826
58
4
0
278,376
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role