Player Matchup

Kuzenbo
Kuzenbo
Er3kose
Kuzenbo
Level 146
God Stats
63W - 75L
1,538 SR
Queue Stats
323W - 361L
1,444 Elo+
Solo
Medusa
Medusa
XxAbyssWalker
Medusa
Level 102
God Stats
17W - 21L
1,740 SR
Queue Stats
148W - 134L
1,618 Elo+
Solo
Gilgamesh
Gilgamesh
XxClutchxX98
Gilgamesh
Level 106
God Stats
27W - 8L
1,861 SR
Queue Stats
152W - 141L
1,565 Elo+
Party 2
Pele
Pele
mr-iq-23
Pele
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 18L
1,529 Elo+
Party 2
Nu Wa
Nu Wa
pringles48439
Nu Wa
Level 104
God Stats
20W - 12L
1,728 SR
Queue Stats
84W - 75L
1,535 Elo+
Party 2
Team Averages
Level 97
1,673 SR
1,538 Elo+

VS

Team Averages
Level 91
1,418 SR
1,503 Elo+
Ah Puch
Ah Puch
APPLEBOM99
Ah Puch
Level 101
God Stats
4W - 4L
1,500 SR
Queue Stats
93W - 89L
1,534 Elo+
Party 1
Thor
Thor
IllnathanlII
Thor
Level 80
God Stats
1W - 3L
1,189 SR
Queue Stats
110W - 104L
1,509 Elo+
Solo
Maui
Maui
WrongHoleStepbro
Maui
Level 41
God Stats
80W - 74L
1,452 SR
Queue Stats
184W - 188L
1,483 Elo+
Party 1
Nemesis
Nemesis
temp-343427
Nemesis
Level 141
God Stats
1W - 3L
1,374 SR
Queue Stats
260W - 240L
1,502 Elo+
Solo
Medusa
Medusa
xXMFFADEXx
Medusa
Level 91
God Stats
2W - 1L
1,576 SR
Queue Stats
229W - 207L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Er3kose
Kuzenbo
8
0 / 1 / 1
4,740
527
1,757
6,109
5,747
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
2 / 0 / 0
5,733
637
4,211
4,054
1,446
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
XxClutchxX98
Gilgamesh
10
3 / 0 / 0
5,855
651
7,395
8,203
7,054
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Pele
9
0 / 1 / 1
4,462
496
675
7,835
3,090
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

9
0 / 2 / 2
5,022
558
3,520
4,779
1,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
APPLEBOM99
Ah Puch
10
2 / 0 / 0
5,304
589
5,381
4,443
1,646
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 3 / 0
4,917
546
3,755
9,750
4,270
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

5
0 / 1 / 0
4,032
448
711
4,022
2,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
temp-343427
Nemesis
8
2 / 1 / 1
4,687
521
3,617
5,920
2,158
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Medusa
xXMFFADEXx
Medusa
9
0 / 1 / 0
4,835
537
1,406
5,534
1,841
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
5
5
Kills
4
4
Deaths
6
4
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
APPLEBOM99
Ah Puch
2
0
0
2
W
Kuzenbo
Er3kose
Kuzenbo
0
1
1
0.5
L
0
3
0
0
L
0
1
0
0
W
2
0
0
2
W
Gilgamesh
XxClutchxX98
Gilgamesh
3
0
0
3
W
Pele
0
1
1
0.5
W
0
2
2
0.5
L
Nemesis
temp-343427
Nemesis
2
1
1
2.5
L
Medusa
xXMFFADEXx
Medusa
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,558
Damage
14,870
30,980
Taken
29,669
18,937
Mitigated
12,332
7,323
Healing
9,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
APPLEBOM99
Ah Puch
5,381
389
0
1,881
4,443
1,646
0
2,463
1,980
38,478
0
W
Kuzenbo
Er3kose
Kuzenbo
1,757
837
0
1,923
6,109
5,747
6
1,096
4,928
13,127
2,023
L
3,755
1,143
0
2,864
9,750
4,270
0
462
8,628
0
29,970
L
711
256
0
1,871
4,022
2,417
0
910
3,112
10,012
0
W
4,211
1,219
0
720
4,054
1,446
0
296
3,758
0
44,391
W
Gilgamesh
XxClutchxX98
Gilgamesh
7,395
2,381
0
1,754
8,203
7,054
0
0
7,621
0
36,020
W
Pele
675
235
0
1,730
7,835
3,090
0
841
6,847
0
32,606
W
3,520
687
0
1,196
4,779
1,600
0
3,184
1,113
35,561
1,001
L
Nemesis
temp-343427
Nemesis
3,617
1,818
0
576
5,920
2,158
0
548
5,287
0
21,764
L
Medusa
xXMFFADEXx
Medusa
1,406
466
0
1,900
5,534
1,841
0
559
4,975
0
37,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,812
Gold Earned
23,775
266
Minions Killed
241
0
Camps Cleared
0
887,328
Distance Traveled
796,948
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
5,304
589
58
6
0
151,677
0
W
Kuzenbo
4,740
527
25
3
0
160,336
1
L
Thor
4,917
546
53
6
0
169,943
0
L
Maui
4,032
448
14
2
0
84,468
0
W
Medusa
5,733
637
73
8
0
167,160
0
W
Gilgamesh
5,855
651
58
6
0
184,035
0
W
Pele
4,462
496
51
6
0
216,886
1
W
Nu Wa
5,022
558
59
7
0
158,911
0
L
Nemesis
4,687
521
38
4
0
215,810
0
L
Medusa
4,835
537
78
9
0
175,050
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role