Player Matchup

Charybdis
Charybdis
Zefir0s
Charybdis
Level 132
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 43L
1,503 Elo+
Party 2
Odin
Odin
davpegu
Odin
Level 100
God Stats
3W - 2L
1,467 SR
Queue Stats
58W - 51L
1,499 Elo+
Party 2
Agni
Agni
drrober7o
Agni
Level 119
God Stats
2W - 1L
1,500 SR
Queue Stats
112W - 100L
1,483 Elo+
Party 2
Team Averages
Level 117
1,489 SR
1,495 Elo+

VS

Team Averages
Level 49
1,552 SR
1,495 Elo+
Hel
Hel
Icebjorn123
Hel
Level 18
God Stats
0W - 2L
1,425 SR
Queue Stats
4W - 5L
1,494 Elo+
Party 1
Neith
Neith
MaD Lil Nizz
Neith
Level 46
God Stats
7W - 7L
1,712 SR
Queue Stats
303W - 306L
1,497 Elo+
Solo
Vulcan
Vulcan
peewzEE
Vulcan
Level 84
God Stats
0W - 1L
1,521 SR
Queue Stats
4W - 5L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Zefir0s
Charybdis
14
5 / 0 / 4
8,727
873
11,186
9,722
3,707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odin
davpegu
Odin
12
3 / 0 / 6
7,624
762
7,738
8,906
6,036
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Agni
13
2 / 0 / 6
7,705
771
5,056
3,864
1,297
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 0
6,261
626
3,718
9,411
3,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 1 / 0
6,302
630
4,077
10,009
3,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Vulcan
peewzEE
Vulcan
10
0 / 4 / 0
6,319
632
9,531
7,029
2,818
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
0
10
Kills
0
0
Deaths
10
16
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
L
0
1
0
0
W
Charybdis
Zefir0s
Charybdis
5
0
4
7
W
Odin
davpegu
Odin
3
0
6
6
W
Agni
2
0
6
5
L
Vulcan
peewzEE
Vulcan
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,980
Damage
17,326
22,492
Taken
26,449
11,040
Mitigated
10,017
3,068
Healing
8,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,718
55
2,168
2,072
9,411
3,543
0
1,106
7,652
11,554
279
L
4,077
793
0
3,714
10,009
3,656
0
1,388
8,020
0
20,386
W
Charybdis
Zefir0s
Charybdis
11,186
3,879
0
1,703
9,722
3,707
937
5,468
4,236
0
54,745
W
Odin
davpegu
Odin
7,738
267
0
654
8,906
6,036
159
5,188
3,695
85
18,591
W
Agni
5,056
178
0
711
3,864
1,297
626
2,128
1,736
21,311
747
L
Vulcan
peewzEE
Vulcan
9,531
120
0
480
7,029
2,818
0
1,543
5,126
25,026
670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,056
Gold Earned
18,882
164
Minions Killed
99
0
Camps Cleared
0
612,186
Distance Traveled
563,521
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
6,261
626
22
2
0
185,094
2
L
Neith
6,302
630
39
4
0
189,080
0
W
Charybdis
8,727
873
96
10
0
183,655
0
W
Odin
7,624
762
18
2
0
209,347
0
W
Agni
7,705
771
50
5
0
219,184
3
L
Vulcan
6,319
632
38
4
0
189,347
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role