Player Matchup

Medusa
Medusa
Gummiblossom
Medusa
Level 142
God Stats
32W - 30L
1,390 SR
Queue Stats
104W - 101L
1,266 Elo+
Party 3
Zeus
Zeus
RaspberryYogurt
Zeus
Level 140
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 32L
1,486 Elo+
Party 3
Hercules
Hercules
Tchiouette
Hercules
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
114W - 115L
1,435 Elo+
Party 2
Ne Zha
Ne Zha
Tyramore
Ne Zha
Level 157
God Stats
2W - 1L
1,236 SR
Queue Stats
49W - 35L
1,498 Elo+
Party 3
Nox
Nox
thired
Nox
Level 139
God Stats
0W - 3L
1,500 SR
Queue Stats
114W - 113L
1,442 Elo+
Party 2
Team Averages
Level 141
1,425 SR
1,425 Elo+

VS

Team Averages
Level 115
1,500 SR
1,429 Elo+
Pele
Pele
 
Pele
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
BloodyColdVein__
Zhong Kui
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,399 Elo+
Party 1
Cthulhu
Cthulhu
BloodyRoots__
Cthulhu
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,399 Elo+
Party 1
Nu Wa
Nu Wa
NeXo__Moto
Nu Wa
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,338 Elo+
Party 1
Rama
Rama
cryzt
Rama
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 61L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
8
0 / 1 / 0
4,121
589
3,576
3,471
1,261
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

9
1 / 0 / 0
4,628
661
4,412
3,066
942
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Hercules
Tchiouette
Hercules
1
0 / 0 / 0
2,871
410
0
146
30
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Ne Zha
Tyramore
Ne Zha
9
4 / 2 / 0
5,349
764
4,593
5,708
2,371
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nox
thired
Nox
1
0 / 0 / 0
2,929
418
0
345
107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
9
1 / 1 / 1
5,128
733
1,951
6,720
2,489
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Zhong Kui
8
0 / 1 / 0
4,436
634
1,186
4,147
2,819
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cthulhu
8
1 / 0 / 1
4,896
699
1,607
5,004
3,274
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Nu Wa
8
0 / 4 / 1
4,632
662
1,429
4,446
888
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rama
cryzt
Rama
8
1 / 0 / 0
4,738
677
1,088
3,917
1,436
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
6
5
Kills
3
3
Deaths
6
0
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
1
1
1
1.5
W
Zhong Kui
0
1
0
0
W
Cthulhu
1
0
1
1.5
L
Medusa
0
1
0
0
W
Nu Wa
0
4
1
0.13
L
1
0
0
1
L
Hercules
Tchiouette
Hercules
0
0
0
0
L
Ne Zha
Tyramore
Ne Zha
4
2
0
2
W
Rama
cryzt
Rama
1
0
0
1
L
Nox
thired
Nox
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,581
Damage
7,261
12,736
Taken
24,234
4,711
Mitigated
10,906
3,199
Healing
7,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
1,951
621
0
1,760
6,720
2,489
0
487
6,201
0
42,100
W
Zhong Kui
1,186
310
0
1,805
4,147
2,819
0
2,145
1,688
21,562
4,789
W
Cthulhu
1,607
68
0
1,491
5,004
3,274
168
1,448
3,414
13,286
891
L
Medusa
3,576
1,592
0
1,342
3,471
1,261
0
1,241
2,211
0
28,670
W
Nu Wa
1,429
191
0
390
4,446
888
0
0
4,446
23,402
0
L
4,412
629
0
1,479
3,066
942
0
1,272
1,754
29,199
556
L
Hercules
Tchiouette
Hercules
0
0
0
0
146
30
0
106
0
0
0
L
Ne Zha
Tyramore
Ne Zha
4,593
2,486
0
342
5,708
2,371
0
1,003
4,549
0
34,541
W
Rama
cryzt
Rama
1,088
966
0
1,968
3,917
1,436
624
0
3,917
0
26,805
L
Nox
thired
Nox
0
0
0
36
345
107
0
107
198
38
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,898
Gold Earned
23,830
162
Minions Killed
229
0
Camps Cleared
0
464,098
Distance Traveled
692,669
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
5,128
733
65
9
0
159,346
0
W
Zhong Kui
4,436
634
52
7
0
142,869
1
W
Cthulhu
4,896
699
24
3
0
156,052
0
L
Medusa
4,121
589
42
6
0
142,735
0
W
Nu Wa
4,632
662
41
6
0
117,715
0
L
Zeus
4,628
661
61
9
0
145,316
0
L
Hercules
2,871
410
0
0
0
15,106
0
L
Ne Zha
5,349
764
59
8
0
147,697
0
W
Rama
4,738
677
47
7
0
116,687
0
L
Nox
2,929
418
0
0
0
13,244
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role