Player Matchup

Anubis
Anubis
DireWolfTC
Anubis
Level 67
God Stats
14W - 10L
1,552 SR
Queue Stats
88W - 98L
1,464 Elo+
Party 2
Thor
Thor
TheBurgersss
Thor
Level 129
God Stats
3W - 2L
1,554 SR
Queue Stats
90W - 98L
1,469 Elo+
Party 2
Gilgamesh
Gilgamesh
WhiteCutChimp
Gilgamesh
Level 112
God Stats
34W - 27L
1,611 SR
Queue Stats
120W - 131L
1,489 Elo+
Party 2
Team Averages
Level 103
1,572 SR
1,474 Elo+

VS

Team Averages
Level 69
1,587 SR
1,431 Elo+
Thanatos
Thanatos
InsaneBoy1
Thanatos
Level 93
God Stats
22W - 23L
1,530 SR
Queue Stats
298W - 287L
1,423 Elo+
Party 1
Poseidon
Poseidon
Lookbehindu666
Poseidon
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,286 Elo+
Party 1
Sun Wukong
Sun Wukong
SHermeZZ
Sun Wukong
Level 101
God Stats
0W - 4L
1,730 SR
Queue Stats
91W - 94L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DireWolfTC
Anubis
13
4 / 0 / 4
8,234
823
5,583
2,702
1,441
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

12
3 / 0 / 5
7,600
760
4,557
6,021
2,380
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Gilgamesh
WhiteCutChimp
Gilgamesh
13
1 / 0 / 6
7,271
727
8,415
9,501
5,205
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
InsaneBoy1
Thanatos
11
0 / 3 / 0
6,058
606
3,890
7,185
2,590
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
9
0 / 3 / 0
5,868
587
3,432
5,679
1,525
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sun Wukong
SHermeZZ
Sun Wukong
12
0 / 2 / 0
6,411
641
7,324
11,056
8,809
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
0
8
Kills
0
0
Deaths
8
15
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Anubis
DireWolfTC
Anubis
4
0
4
6
L
Thanatos
InsaneBoy1
Thanatos
0
3
0
0
L
Poseidon
0
3
0
0
L
Sun Wukong
SHermeZZ
Sun Wukong
0
2
0
0
W
3
0
5
5.5
W
Gilgamesh
WhiteCutChimp
Gilgamesh
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,555
Damage
14,646
18,224
Taken
23,920
9,026
Mitigated
12,924
3,816
Healing
7,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
DireWolfTC
Anubis
5,583
321
0
1,396
2,702
1,441
782
810
1,883
36,226
1,257
L
Thanatos
InsaneBoy1
Thanatos
3,890
485
0
3,407
7,185
2,590
0
997
6,150
0
14,874
L
Poseidon
3,432
731
0
360
5,679
1,525
0
685
4,948
6,779
0
L
Sun Wukong
SHermeZZ
Sun Wukong
7,324
788
209
3,515
11,056
8,809
0
3,766
7,258
1,336
33,799
W
4,557
1,017
0
898
6,021
2,380
0
695
5,326
0
24,058
W
Gilgamesh
WhiteCutChimp
Gilgamesh
8,415
1,955
0
1,522
9,501
5,205
0
2,734
6,767
0
22,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,105
Gold Earned
18,337
149
Minions Killed
99
0
Camps Cleared
0
597,388
Distance Traveled
561,175
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,234
823
73
7
0
181,502
4
L
Thanatos
6,058
606
33
3
0
195,042
3
L
Poseidon
5,868
587
11
1
0
177,798
1
L
Sun Wukong
6,411
641
55
6
0
188,335
0
W
Thor
7,600
760
42
4
0
201,041
6
W
Gilgamesh
7,271
727
34
3
0
214,845
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role