Player Matchup

Persephone
Persephone
 
Persephone
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
CleverClover16
Sobek
Level 94
God Stats
1W - 3L
1,264 SR
Queue Stats
33W - 47L
1,412 Elo+
Party 1
Ravana
Ravana
Heshssin
Ravana
Level 96
God Stats
4W - 4L
1,140 SR
Queue Stats
156W - 146L
1,498 Elo+
Solo
Medusa
Medusa
RawObsession
Medusa
Level 187
God Stats
2W - 1L
1,768 SR
Queue Stats
173W - 184L
1,515 Elo+
Party 1
Thanatos
Thanatos
Zepol_rl
Thanatos
Level 88
God Stats
7W - 1L
1,767 SR
Queue Stats
26W - 17L
1,650 Elo+
Solo
Team Averages
Level 117
1,488 SR
1,515 Elo+

VS

Team Averages
Level 118
1,580 SR
1,494 Elo+
Maui
Maui
KingTreveus
Maui
Level 132
God Stats
13W - 15L
1,431 SR
Queue Stats
180W - 176L
1,510 Elo+
Solo
Surtr
Surtr
OnlyZephrr
Surtr
Level 49
God Stats
5W - 7L
1,585 SR
Queue Stats
92W - 88L
1,495 Elo+
Solo
Anhur
Anhur
RockShowz
Anhur
Level 156
God Stats
3W - 8L
1,752 SR
Queue Stats
131W - 120L
1,537 Elo+
Solo
Baron Samedi
Baron Samedi
ShadowKing92383
Baron Samedi
Level 46
God Stats
5W - 3L
1,917 SR
Queue Stats
94W - 102L
1,466 Elo+
Solo
Achilles
Achilles
fisher408
Achilles
Level 209
God Stats
1W - 7L
1,216 SR
Queue Stats
352W - 314L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
15
10 / 0 / 5
9,908
661
13,331
8,363
3,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 0 / 9
8,090
539
3,909
10,870
10,033
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ravana
Heshssin
Ravana
15
0 / 0 / 0
8,478
565
9,961
7,224
4,749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Medusa
14
5 / 1 / 1
8,578
572
7,097
8,300
2,977
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Thanatos
Zepol_rl
Thanatos
14
6 / 3 / 7
8,461
564
14,079
15,291
7,190
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 2
7,165
478
3,116
12,678
10,745
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Surtr
14
2 / 4 / 0
7,602
507
11,551
16,522
9,590
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anhur
RockShowz
Anhur
13
1 / 6 / 1
7,802
520
5,740
13,697
4,618
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
ShadowKing92383
Baron Samedi
10
0 / 9 / 0
6,092
406
2,411
11,829
5,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
fisher408
Achilles
15
0 / 0 / 1
7,726
515
5,058
18,460
20,992
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
8
21
Kills
4
4
Deaths
21
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
10
0
5
12.5
W
0
0
9
4.5
W
Ravana
Heshssin
Ravana
0
0
0
0
L
1
2
2
1
L
Surtr
2
4
0
0.5
W
Medusa
5
1
1
5.5
L
Anhur
RockShowz
Anhur
1
6
1
0.25
L
Baron Samedi
ShadowKing92383
Baron Samedi
0
9
0
0
W
Thanatos
Zepol_rl
Thanatos
6
3
7
3.17
L
Achilles
fisher408
Achilles
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,377
Damage
27,876
50,048
Taken
73,186
28,133
Mitigated
51,472
24,385
Healing
19,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
13,331
1,050
0
2,566
8,363
3,184
252
2,388
5,975
78,122
0
W
3,909
355
0
4,137
10,870
10,033
336
2,793
8,077
20,978
1,539
W
Ravana
Heshssin
Ravana
9,961
2,939
0
4,104
7,224
4,749
0
174
7,050
408
73,902
L
3,116
666
0
2,202
12,678
10,745
0
2,535
10,013
22,496
854
L
Surtr
11,551
5,594
0
3,105
16,522
9,590
9
4,969
11,553
2,253
74,696
W
Medusa
7,097
2,497
0
2,588
8,300
2,977
282
627
7,673
0
79,854
L
Anhur
RockShowz
Anhur
5,740
2,627
0
3,704
13,697
4,618
0
2,683
11,014
0
66,176
L
Baron Samedi
ShadowKing92383
Baron Samedi
2,411
141
0
1,190
11,829
5,527
0
6,871
4,958
28,270
0
W
Thanatos
Zepol_rl
Thanatos
14,079
4,069
0
10,990
15,291
7,190
0
1,976
13,315
0
63,462
L
Achilles
fisher408
Achilles
5,058
698
0
9,435
18,460
20,992
0
408
16,688
0
62,353

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,515
Gold Earned
36,387
459
Minions Killed
384
0
Camps Cleared
0
1,560,764
Distance Traveled
1,419,624
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
9,908
661
106
7
0
329,224
2
W
Sobek
8,090
539
32
2
0
328,270
7
W
Ravana
8,478
565
115
8
0
248,661
5
L
Maui
7,165
478
41
3
0
300,040
5
L
Surtr
7,602
507
117
8
0
337,077
0
W
Medusa
8,578
572
111
7
0
300,587
2
L
Anhur
7,802
520
100
7
0
271,985
0
L
Baron Samedi
6,092
406
46
3
0
231,374
0
W
Thanatos
8,461
564
95
6
0
354,022
0
L
Achilles
7,726
515
80
5
0
279,148
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role