Player Matchup

Neith
Neith
 
Neith
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
CRWZ21
Baron Samedi
Level 26
God Stats
4W - 12L
1,103 SR
Queue Stats
65W - 90L
1,158 Elo+
Party 1
Mercury
Mercury
M1sterSpud
Mercury
Level 45
God Stats
19W - 17L
1,480 SR
Queue Stats
299W - 314L
1,450 Elo+
Party 1
Cabrakan
Cabrakan
Znape
Cabrakan
Level 17
God Stats
2W - 4L
1,416 SR
Queue Stats
49W - 55L
1,521 Elo+
Party 3
Ravana
Ravana
vah-jynas
Ravana
Level 108
God Stats
18W - 21L
1,612 SR
Queue Stats
123W - 133L
1,431 Elo+
Party 3
Team Averages
Level 60
1,422 SR
1,412 Elo+

VS

Team Averages
Level 99
1,511 SR
1,492 Elo+
Medusa
Medusa
 
Medusa
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
EnuffDakka
Nox
Level 85
God Stats
2W - 4L
1,539 SR
Queue Stats
325W - 305L
1,513 Elo+
Party 2
Atlas
Atlas
GungorixOfGorix
Atlas
Level 63
God Stats
2W - 4L
1,260 SR
Queue Stats
143W - 122L
1,512 Elo+
Party 2
Cthulhu
Cthulhu
Sororita1996
Cthulhu
Level 72
God Stats
69W - 26L
1,729 SR
Queue Stats
348W - 325L
1,447 Elo+
Solo
Arachne
Arachne
TelegaTopDodep
Arachne
Level 157
God Stats
641W - 637L
1,524 SR
Queue Stats
693W - 696L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
1 / 3 / 4
5,873
489
5,655
8,228
2,868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Baron Samedi
CRWZ21
Baron Samedi
11
1 / 3 / 0
5,997
500
2,518
7,247
3,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
M1sterSpud
Mercury
11
2 / 4 / 3
6,071
506
3,193
11,442
4,430
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
Znape
Cabrakan
10
0 / 1 / 3
5,649
471
2,976
10,321
8,804
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ravana
vah-jynas
Ravana
12
1 / 4 / 0
5,944
495
3,334
8,901
5,558
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
2 / 2 / 1
6,812
568
5,994
8,595
3,305
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

12
3 / 1 / 2
7,430
619
6,631
3,916
1,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 1 / 2
7,127
594
5,167
10,112
8,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cthulhu
Sororita1996
Cthulhu
14
5 / 1 / 1
8,483
707
5,919
6,299
7,537
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

13
3 / 1 / 2
7,014
585
4,739
8,222
2,969
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
23
5
Kills
15
15
Deaths
6
10
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
3
4
1
W
Medusa
 
Medusa
2
2
1
1.25
L
Baron Samedi
CRWZ21
Baron Samedi
1
3
0
0.33
W
3
1
2
4
W
2
1
2
3
L
Mercury
M1sterSpud
Mercury
2
4
3
0.88
W
Cthulhu
Sororita1996
Cthulhu
5
1
1
5.5
W
3
1
2
4
L
Cabrakan
Znape
Cabrakan
0
1
3
1.5
L
Ravana
vah-jynas
Ravana
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,676
Damage
28,450
46,139
Taken
37,144
25,362
Mitigated
24,464
12,373
Healing
9,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
5,655
2,465
0
3,055
8,228
2,868
0
3,529
4,699
0
38,618
W
Medusa
 
Medusa
5,994
2,016
0
2,071
8,595
3,305
706
989
7,606
0
53,893
L
Baron Samedi
CRWZ21
Baron Samedi
2,518
150
333
456
7,247
3,702
0
3,113
4,134
36,019
0
W
6,631
852
0
125
3,916
1,915
612
867
3,049
54,354
1,248
W
5,167
1,877
0
2,747
10,112
8,738
68
3,444
6,668
20,058
0
L
Mercury
M1sterSpud
Mercury
3,193
1,221
0
4,341
11,442
4,430
0
2,730
8,712
0
40,789
W
Cthulhu
Sororita1996
Cthulhu
5,919
345
0
980
6,299
7,537
0
0
5,891
52,206
3,484
W
4,739
3,798
0
3,559
8,222
2,969
1,286
194
7,930
0
43,979
L
Cabrakan
Znape
Cabrakan
2,976
906
0
1,826
10,321
8,804
0
4,337
5,984
15,923
0
L
Ravana
vah-jynas
Ravana
3,334
808
0
2,362
8,901
5,558
0
3,378
5,523
0
41,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,534
Gold Earned
36,866
290
Minions Killed
384
0
Camps Cleared
0
1,184,178
Distance Traveled
1,169,575
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,873
489
72
6
0
216,778
2
W
Medusa
6,812
568
75
6
0
216,996
0
L
Baron Samedi
5,997
500
54
5
0
233,452
0
W
Nox
7,430
619
96
8
0
248,930
4
W
Atlas
7,127
594
26
2
0
245,126
2
L
Mercury
6,071
506
74
6
0
280,327
0
W
Cthulhu
8,483
707
115
10
0
230,439
2
W
Arachne
7,014
585
72
6
0
228,084
0
L
Cabrakan
5,649
471
27
2
0
236,873
0
L
Ravana
5,944
495
63
5
0
216,748
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role