Player Matchup

Nike
Nike
 
Nike
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
DinkDaDawg
Sol
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
116W - 113L
1,522 Elo+
Solo
Heimdallr
Heimdallr
DrG0rdon
Heimdallr
Level 82
God Stats
1W - 0L
1,285 SR
Queue Stats
16W - 15L
1,354 Elo+
Party 2
Jormungandr
Jormungandr
Dripler
Jormungandr
Level 14
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 9L
1,360 Elo+
Party 2
Ratatoskr
Ratatoskr
xJester88
Ratatoskr
Level 107
God Stats
2W - 1L
1,772 SR
Queue Stats
45W - 39L
1,512 Elo+
Party 2
Team Averages
Level 58
1,511 SR
1,450 Elo+

VS

Team Averages
Level 70
1,518 SR
1,439 Elo+
Cerberus
Cerberus
DarkCharge
Cerberus
Level 86
God Stats
6W - 3L
1,680 SR
Queue Stats
87W - 67L
1,490 Elo+
Solo
Mulan
Mulan
TTVSlick_Knifer
Mulan
Level 64
God Stats
6W - 8L
1,462 SR
Queue Stats
88W - 97L
1,458 Elo+
Party 1
Arachne
Arachne
XoelementzoX
Arachne
Level 23
God Stats
4W - 3L
1,454 SR
Queue Stats
9W - 11L
1,367 Elo+
Party 1
Izanami
Izanami
Zetd
Izanami
Level 140
God Stats
27W - 28L
1,493 SR
Queue Stats
125W - 100L
1,494 Elo+
Solo
Vulcan
Vulcan
iLikeMen716
Vulcan
Level 39
God Stats
2W - 2L
1,500 SR
Queue Stats
25W - 28L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
11
2 / 1 / 3
6,287
572
5,217
10,986
7,096
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 0 / 2
5,944
540
2,095
5,148
1,646
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Heimdallr
DrG0rdon
Heimdallr
10
4 / 1 / 3
6,259
569
7,579
6,809
2,821
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Jormungandr
Dripler
Jormungandr
13
2 / 0 / 1
6,813
619
5,702
6,418
4,786
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ratatoskr
xJester88
Ratatoskr
12
7 / 0 / 2
6,669
606
6,265
11,578
4,899
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DarkCharge
Cerberus
9
2 / 5 / 0
5,829
530
4,086
11,780
8,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
0 / 4 / 0
6,169
561
6,084
11,612
6,000
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Arachne
XoelementzoX
Arachne
9
0 / 1 / 0
4,811
437
1,062
6,212
2,408
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Izanami
Zetd
Izanami
10
0 / 2 / 2
6,027
548
7,340
6,576
2,228
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Vulcan
10
0 / 3 / 0
5,899
536
4,772
4,850
1,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
4
15
Kills
2
2
Deaths
15
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
2
1
3
3.5
L
Cerberus
DarkCharge
Cerberus
2
5
0
0.4
W
0
0
2
1
W
Heimdallr
DrG0rdon
Heimdallr
4
1
3
5.5
W
Jormungandr
Dripler
Jormungandr
2
0
1
2.5
L
0
4
0
0
L
Arachne
XoelementzoX
Arachne
0
1
0
0
L
Izanami
Zetd
Izanami
0
2
2
0.5
L
Vulcan
0
3
0
0
W
Ratatoskr
xJester88
Ratatoskr
7
0
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,858
Damage
23,344
40,939
Taken
41,030
21,248
Mitigated
20,518
10,852
Healing
9,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
5,217
831
0
2,917
10,986
7,096
0
2,750
8,236
0
30,646
L
Cerberus
DarkCharge
Cerberus
4,086
421
0
2,172
11,780
8,027
0
0
11,780
16,505
0
W
2,095
514
0
3,314
5,148
1,646
0
3,041
2,107
42,659
756
W
Heimdallr
DrG0rdon
Heimdallr
7,579
4,285
0
2,240
6,809
2,821
573
1,234
5,575
0
38,009
W
Jormungandr
Dripler
Jormungandr
5,702
1,997
0
275
6,418
4,786
0
0
6,418
53,537
2,822
L
6,084
1,311
0
3,965
11,612
6,000
0
5,347
6,265
0
54,545
L
Arachne
XoelementzoX
Arachne
1,062
919
0
2,156
6,212
2,408
45
931
5,281
0
26,108
L
Izanami
Zetd
Izanami
7,340
3,885
0
1,410
6,576
2,228
96
0
6,576
0
56,774
L
Vulcan
4,772
204
0
250
4,850
1,855
98
1,048
3,802
41,552
1,558
W
Ratatoskr
xJester88
Ratatoskr
6,265
1,810
0
2,106
11,578
4,899
0
1,617
9,961
0
43,984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,972
Gold Earned
28,735
348
Minions Killed
337
0
Camps Cleared
0
1,148,878
Distance Traveled
1,122,058
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
6,287
572
28
3
0
236,026
0
L
Cerberus
5,829
530
24
2
0
256,306
5
W
Sol
5,944
540
90
8
0
205,982
0
W
Heimdallr
6,259
569
73
7
0
212,005
0
W
Jormungandr
6,813
619
93
8
0
212,341
0
L
Mulan
6,169
561
93
8
0
199,481
0
L
Arachne
4,811
437
47
4
0
267,150
0
L
Izanami
6,027
548
106
10
0
205,521
1
L
Vulcan
5,899
536
67
6
0
193,600
6
W
Ratatoskr
6,669
606
64
6
0
282,524
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role