Player Matchup

Lancelot
Lancelot
NoExcuseRule01
Lancelot
Level 159
God Stats
2W - 0L
1,500 SR
Queue Stats
73W - 88L
1,396 Elo+
Solo
Medusa
Medusa
OS Berserk
Medusa
Level 125
God Stats
9W - 6L
1,566 SR
Queue Stats
23W - 14L
1,534 Elo+
Party 2
Jormungandr
Jormungandr
OS viper3679
Jormungandr
Level 83
God Stats
2W - 0L
1,700 SR
Queue Stats
19W - 13L
1,452 Elo+
Party 2
Baron Samedi
Baron Samedi
V8BabyCC
Baron Samedi
Level 86
God Stats
4W - 4L
1,809 SR
Queue Stats
445W - 426L
1,511 Elo+
Solo
Ymir
Ymir
unknownsound
Ymir
Level 127
God Stats
15W - 9L
1,685 SR
Queue Stats
268W - 279L
1,484 Elo+
Solo
Team Averages
Level 116
1,652 SR
1,476 Elo+

VS

Team Averages
Level 91
1,448 SR
1,466 Elo+
Sol
Sol
BuntaBoi3248
Sol
Level 67
God Stats
0W - 1L
1,797 SR
Queue Stats
44W - 48L
1,428 Elo+
Party 1
Ravana
Ravana
Heshssin
Ravana
Level 96
God Stats
4W - 4L
1,182 SR
Queue Stats
170W - 163L
1,510 Elo+
Solo
Surtr
Surtr
Kn2 Merkury
Surtr
Level 121
God Stats
0W - 1L
1,546 SR
Queue Stats
161W - 163L
1,429 Elo+
Party 1
Bastet
Bastet
PretzelEater67
Bastet
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 32L
1,485 Elo+
Solo
Janus
Janus
laceyys
Janus
Level 48
God Stats
1W - 3L
1,215 SR
Queue Stats
245W - 234L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
14
2 / 1 / 5
7,741
516
6,766
13,850
7,278
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
OS Berserk
Medusa
15
7 / 3 / 6
9,386
626
12,041
11,942
5,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jormungandr
OS viper3679
Jormungandr
15
3 / 0 / 5
9,442
629
8,994
12,929
13,069
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Baron Samedi
V8BabyCC
Baron Samedi
13
4 / 2 / 2
7,847
523
8,583
7,570
4,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

13
3 / 1 / 9
8,935
596
4,561
12,199
12,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 0
8,004
534
5,173
10,263
3,565
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ravana
Heshssin
Ravana
13
0 / 2 / 0
7,128
475
6,849
10,335
6,089
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

9
0 / 8 / 3
5,669
378
5,488
14,189
10,001
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
4 / 3 / 2
7,904
527
6,309
14,779
6,818
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Janus
laceyys
Janus
12
1 / 4 / 0
6,848
457
5,316
10,915
4,048
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
12
19
Kills
7
7
Deaths
20
27
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
3
0
0.67
L
Ravana
Heshssin
Ravana
0
2
0
0
L
0
8
3
0.19
W
Lancelot
2
1
5
4.5
W
Medusa
OS Berserk
Medusa
7
3
6
3.33
W
Jormungandr
OS viper3679
Jormungandr
3
0
5
5.5
L
4
3
2
1.67
W
Baron Samedi
V8BabyCC
Baron Samedi
4
2
2
2.5
L
Janus
laceyys
Janus
1
4
0
0.25
W
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,945
Damage
29,135
58,490
Taken
60,481
43,261
Mitigated
30,521
15,314
Healing
13,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,173
1,872
0
4,094
10,263
3,565
0
2,236
7,872
54,248
0
L
Ravana
Heshssin
Ravana
6,849
1,626
0
2,544
10,335
6,089
0
5,394
4,615
295
57,945
L
5,488
1,690
56
1,455
14,189
10,001
0
2,753
11,385
324
21,322
W
Lancelot
6,766
1,476
0
3,572
13,850
7,278
1,120
1,559
12,187
0
62,362
W
Medusa
OS Berserk
Medusa
12,041
7,034
0
3,719
11,942
5,513
2,003
2,439
9,503
0
76,422
W
Jormungandr
OS viper3679
Jormungandr
8,994
2,870
0
2,600
12,929
13,069
312
604
12,325
78,503
3,489
L
6,309
1,771
0
4,003
14,779
6,818
0
4,459
10,251
0
64,892
W
Baron Samedi
V8BabyCC
Baron Samedi
8,583
829
453
2,505
7,570
4,912
1,219
2,004
5,384
44,949
1,389
L
Janus
laceyys
Janus
5,316
793
0
1,491
10,915
4,048
0
5,915
5,000
40,700
1,594
W
4,561
586
19
2,446
12,199
12,489
932
3,962
8,007
35,381
2,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,351
Gold Earned
35,553
460
Minions Killed
384
0
Camps Cleared
0
1,361,925
Distance Traveled
1,306,125
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,004
534
93
6
0
262,152
0
L
Ravana
7,128
475
92
6
0
228,774
8
L
Surtr
5,669
378
26
2
0
234,815
2
W
Lancelot
7,741
516
93
6
0
331,594
0
W
Medusa
9,386
626
113
8
0
281,512
0
W
Jormungandr
9,442
629
125
8
0
238,298
0
L
Bastet
7,904
527
88
6
0
333,221
0
W
Baron Samedi
7,847
523
69
5
0
235,198
6
L
Janus
6,848
457
85
6
0
247,163
4
W
Ymir
8,935
596
60
4
0
275,323
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role