Player Matchup

Loki
Loki
Silver V
Icekinga
Loki
Silver V
Level 81
God Stats
15W - 19L
1,362 SR
Queue Stats
23W - 44L
904 MMR
Solo
Geb
Geb
Silver IV
KingMePerfection
Geb
Silver IV
Level 123
God Stats
2W - 4L
1,788 SR
Queue Stats
361W - 395L
908 MMR
Solo
Janus
Janus
Bronze I
Stevenseagalpapi
Janus
Bronze I
Level 47
God Stats
4W - 7L
1,534 SR
Queue Stats
94W - 112L
932 MMR
Solo
Xbalanque
Xbalanque
Silver III
Viking-Gunnar
Xbalanque
Silver III
Level 89
God Stats
0W - 4L
1,195 SR
Queue Stats
38W - 56L
929 MMR
Solo
Sun Wukong
Sun Wukong
Silver III
zrubavelp
Sun Wukong
Silver III
Level 80
God Stats
52W - 49L
1,554 SR
Queue Stats
245W - 267L
907 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 84
1,487 SR
916 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 134
1,496 SR
1,047 MMR
Jormungandr
Jormungandr
Silver III
 
Jormungandr
Silver III
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
The Morrigan
The Morrigan
Silver III
Velvereen-
The Morrigan
Silver III
Level 220
God Stats
8W - 9L
1,500 SR
Queue Stats
320W - 362L
836 MMR
Solo
Fenrir
Fenrir
Silver III
juvetroppoforte
Fenrir
Silver III
Level 89
God Stats
20W - 22L
1,539 SR
Queue Stats
243W - 255L
890 MMR
Party 1
Nu Wa
Nu Wa
Silver III
lIl_SV_IlI
Nu Wa
Silver III
Level 85
God Stats
2W - 1L
1,504 SR
Queue Stats
170W - 192L
950 MMR
Solo
King Arthur
King Arthur
Silver II
modebild
King Arthur
Silver II
Level 125
God Stats
3W - 4L
1,437 SR
Queue Stats
76W - 90L
1,056 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
5
0 / 0 / 0
3,974
397
375
3,211
776
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 0 / 0
4,777
478
4,029
7,991
5,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
1 / 1 / 0
6,117
612
4,050
3,989
1,210
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
Viking-Gunnar
Xbalanque
10
0 / 0 / 0
5,313
531
2,977
5,000
1,647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
zrubavelp
Sun Wukong
9
2 / 2 / 0
5,507
551
6,777
9,440
5,819
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Bans
SurtrAgniArachneAthenaAo Kuang

VS

Bans
ThorMedusaZeusKuzenboThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
8
0 / 0 / 0
4,949
495
1,746
9,218
5,143
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

The Morrigan
Velvereen-
The Morrigan
11
1 / 0 / 0
5,736
574
2,710
3,272
1,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 1 / 1
5,189
519
2,373
9,421
3,639
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nu Wa
11
0 / 0 / 1
5,896
590
3,082
3,851
1,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
modebild
King Arthur
10
1 / 2 / 0
5,962
596
5,298
10,656
7,232
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
5
3
Kills
3
3
Deaths
3
0
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
0
0
0
0
L
Loki
0
0
0
0
L
0
0
0
0
L
1
1
0
1
W
The Morrigan
Velvereen-
The Morrigan
1
0
0
1
L
Xbalanque
Viking-Gunnar
Xbalanque
0
0
0
0
W
1
1
1
1.5
W
Nu Wa
0
0
1
0.5
W
King Arthur
modebild
King Arthur
1
2
0
0.5
L
Sun Wukong
zrubavelp
Sun Wukong
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,208
Damage
15,209
29,631
Taken
36,418
14,692
Mitigated
18,467
10,261
Healing
9,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
1,746
522
0
2,424
9,218
5,143
0
2,899
6,159
20,311
2,274
L
Loki
375
126
0
1,884
3,211
776
0
631
2,580
0
11,549
L
4,029
274
0
2,497
7,991
5,240
0
2,171
5,820
20,276
0
L
4,050
171
0
695
3,989
1,210
0
1,969
2,020
47,094
1,537
W
The Morrigan
Velvereen-
The Morrigan
2,710
180
0
1,000
3,272
1,220
0
208
3,064
42,276
0
L
Xbalanque
Viking-Gunnar
Xbalanque
2,977
1,106
0
3,029
5,000
1,647
0
1,629
3,371
0
42,776
W
2,373
390
0
4,165
9,421
3,639
0
1,068
8,227
0
32,852
W
Nu Wa
3,082
755
0
1,249
3,851
1,233
0
1,493
2,172
44,519
0
W
King Arthur
modebild
King Arthur
5,298
1,127
0
920
10,656
7,232
0
1,885
8,042
0
42,934
L
Sun Wukong
zrubavelp
Sun Wukong
6,777
1,691
0
2,156
9,440
5,819
0
875
8,565
0
34,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,688
Gold Earned
27,732
270
Minions Killed
330
0
Camps Cleared
0
973,309
Distance Traveled
1,059,791
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
4,949
495
29
3
0
194,289
4
L
Loki
3,974
397
21
2
0
111,016
0
L
Geb
4,777
478
23
2
0
253,174
7
L
Janus
6,117
612
97
10
0
208,901
0
W
The Morrigan
5,736
574
76
8
0
216,992
0
L
Xbalanque
5,313
531
80
8
0
189,001
0
W
Fenrir
5,189
519
58
6
0
255,075
1
W
Nu Wa
5,896
590
90
9
0
195,174
3
W
King Arthur
5,962
596
77
8
0
198,261
0
L
Sun Wukong
5,507
551
49
5
0
211,217
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role