Player Matchup

Maui
Maui
BezWar20
Maui
Level 52
God Stats
5W - 4L
1,394 SR
Queue Stats
80W - 92L
1,393 Elo+
Party 1
Medusa
Medusa
Meleodas17
Medusa
Level 107
God Stats
1W - 0L
1,217 SR
Queue Stats
4W - 8L
1,396 Elo+
Party 1
Janus
Janus
Ynalem-503
Janus
Level 60
God Stats
5W - 15L
1,334 SR
Queue Stats
75W - 83L
1,380 Elo+
Party 1
Team Averages
Level 73
1,315 SR
1,390 Elo+

VS

Team Averages
Level 36
1,360 SR
1,459 Elo+
Thoth
Thoth
Abdulooo
Thoth
Level 24
God Stats
0W - 2L
1,214 SR
Queue Stats
36W - 29L
1,460 Elo+
Party 2
Bacchus
Bacchus
Astr0c0met
Bacchus
Level 60
God Stats
4W - 2L
1,621 SR
Queue Stats
33W - 30L
1,455 Elo+
Party 2
Thanatos
Thanatos
FubuXMiszczu
Thanatos
Level 25
God Stats
0W - 1L
1,246 SR
Queue Stats
29W - 23L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
16
1 / 0 / 12
10,174
678
6,734
15,109
15,890
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Medusa
Meleodas17
Medusa
16
4 / 2 / 8
11,075
738
13,881
9,210
3,762
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
18
9 / 3 / 5
11,821
788
16,096
9,204
4,270
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Abdulooo
Thoth
15
2 / 7 / 1
10,007
667
6,733
11,223
4,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bacchus
Astr0c0met
Bacchus
14
1 / 2 / 3
9,155
610
9,329
16,296
21,332
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
FubuXMiszczu
Thanatos
15
2 / 5 / 2
9,545
636
9,783
15,277
6,597
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
11
14
Kills
5
5
Deaths
14
25
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Thoth
Abdulooo
Thoth
2
7
1
0.36
L
Bacchus
Astr0c0met
Bacchus
1
2
3
1.25
W
Maui
1
0
12
7
L
Thanatos
FubuXMiszczu
Thanatos
2
5
2
0.6
W
Medusa
Meleodas17
Medusa
4
2
8
4
W
Janus
9
3
5
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,711
Damage
25,845
33,523
Taken
42,796
23,922
Mitigated
32,096
708
Healing
9,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
Abdulooo
Thoth
6,733
347
0
250
11,223
4,167
264
7,274
3,920
40,735
0
L
Bacchus
Astr0c0met
Bacchus
9,329
1,234
0
1,220
16,296
21,332
155
6,211
10,032
25,160
2,483
W
Maui
6,734
1,347
0
250
15,109
15,890
144
6,615
8,482
17,886
1,232
L
Thanatos
FubuXMiszczu
Thanatos
9,783
1,243
0
7,817
15,277
6,597
0
8,239
6,970
0
24,066
W
Medusa
Meleodas17
Medusa
13,881
5,652
0
260
9,210
3,762
1,906
3,857
5,347
0
62,973
W
Janus
16,096
1,457
0
198
9,204
4,270
918
4,298
4,888
40,582
985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,070
Gold Earned
28,707
182
Minions Killed
144
0
Camps Cleared
0
837,728
Distance Traveled
758,544
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
10,007
667
77
5
0
231,382
0
L
Bacchus
9,155
610
33
2
0
261,098
0
W
Maui
10,174
678
25
2
0
300,889
0
L
Thanatos
9,545
636
34
2
0
266,064
0
W
Medusa
11,075
738
83
6
0
272,715
0
W
Janus
11,821
788
74
5
0
264,124
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role