Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
ShumurdraStephh
Cthulhu
Level 26
God Stats
2W - 3L
1,618 SR
Queue Stats
20W - 35L
1,392 Elo+
Party 1
Janus
Janus
TheBodyCrab
Janus
Level 205
God Stats
1W - 4L
1,365 SR
Queue Stats
20W - 14L
1,618 Elo+
Party 1
Hercules
Hercules
ThyBob
Hercules
Level 203
God Stats
34W - 18L
1,821 SR
Queue Stats
399W - 285L
1,703 Elo+
Party 1
Atlas
Atlas
ThyFocus
Atlas
Level 159
God Stats
20W - 9L
1,646 SR
Queue Stats
173W - 132L
1,656 Elo+
Party 1
Team Averages
Level 144
1,590 SR
1,574 Elo+

VS

Team Averages
Level 72
1,574 SR
1,459 Elo+
Neith
Neith
 
Neith
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Doni360live
Agni
Level 159
God Stats
1W - 1L
1,419 SR
Queue Stats
60W - 60L
1,501 Elo+
Solo
Arachne
Arachne
GlassOfRage
Arachne
Level 85
God Stats
0W - 3L
1,500 SR
Queue Stats
9W - 16L
1,399 Elo+
Solo
Hercules
Hercules
Jayjizy
Hercules
Level 49
God Stats
6W - 4L
1,602 SR
Queue Stats
107W - 124L
1,470 Elo+
Solo
Baron Samedi
Baron Samedi
pyromojo23
Baron Samedi
Level 44
God Stats
2W - 1L
1,847 SR
Queue Stats
14W - 17L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
16
4 / 2 / 6
10,876
989
8,601
9,804
4,796
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
2 / 4 / 12
10,361
942
8,295
11,793
10,087
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

18
12 / 0 / 7
12,143
1,104
26,713
7,934
3,720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
ThyBob
Hercules
15
5 / 3 / 11
10,493
954
14,751
17,836
22,713
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Atlas
ThyFocus
Atlas
15
2 / 0 / 17
11,063
1,006
7,599
14,885
16,471
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
5 / 6 / 0
9,686
881
14,237
23,099
8,684
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
0 / 5 / 0
7,697
700
1,132
6,294
2,022
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
GlassOfRage
Arachne
14
3 / 8 / 2
9,259
842
7,568
19,522
10,492
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
Jayjizy
Hercules
12
1 / 3 / 3
8,322
757
1,754
11,049
3,924
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Baron Samedi
pyromojo23
Baron Samedi
12
0 / 3 / 1
7,894
718
305
11,235
3,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
15
25
Kills
9
9
Deaths
25
53
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
4
2
6
3.5
L
Neith
 
Neith
5
6
0
0.83
L
0
5
0
0
L
Arachne
GlassOfRage
Arachne
3
8
2
0.5
L
Hercules
Jayjizy
Hercules
1
3
3
0.83
W
2
4
12
2
W
12
0
7
15.5
W
Hercules
ThyBob
Hercules
5
3
11
3.5
W
Atlas
ThyFocus
Atlas
2
0
17
10.5
L
Baron Samedi
pyromojo23
Baron Samedi
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,959
Damage
24,996
62,252
Taken
71,199
57,787
Mitigated
28,466
19,456
Healing
4,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
8,601
2,012
0
2,981
9,804
4,796
6,442
180
9,624
0
40,797
L
Neith
 
Neith
14,237
3,513
0
1,640
23,099
8,684
0
14,177
8,083
0
31,520
L
1,132
103
0
60
6,294
2,022
0
3,079
2,956
2,579
0
L
Arachne
GlassOfRage
Arachne
7,568
6,359
0
1,306
19,522
10,492
0
8,991
9,915
0
11,260
L
Hercules
Jayjizy
Hercules
1,754
582
0
1,128
11,049
3,924
0
6,681
3,855
0
4,311
W
8,295
92
1,090
535
11,793
10,087
1,834
349
11,444
32,054
0
W
26,713
2,109
0
3,141
7,934
3,720
1,272
275
7,532
58,745
395
W
Hercules
ThyBob
Hercules
14,751
4,870
0
5,048
17,836
22,713
255
260
17,576
0
25,863
W
Atlas
ThyFocus
Atlas
7,599
2,252
1,992
4,669
14,885
16,471
854
373
13,921
19,471
2,287
L
Baron Samedi
pyromojo23
Baron Samedi
305
0
96
285
11,235
3,344
0
7,515
3,443
4,676
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,936
Gold Earned
42,858
293
Minions Killed
65
0
Camps Cleared
0
1,155,611
Distance Traveled
567,311
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
10,876
989
83
8
0
227,599
0
L
Neith
9,686
881
40
4
0
177,020
0
L
Agni
7,697
700
5
0
0
66,086
0
L
Arachne
9,259
842
5
0
0
187,632
0
L
Hercules
8,322
757
6
1
0
76,687
0
W
Cthulhu
10,361
942
54
5
0
211,050
0
W
Janus
12,143
1,104
98
9
0
247,904
0
W
Hercules
10,493
954
40
4
0
230,570
0
W
Atlas
11,063
1,006
18
2
0
238,488
0
L
Baron Samedi
7,894
718
9
1
0
59,886
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role