Player Matchup

Baron Samedi
Baron Samedi
AsuranXed
Baron Samedi
Level 36
God Stats
1W - 2L
1,191 SR
Queue Stats
90W - 74L
1,539 Elo+
Party 2
Sylvanus
Sylvanus
CryoBaller
Sylvanus
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 25L
1,579 Elo+
Solo
Neith
Neith
Melleven
Neith
Level 120
God Stats
35W - 29L
1,574 SR
Queue Stats
327W - 297L
1,552 Elo+
Solo
Awilix
Awilix
RomanCG97
Awilix
Level 149
God Stats
6W - 2L
1,806 SR
Queue Stats
276W - 268L
1,583 Elo+
Solo
Jing Wei
Jing Wei
fearxj
Jing Wei
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 14L
1,481 Elo+
Party 2
Team Averages
Level 95
1,514 SR
1,547 Elo+

VS

Team Averages
Level 114
1,499 SR
1,537 Elo+
Geb
Geb
Oh-Yeah-Blud-77
Geb
Level 144
God Stats
2W - 4L
1,574 SR
Queue Stats
367W - 360L
1,567 Elo+
Solo
Anhur
Anhur
Zenoe
Anhur
Level 84
God Stats
7W - 9L
1,427 SR
Queue Stats
195W - 179L
1,525 Elo+
Party 1
Gilgamesh
Gilgamesh
boimaster24
Gilgamesh
Level 129
God Stats
12W - 13L
1,748 SR
Queue Stats
311W - 308L
1,534 Elo+
Solo
Hercules
Hercules
mangham321
Hercules
Level 119
God Stats
3W - 7L
1,243 SR
Queue Stats
132W - 124L
1,520 Elo+
Party 1
Scylla
Scylla
xIIRyannnIIX
Scylla
Level 93
God Stats
1W - 3L
1,500 SR
Queue Stats
99W - 94L
1,539 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AsuranXed
Baron Samedi
14
1 / 3 / 1
8,100
540
5,814
10,436
6,683
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sylvanus
CryoBaller
Sylvanus
13
0 / 0 / 3
7,604
507
5,354
9,751
6,274
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Neith
Melleven
Neith
15
3 / 2 / 0
9,083
606
5,563
7,950
3,022
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Awilix
RomanCG97
Awilix
15
10 / 1 / 3
8,871
591
11,604
13,889
6,552
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Jing Wei
fearxj
Jing Wei
13
0 / 2 / 1
7,259
484
3,174
9,404
3,554
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 1
7,810
521
7,640
12,452
6,470
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anhur
Zenoe
Anhur
12
0 / 4 / 1
6,870
458
5,597
8,946
3,707
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gilgamesh
boimaster24
Gilgamesh
14
2 / 3 / 3
7,483
499
8,415
14,069
7,915
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
mangham321
Hercules
13
3 / 1 / 0
7,199
480
2,775
7,712
5,179
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
14
2 / 2 / 1
7,695
513
3,980
5,664
2,005
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
14
14
Kills
8
8
Deaths
14
8
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
AsuranXed
Baron Samedi
1
3
1
0.5
W
Sylvanus
CryoBaller
Sylvanus
0
0
3
1.5
W
Neith
Melleven
Neith
3
2
0
1.5
L
1
4
1
0.38
W
Awilix
RomanCG97
Awilix
10
1
3
11.5
L
Anhur
Zenoe
Anhur
0
4
1
0.13
L
Gilgamesh
boimaster24
Gilgamesh
2
3
3
1.17
W
Jing Wei
fearxj
Jing Wei
0
2
1
0.25
L
Hercules
mangham321
Hercules
3
1
0
3
L
Scylla
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,509
Damage
28,407
51,430
Taken
48,843
26,085
Mitigated
25,276
17,933
Healing
7,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
AsuranXed
Baron Samedi
5,814
1,003
0
3,065
10,436
6,683
0
5,493
4,210
52,480
3,877
W
Sylvanus
CryoBaller
Sylvanus
5,354
1,189
3,093
5,351
9,751
6,274
0
1,205
8,448
25,761
4,791
W
Neith
Melleven
Neith
5,563
1,551
0
2,206
7,950
3,022
0
2,370
5,312
0
82,780
L
7,640
844
0
3,069
12,452
6,470
0
5,752
6,584
53,301
849
W
Awilix
RomanCG97
Awilix
11,604
4,850
0
1,386
13,889
6,552
208
1,365
12,492
0
67,289
L
Anhur
Zenoe
Anhur
5,597
2,694
0
1,357
8,946
3,707
0
1,246
7,700
0
56,128
L
Gilgamesh
boimaster24
Gilgamesh
8,415
3,791
0
824
14,069
7,915
0
345
13,724
0
69,981
W
Jing Wei
fearxj
Jing Wei
3,174
2,154
0
2,832
9,404
3,554
480
0
9,404
0
55,488
L
Hercules
mangham321
Hercules
2,775
1,117
0
1,904
7,712
5,179
0
2,455
5,238
0
34,717
L
Scylla
3,980
495
0
771
5,664
2,005
0
732
4,932
47,817
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,917
Gold Earned
37,057
461
Minions Killed
446
0
Camps Cleared
0
1,423,623
Distance Traveled
1,495,195
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,100
540
96
6
0
230,663
4
W
Sylvanus
7,604
507
39
3
0
277,454
2
W
Neith
9,083
606
142
9
0
276,985
0
L
Geb
7,810
521
88
6
0
289,601
2
W
Awilix
8,871
591
90
6
0
367,513
0
L
Anhur
6,870
458
97
6
0
270,471
3
L
Gilgamesh
7,483
499
94
6
0
332,604
0
W
Jing Wei
7,259
484
94
6
0
271,008
1
L
Hercules
7,199
480
66
4
0
326,565
3
L
Scylla
7,695
513
101
7
0
275,954
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role