Player Matchup

Chronos
Chronos
Chestnut458
Chronos
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,425 Elo+
Party 1
Gilgamesh
Gilgamesh
Pinkbandage
Gilgamesh
Level 41
God Stats
6W - 3L
1,550 SR
Queue Stats
34W - 38L
1,517 Elo+
Party 1
Jing Wei
Jing Wei
TdogBootyHog
Jing Wei
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
168W - 155L
1,540 Elo+
Party 1
Team Averages
Level 49
1,517 SR
1,494 Elo+

VS

Team Averages
Level 105
1,366 SR
1,527 Elo+
Discordia
Discordia
AtomicCelt
Discordia
Level 89
God Stats
942W - 924L
1,514 SR
Queue Stats
942W - 926L
1,498 Elo+
Solo
Mulan
Mulan
DragonVoid723
Mulan
Level 121
God Stats
1W - 0L
1,175 SR
Queue Stats
31W - 20L
1,632 Elo+
Solo
Anhur
Anhur
iShinpi
Anhur
Level 106
God Stats
8W - 7L
1,407 SR
Queue Stats
90W - 89L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Chestnut458
Chronos
12
1 / 1 / 0
7,695
700
3,561
9,943
3,957
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Gilgamesh
Pinkbandage
Gilgamesh
12
0 / 4 / 1
7,068
643
5,342
14,704
11,569
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jing Wei
TdogBootyHog
Jing Wei
11
0 / 9 / 0
6,749
614
7,266
15,843
5,026
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AtomicCelt
Discordia
15
3 / 0 / 10
9,019
820
15,719
6,290
2,448
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
6 / 1 / 5
9,011
819
11,861
12,631
11,193
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anhur
iShinpi
Anhur
14
5 / 0 / 6
8,865
806
8,748
6,528
2,562
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
35
1
Kills
14
14
Deaths
1
1
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Discordia
AtomicCelt
Discordia
3
0
10
8
L
Chronos
Chestnut458
Chronos
1
1
0
1
W
6
1
5
8.5
L
Gilgamesh
Pinkbandage
Gilgamesh
0
4
1
0.13
L
Jing Wei
TdogBootyHog
Jing Wei
0
9
0
0
W
Anhur
iShinpi
Anhur
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,169
Damage
36,328
40,490
Taken
25,449
20,552
Mitigated
16,203
2,905
Healing
3,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
AtomicCelt
Discordia
15,719
387
0
0
6,290
2,448
318
507
5,783
39,656
0
L
Chronos
Chestnut458
Chronos
3,561
658
0
806
9,943
3,957
0
4,514
4,939
23,706
0
W
11,861
1,905
0
1,205
12,631
11,193
401
1,929
10,702
0
27,230
L
Gilgamesh
Pinkbandage
Gilgamesh
5,342
1,242
0
445
14,704
11,569
0
4,323
9,890
0
16,514
L
Jing Wei
TdogBootyHog
Jing Wei
7,266
4,842
0
1,654
15,843
5,026
0
5,286
9,892
0
23,773
W
Anhur
iShinpi
Anhur
8,748
4,599
0
2,152
6,528
2,562
760
1,149
5,379
0
32,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,512
Gold Earned
26,895
97
Minions Killed
150
0
Camps Cleared
0
629,296
Distance Traveled
658,844
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,019
820
61
6
0
234,783
1
L
Chronos
7,695
700
41
4
0
231,455
0
W
Mulan
9,011
819
28
3
0
215,063
0
L
Gilgamesh
7,068
643
24
2
0
207,428
0
L
Jing Wei
6,749
614
32
3
0
190,413
0
W
Anhur
8,865
806
61
6
0
208,998
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role