Player Matchup

Bastet
Bastet
AFR0DITA9193
Bastet
Level 61
God Stats
63W - 81L
1,417 SR
Queue Stats
273W - 324L
1,400 Elo+
Solo
Cthulhu
Cthulhu
Paquer46
Cthulhu
Level 48
God Stats
84W - 64L
1,543 SR
Queue Stats
154W - 167L
1,435 Elo+
Solo
Terra
Terra
PeepnTracy1110
Terra
Level 62
God Stats
13W - 10L
1,336 SR
Queue Stats
385W - 389L
1,403 Elo+
Solo
Hachiman
Hachiman
TM SPLiTWiGZ
Hachiman
Level 127
God Stats
6W - 6L
1,486 SR
Queue Stats
88W - 106L
1,417 Elo+
Solo
Odin
Odin
Trapper15
Odin
Level 102
God Stats
3W - 3L
1,354 SR
Queue Stats
557W - 566L
1,421 Elo+
Solo
Team Averages
Level 80
1,427 SR
1,415 Elo+

VS

Team Averages
Level 75
1,485 SR
1,334 Elo+
Rama
Rama
FTW_CrazyDiamond
Rama
Level 84
God Stats
44W - 49L
1,452 SR
Queue Stats
137W - 146L
1,409 Elo+
Solo
Medusa
Medusa
Parebear15
Medusa
Level 18
God Stats
2W - 6L
1,287 SR
Queue Stats
9W - 33L
1,119 Elo+
Party 1
Arachne
Arachne
SoulSidious
Arachne
Level 62
God Stats
22W - 27L
1,465 SR
Queue Stats
208W - 233L
1,412 Elo+
Solo
Ullr
Ullr
poppysghost
Ullr
Level 88
God Stats
4W - 4L
1,758 SR
Queue Stats
229W - 238L
1,370 Elo+
Party 1
Scylla
Scylla
trentmac2110
Scylla
Level 124
God Stats
22W - 19L
1,464 SR
Queue Stats
1,350W - 1,439L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
18
3 / 0 / 3
13,232
945
14,743
9,208
3,502
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
Paquer46
Cthulhu
19
1 / 0 / 5
12,982
927
8,734
6,398
6,625
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
1 / 0 / 5
12,601
900
6,078
9,522
10,047
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
TM SPLiTWiGZ
Hachiman
18
0 / 0 / 3
12,572
898
14,100
5,617
3,229
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Odin
18
1 / 1 / 3
12,580
899
11,445
9,244
10,735
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

383

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 4 / 0
12,059
861
13,326
22,771
10,065
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Medusa
Parebear15
Medusa
16
0 / 2 / 0
11,186
799
3,571
5,605
2,262
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arachne
SoulSidious
Arachne
16
0 / 0 / 0
11,209
801
0
1,118
474
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
0 / 0 / 1
12,605
900
8,342
30,454
21,941
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Scylla
16
0 / 0 / 0
11,005
786
0
0
0

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
2
6
Kills
1
1
Deaths
6
19
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bastet
3
0
3
4.5
L
1
4
0
0.25
W
Cthulhu
Paquer46
Cthulhu
1
0
5
3.5
L
Medusa
Parebear15
Medusa
0
2
0
0
W
1
0
5
3.5
L
Arachne
SoulSidious
Arachne
0
0
0
0
W
Hachiman
TM SPLiTWiGZ
Hachiman
0
0
3
1.5
W
Odin
1
1
3
2.5
L
0
0
1
0.5
L
Scylla
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,100
Damage
25,239
39,989
Taken
59,948
34,138
Mitigated
34,742
9,585
Healing
3,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
14,743
4,076
0
2,856
9,208
3,502
0
470
5,741
0
38,210
L
13,326
10,004
0
1,557
22,771
10,065
0
6,251
15,981
0
25,769
W
Cthulhu
Paquer46
Cthulhu
8,734
74
0
0
6,398
6,625
0
0
6,398
37,333
1,430
L
Medusa
Parebear15
Medusa
3,571
1,102
0
24
5,605
2,262
0
1,916
3,637
0
4,111
W
6,078
681
1,624
1,749
9,522
10,047
0
115
9,407
25,394
0
L
Arachne
SoulSidious
Arachne
0
0
0
53
1,118
474
0
402
716
0
2,006
W
Hachiman
TM SPLiTWiGZ
Hachiman
14,100
9,375
0
2,580
5,617
3,229
0
330
5,287
0
42,231
W
Odin
11,445
4,205
0
776
9,244
10,735
0
323
8,921
85
27,682
L
8,342
3,296
0
2,156
30,454
21,941
0
6,328
23,723
1,238
40,734
L
Scylla
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,967
Gold Earned
58,064
276
Minions Killed
116
14
Camps Cleared
3
1,337,200
Distance Traveled
660,212
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
13,232
945
65
5
4
288,233
0
L
Rama
12,059
861
37
3
0
226,509
0
W
Cthulhu
12,982
927
61
4
2
276,837
0
L
Medusa
11,186
799
2
0
0
186,448
0
W
Terra
12,601
900
52
4
0
287,628
0
L
Arachne
11,209
801
4
0
1
39,376
0
W
Hachiman
12,572
898
64
5
6
230,926
2
W
Odin
12,580
899
34
2
2
253,576
0
L
Ullr
12,605
900
73
5
2
207,879
2
L
Scylla
11,005
786
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role