Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Korn061003
Anubis
Level 86
God Stats
2W - 0L
1,728 SR
Queue Stats
29W - 26L
1,462 Elo+
Solo
Kukulkan
Kukulkan
OxtailStew13377
Kukulkan
Level 112
God Stats
6W - 3L
1,387 SR
Queue Stats
175W - 177L
1,511 Elo+
Solo
Sobek
Sobek
loccdout87
Sobek
Level 159
God Stats
2W - 1L
1,500 SR
Queue Stats
144W - 170L
1,476 Elo+
Solo
Hun Batz
Hun Batz
time4Arson_
Hun Batz
Level 86
God Stats
1W - 0L
1,291 SR
Queue Stats
39W - 38L
1,395 Elo+
Party 1
Team Averages
Level 109
1,481 SR
1,469 Elo+

VS

Team Averages
Level 140
1,423 SR
1,457 Elo+
Hachiman
Hachiman
MisterSalesman
Hachiman
Level 134
God Stats
1W - 3L
1,386 SR
Queue Stats
116W - 110L
1,482 Elo+
Solo
Ullr
Ullr
NuttyInYoFace
Ullr
Level 137
God Stats
0W - 2L
1,566 SR
Queue Stats
29W - 32L
1,462 Elo+
Solo
Kuzenbo
Kuzenbo
PolstraGaming
Kuzenbo
Level 98
God Stats
2W - 2L
1,657 SR
Queue Stats
319W - 303L
1,469 Elo+
Solo
Jing Wei
Jing Wei
jauquet11
Jing Wei
Level 175
God Stats
8W - 11L
1,326 SR
Queue Stats
778W - 754L
1,431 Elo+
Solo
Ravana
Ravana
o429
Ravana
Level 156
God Stats
1W - 4L
1,178 SR
Queue Stats
265W - 279L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
18
1 / 3 / 13
10,196
680
9,270
10,675
4,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
Korn061003
Anubis
18
5 / 5 / 11
11,225
748
13,560
15,143
8,282
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Kukulkan
20
4 / 3 / 10
12,028
802
14,734
11,632
6,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Sobek
5
0 / 0 / 0
7,324
488
0
0
0
Hun Batz
time4Arson_
Hun Batz
20
8 / 2 / 10
11,535
769
19,303
15,375
14,062
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
17
3 / 3 / 2
10,009
667
7,504
10,224
5,827
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
4 / 2 / 7
10,387
692
13,243
11,494
4,778
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Kuzenbo
16
0 / 4 / 3
9,783
652
8,218
19,634
26,804
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Jing Wei
jauquet11
Jing Wei
18
4 / 4 / 4
11,509
767
9,665
13,798
5,933
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Ravana
o429
Ravana
16
2 / 5 / 3
10,617
708
7,385
10,712
5,037
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
32
18
Kills
13
13
Deaths
18
44
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
1
3
13
2.5
W
Anubis
Korn061003
Anubis
5
5
11
2.1
L
Hachiman
3
3
2
1.33
L
4
2
7
3.75
W
Kukulkan
4
3
10
3
L
Kuzenbo
0
4
3
0.38
L
Jing Wei
jauquet11
Jing Wei
4
4
4
1.5
W
Sobek
0
0
0
0
L
Ravana
o429
Ravana
2
5
3
0.7
W
Hun Batz
time4Arson_
Hun Batz
8
2
10
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,867
Damage
46,015
52,825
Taken
65,862
33,777
Mitigated
48,379
23,879
Healing
20,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
9,270
5,469
1,648
2,263
10,675
4,609
629
1,756
8,919
0
19,819
W
Anubis
Korn061003
Anubis
13,560
1,492
944
5,930
15,143
8,282
1,407
1,925
13,218
31,608
334
L
Hachiman
7,504
1,758
461
2,607
10,224
5,827
25
3,719
6,418
0
23,307
L
13,243
3,182
1,064
2,793
11,494
4,778
325
4,829
6,480
0
21,559
W
Kukulkan
14,734
1,979
450
2,575
11,632
6,824
1,124
2,168
9,464
49,359
176
L
Kuzenbo
8,218
2,226
2,726
3,045
19,634
26,804
225
10,087
9,114
15,467
471
L
Jing Wei
jauquet11
Jing Wei
9,665
6,493
1,725
4,258
13,798
5,933
488
5,523
7,974
0
36,096
W
Sobek
0
0
0
0
0
0
0
0
0
0
0
L
Ravana
o429
Ravana
7,385
1,383
866
1,188
10,712
5,037
663
3,983
6,402
297
23,469
W
Hun Batz
time4Arson_
Hun Batz
19,303
2,531
3,217
6,852
15,375
14,062
1,007
2,195
13,180
0
34,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,308
Gold Earned
52,305
179
Minions Killed
178
0
Camps Cleared
0
1,040,216
Distance Traveled
1,168,563
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
10,196
680
26
2
0
268,613
0
W
Anubis
11,225
748
39
3
0
219,891
0
L
Hachiman
10,009
667
31
2
0
242,136
0
L
Ullr
10,387
692
22
1
0
209,376
0
W
Kukulkan
12,028
802
86
6
0
238,514
0
L
Kuzenbo
9,783
652
9
1
0
282,111
0
L
Jing Wei
11,509
767
71
5
0
230,071
0
W
Sobek
7,324
488
0
0
0
0
0
L
Ravana
10,617
708
45
3
0
204,869
0
W
Hun Batz
11,535
769
28
2
0
313,198
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role