Player Matchup

Kuzenbo
Kuzenbo
ElsewhereHere
Kuzenbo
Level 123
God Stats
4W - 5L
1,633 SR
Queue Stats
238W - 252L
1,506 Elo+
Party 2
Ix Chel
Ix Chel
Jmoney1137
Ix Chel
Level 106
God Stats
15W - 19L
1,624 SR
Queue Stats
155W - 158L
1,576 Elo+
Party 2
Ra
Ra
WattsTF
Ra
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
145W - 148L
1,607 Elo+
Solo
Artemis
Artemis
candy0man
Artemis
Level 88
God Stats
0W - 1L
1,726 SR
Queue Stats
18W - 13L
1,639 Elo+
Solo
Nike
Nike
myPPstinks
Nike
Level 105
God Stats
5W - 6L
1,740 SR
Queue Stats
213W - 198L
1,668 Elo+
Solo
Team Averages
Level 110
1,645 SR
1,599 Elo+

VS

Team Averages
Level 131
1,583 SR
1,511 Elo+
Awilix
Awilix
GoatRoot
Awilix
Level 142
God Stats
4W - 0L
1,495 SR
Queue Stats
27W - 17L
1,548 Elo+
Solo
Horus
Horus
IxamosMk1
Horus
Level 72
God Stats
17W - 18L
1,489 SR
Queue Stats
59W - 77L
1,462 Elo+
Party 1
Hera
Hera
MaraJewJuana
Hera
Level 140
God Stats
5W - 5L
1,505 SR
Queue Stats
217W - 248L
1,522 Elo+
Party 1
Chernobog
Chernobog
OrangeBookshelf
Chernobog
Level 144
God Stats
4W - 1L
1,857 SR
Queue Stats
170W - 198L
1,500 Elo+
Party 1
Cerberus
Cerberus
TheJadeDragon747
Cerberus
Level 156
God Stats
3W - 5L
1,568 SR
Queue Stats
242W - 270L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
8
0 / 4 / 0
5,329
484
3,834
11,809
10,278
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ix Chel
Jmoney1137
Ix Chel
11
1 / 2 / 1
5,950
541
3,585
8,574
2,914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 4 / 1
6,323
575
3,421
6,510
2,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Artemis
candy0man
Artemis
10
0 / 3 / 0
5,616
511
3,134
7,622
2,651
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 2 / 0
6,795
618
4,405
10,496
5,328
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
GoatRoot
Awilix
12
4 / 1 / 2
6,459
587
5,353
5,596
2,376
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Horus
IxamosMk1
Horus
13
1 / 0 / 2
7,051
641
5,060
9,067
6,953
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
4 / 1 / 5
6,620
602
5,251
5,407
1,915
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
OrangeBookshelf
Chernobog
13
2 / 0 / 7
7,228
657
8,249
8,433
3,359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
4 / 0 / 7
6,928
630
5,689
9,595
8,694
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
38
2
Kills
15
15
Deaths
2
2
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
0
4
0
0
W
Awilix
GoatRoot
Awilix
4
1
2
5
W
Horus
IxamosMk1
Horus
1
0
2
2
L
Ix Chel
Jmoney1137
Ix Chel
1
2
1
0.75
W
4
1
5
6.5
W
Chernobog
OrangeBookshelf
Chernobog
2
0
7
5.5
W
4
0
7
7.5
L
1
4
1
0.38
L
Artemis
candy0man
Artemis
0
3
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,379
Damage
29,602
45,011
Taken
38,098
23,491
Mitigated
23,297
10,163
Healing
10,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
3,834
1,775
0
2,073
11,809
10,278
17
4,780
6,785
18,001
0
W
Awilix
GoatRoot
Awilix
5,353
2,379
0
171
5,596
2,376
0
1,654
3,942
0
49,794
W
Horus
IxamosMk1
Horus
5,060
1,582
12
2,056
9,067
6,953
0
0
9,067
147
52,016
L
Ix Chel
Jmoney1137
Ix Chel
3,585
684
306
3,866
8,574
2,914
0
1,519
6,888
38,406
1,756
W
5,251
1,411
0
750
5,407
1,915
0
2,974
2,433
39,212
166
W
Chernobog
OrangeBookshelf
Chernobog
8,249
5,639
0
4,711
8,433
3,359
81
2,086
6,257
0
65,402
W
5,689
459
0
2,459
9,595
8,694
0
3,922
5,673
27,141
0
L
3,421
511
305
569
6,510
2,320
807
2,718
3,619
47,496
0
L
Artemis
candy0man
Artemis
3,134
1,373
0
1,009
7,622
2,651
0
1,308
6,314
0
36,291
L
4,405
690
0
2,035
10,496
5,328
0
52
9,975
0
53,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,013
Gold Earned
34,286
338
Minions Killed
416
0
Camps Cleared
0
1,082,367
Distance Traveled
1,179,992
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
5,329
484
33
3
0
226,387
0
W
Awilix
6,459
587
77
7
0
279,743
0
W
Horus
7,051
641
109
10
0
205,331
2
L
Ix Chel
5,950
541
65
6
0
238,632
0
W
Hera
6,620
602
89
8
0
215,141
0
W
Chernobog
7,228
657
103
9
0
238,362
2
W
Cerberus
6,928
630
38
3
0
241,415
3
L
Ra
6,323
575
88
8
0
214,183
2
L
Artemis
5,616
511
62
6
0
207,636
1
L
Nike
6,795
618
90
8
0
195,529
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role