Player Matchup

Medusa
Medusa
 
Medusa
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
IHaveACòólName
Athena
Level 105
God Stats
5W - 2L
1,946 SR
Queue Stats
26W - 15L
1,607 Elo+
Party 1
Yu Huang
Yu Huang
noahlaerke
Yu Huang
Level 106
God Stats
1W - 2L
1,500 SR
Queue Stats
54W - 48L
1,561 Elo+
Solo
Team Averages
Level 129
1,589 SR
1,534 Elo+

VS

Team Averages
Level 91
1,464 SR
1,490 Elo+
Ganesha
Ganesha
Lux_Zephha
Ganesha
Level 120
God Stats
0W - 2L
1,301 SR
Queue Stats
75W - 79L
1,484 Elo+
Party 2
Surtr
Surtr
Piluu
Surtr
Level 33
God Stats
5W - 9L
1,582 SR
Queue Stats
11W - 20L
1,522 Elo+
Solo
Charybdis
Charybdis
RandalsScrumcap
Charybdis
Level 116
God Stats
5W - 6L
1,628 SR
Queue Stats
78W - 75L
1,513 Elo+
Party 2
Vulcan
Vulcan
gALIxyz2
Vulcan
Level 49
God Stats
1W - 2L
1,443 SR
Queue Stats
52W - 57L
1,422 Elo+
Party 2
Fenrir
Fenrir
shekelteller
Fenrir
Level 139
God Stats
26W - 27L
1,368 SR
Queue Stats
291W - 260L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
1 / 0 / 1
6,215
622
3,366
3,572
1,144
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
 
Gilgamesh
11
2 / 0 / 3
6,070
607
8,242
10,987
6,017
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
 
Baron Samedi
9
1 / 1 / 5
5,490
549
3,723
6,139
3,818
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

11
8 / 0 / 3
6,785
679
8,196
7,740
4,354
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Yu Huang
noahlaerke
Yu Huang
12
2 / 0 / 1
6,508
651
3,664
2,084
742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Lux_Zephha
Ganesha
8
0 / 4 / 0
4,864
486
1,418
10,109
6,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Surtr
Piluu
Surtr
9
0 / 4 / 0
5,370
537
6,313
12,018
9,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charybdis
RandalsScrumcap
Charybdis
9
0 / 0 / 0
4,939
494
1,962
4,394
1,268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
gALIxyz2
Vulcan
9
1 / 2 / 0
5,340
534
3,742
3,767
1,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
9
0 / 4 / 0
4,820
482
3,101
10,565
4,344
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
1
14
Kills
1
1
Deaths
14
13
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
1
0
1
1.5
W
Gilgamesh
 
Gilgamesh
2
0
3
3.5
W
Baron Samedi
 
Baron Samedi
1
1
5
3.5
W
8
0
3
9.5
L
Ganesha
Lux_Zephha
Ganesha
0
4
0
0
L
Surtr
Piluu
Surtr
0
4
0
0
L
Charybdis
RandalsScrumcap
Charybdis
0
0
0
0
L
Vulcan
gALIxyz2
Vulcan
1
2
0
0.5
W
Yu Huang
noahlaerke
Yu Huang
2
0
1
2.5
L
Fenrir
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,191
Damage
16,536
30,522
Taken
40,853
16,075
Mitigated
22,904
12,847
Healing
9,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
3,366
1,372
0
1,228
3,572
1,144
395
269
3,303
0
61,350
W
Gilgamesh
 
Gilgamesh
8,242
3,388
0
4,322
10,987
6,017
0
567
10,420
0
44,864
W
Baron Samedi
 
Baron Samedi
3,723
887
560
2,253
6,139
3,818
0
2,789
3,350
12,959
0
W
8,196
2,520
0
3,874
7,740
4,354
252
945
6,795
39,225
7,495
L
Ganesha
Lux_Zephha
Ganesha
1,418
125
0
2,069
10,109
6,248
0
5,137
4,972
13,965
0
L
Surtr
Piluu
Surtr
6,313
2,736
0
3,390
12,018
9,814
0
1,441
10,577
1,298
38,743
L
Charybdis
RandalsScrumcap
Charybdis
1,962
1,279
0
2,849
4,394
1,268
0
336
4,058
0
35,929
L
Vulcan
gALIxyz2
Vulcan
3,742
158
0
280
3,767
1,230
0
2,938
829
30,708
0
W
Yu Huang
noahlaerke
Yu Huang
3,664
427
0
610
2,084
742
0
1,198
886
40,657
875
L
Fenrir
3,101
1,111
0
1,346
10,565
4,344
0
5,212
5,353
0
37,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,068
Gold Earned
25,333
358
Minions Killed
277
0
Camps Cleared
0
1,081,435
Distance Traveled
1,003,482
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,215
622
97
10
0
200,866
0
W
Gilgamesh
6,070
607
76
8
0
216,002
0
W
Baron Samedi
5,490
549
22
2
0
193,117
2
W
Athena
6,785
679
75
8
0
261,673
2
L
Ganesha
4,864
486
0
0
0
202,499
0
L
Surtr
5,370
537
59
6
0
190,636
2
L
Charybdis
4,939
494
83
8
0
175,757
1
L
Vulcan
5,340
534
67
7
0
216,927
0
W
Yu Huang
6,508
651
88
9
0
209,777
0
L
Fenrir
4,820
482
68
7
0
217,663
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role