Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
FlaredLights
Cernunnos
Level 60
God Stats
1W - 3L
1,346 SR
Queue Stats
59W - 58L
1,613 Elo+
Solo
Janus
Janus
Gallabis
Janus
Level 113
God Stats
2W - 5L
1,469 SR
Queue Stats
49W - 52L
1,536 Elo+
Solo
Maui
Maui
OnJuAl
Maui
Level 44
God Stats
2W - 8L
1,237 SR
Queue Stats
36W - 60L
1,386 Elo+
Solo
Mercury
Mercury
acardend
Mercury
Level 92
God Stats
47W - 50L
1,463 SR
Queue Stats
229W - 226L
1,437 Elo+
Solo
Team Averages
Level 98
1,403 SR
1,494 Elo+

VS

Team Averages
Level 94
1,518 SR
1,481 Elo+
Jormungandr
Jormungandr
DearestAdeline
Jormungandr
Level 108
God Stats
59W - 34L
1,647 SR
Queue Stats
149W - 134L
1,532 Elo+
Party 1
Neith
Neith
GabyMasta
Neith
Level 125
God Stats
8W - 4L
1,625 SR
Queue Stats
189W - 167L
1,514 Elo+
Solo
Mulan
Mulan
IBeMudkip
Mulan
Level 141
God Stats
23W - 14L
1,632 SR
Queue Stats
289W - 250L
1,504 Elo+
Party 1
Sol
Sol
ZeroConfidence
Sol
Level 64
God Stats
3W - 3L
1,187 SR
Queue Stats
68W - 62L
1,535 Elo+
Solo
Susano
Susano
oroxoco
Susano
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 29L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
11
0 / 3 / 2
7,099
444
7,179
14,134
17,951
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cernunnos
FlaredLights
Cernunnos
14
0 / 2 / 0
7,636
477
11,750
15,412
6,507
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Janus
Gallabis
Janus
12
1 / 4 / 1
7,469
467
6,971
9,404
4,042
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Maui
OnJuAl
Maui
14
2 / 4 / 1
8,383
524
10,504
16,579
19,881
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
acardend
Mercury
12
0 / 1 / 0
6,601
413
2,071
12,200
5,641
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DearestAdeline
Jormungandr
14
3 / 0 / 5
9,002
563
10,181
15,089
14,307
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Neith
GabyMasta
Neith
16
4 / 0 / 1
9,165
573
10,397
8,499
3,575
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mulan
IBeMudkip
Mulan
15
2 / 2 / 5
9,442
590
11,599
18,324
12,474
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
4 / 0 / 4
8,413
526
7,419
8,813
3,597
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Susano
oroxoco
Susano
14
1 / 1 / 6
7,728
483
7,549
13,510
5,893
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
35
3
Kills
14
14
Deaths
3
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
0
3
2
0.33
W
Jormungandr
DearestAdeline
Jormungandr
3
0
5
5.5
L
Cernunnos
FlaredLights
Cernunnos
0
2
0
0
W
Neith
GabyMasta
Neith
4
0
1
4.5
L
Janus
Gallabis
Janus
1
4
1
0.38
W
Mulan
IBeMudkip
Mulan
2
2
5
2.25
L
Maui
OnJuAl
Maui
2
4
1
0.63
W
4
0
4
6
L
Mercury
acardend
Mercury
0
1
0
0
W
Susano
oroxoco
Susano
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,475
Damage
47,145
67,729
Taken
64,235
54,022
Mitigated
39,846
19,791
Healing
27,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
7,179
2,197
0
4,122
14,134
17,951
0
5,099
9,035
21,125
1,335
W
Jormungandr
DearestAdeline
Jormungandr
10,181
2,897
0
4,292
15,089
14,307
177
3,513
11,447
42,788
2,015
L
Cernunnos
FlaredLights
Cernunnos
11,750
7,093
0
8,891
15,412
6,507
0
4,194
11,218
0
86,809
W
Neith
GabyMasta
Neith
10,397
4,239
0
3,282
8,499
3,575
121
1,719
6,780
0
84,049
L
Janus
Gallabis
Janus
6,971
556
0
1,476
9,404
4,042
0
3,187
6,217
54,023
1,533
W
Mulan
IBeMudkip
Mulan
11,599
2,358
0
9,012
18,324
12,474
62
9,922
8,302
0
77,937
L
Maui
OnJuAl
Maui
10,504
3,556
0
4,052
16,579
19,881
0
1,279
15,300
56,877
9,775
W
7,419
2,805
0
5,543
8,813
3,597
842
3,791
4,724
54,783
0
L
Mercury
acardend
Mercury
2,071
786
0
1,250
12,200
5,641
0
3,209
8,991
0
52,194
W
Susano
oroxoco
Susano
7,549
716
0
5,068
13,510
5,893
0
3,694
9,682
0
61,383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,188
Gold Earned
43,750
449
Minions Killed
516
0
Camps Cleared
0
1,497,480
Distance Traveled
1,656,499
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
7,099
444
31
2
0
320,083
4
W
Jormungandr
9,002
563
72
5
0
340,141
0
L
Cernunnos
7,636
477
143
9
0
280,579
2
W
Neith
9,165
573
148
9
0
303,658
1
L
Janus
7,469
467
94
6
0
292,079
1
W
Mulan
9,442
590
130
8
0
306,725
0
L
Maui
8,383
524
105
7
0
262,375
0
W
Sol
8,413
526
76
5
0
341,423
0
L
Mercury
6,601
413
76
5
0
342,364
0
W
Susano
7,728
483
90
6
0
364,552
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role