Player Matchup

Horus
Horus
ColoradoAxis
Horus
Level 151
God Stats
86W - 67L
1,589 SR
Queue Stats
190W - 170L
1,544 Elo+
Solo
Ao Kuang
Ao Kuang
HeyItsGman
Ao Kuang
Level 196
God Stats
1W - 1L
1,229 SR
Queue Stats
77W - 63L
1,600 Elo+
Solo
Gilgamesh
Gilgamesh
Living lMasTeR
Gilgamesh
Level 157
God Stats
13W - 18L
1,473 SR
Queue Stats
407W - 391L
1,480 Elo+
Solo
Hel
Hel
the grimy waifu
Hel
Level 105
God Stats
3W - 3L
1,342 SR
Queue Stats
103W - 92L
1,518 Elo+
Solo
Ra
Ra
tiago_tyr
Ra
Level 107
God Stats
4W - 2L
1,529 SR
Queue Stats
220W - 210L
1,458 Elo+
Solo
Team Averages
Level 143
1,432 SR
1,520 Elo+

VS

Team Averages
Level 100
1,565 SR
1,513 Elo+
Chang'e
Chang'e
ChaosFrm905
Chang'e
Level 124
God Stats
3W - 2L
1,707 SR
Queue Stats
116W - 107L
1,480 Elo+
Party 1
Baron Samedi
Baron Samedi
iStr8Drop3563
Baron Samedi
Level 128
God Stats
8W - 12L
1,241 SR
Queue Stats
177W - 174L
1,539 Elo+
Solo
Sun Wukong
Sun Wukong
pepoposso94
Sun Wukong
Level 97
God Stats
5W - 7L
1,541 SR
Queue Stats
390W - 392L
1,489 Elo+
Solo
Hachiman
Hachiman
stiffpancake142
Hachiman
Level 41
God Stats
4W - 6L
1,650 SR
Queue Stats
198W - 180L
1,527 Elo+
Solo
Loki
Loki
v0ptiqs
Loki
Level 109
God Stats
2W - 2L
1,684 SR
Queue Stats
88W - 77L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 4
4,583
458
2,853
8,656
5,723
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ao Kuang
HeyItsGman
Ao Kuang
11
1 / 3 / 3
5,322
532
3,291
9,100
3,474
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Gilgamesh
Living lMasTeR
Gilgamesh
11
4 / 0 / 0
6,470
647
6,825
7,654
4,236
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Talisman

Talisman

+75
Health
+15
Magical Protection

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
3 / 0 / 4
6,411
641
6,739
4,597
1,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
2 / 1 / 1
5,618
562
5,162
5,205
1,797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ChaosFrm905
Chang'e
8
0 / 4 / 1
4,697
470
3,505
7,177
2,270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
iStr8Drop3563
Baron Samedi
9
0 / 3 / 2
5,513
551
2,521
7,354
5,554
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
pepoposso94
Sun Wukong
10
0 / 2 / 0
5,313
531
2,933
8,907
6,887
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
10
1 / 0 / 1
5,348
535
3,538
4,626
1,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Loki
v0ptiqs
Loki
10
3 / 1 / 0
5,639
564
3,956
9,954
3,301
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
8
10
Kills
4
4
Deaths
10
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Chang'e
ChaosFrm905
Chang'e
0
4
1
0.13
W
0
0
4
2
W
Ao Kuang
HeyItsGman
Ao Kuang
1
3
3
0.83
W
Gilgamesh
Living lMasTeR
Gilgamesh
4
0
0
4
L
Baron Samedi
iStr8Drop3563
Baron Samedi
0
3
2
0.33
L
Sun Wukong
pepoposso94
Sun Wukong
0
2
0
0
L
Hachiman
1
0
1
1.5
W
3
0
4
5
W
2
1
1
2.5
L
Loki
v0ptiqs
Loki
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,870
Damage
16,453
35,212
Taken
38,018
16,553
Mitigated
19,469
14,566
Healing
11,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
ChaosFrm905
Chang'e
3,505
198
456
1,788
7,177
2,270
0
4,280
2,817
22,272
0
W
2,853
1,009
360
2,705
8,656
5,723
54
1,463
7,119
0
19,323
W
Ao Kuang
HeyItsGman
Ao Kuang
3,291
665
0
4,298
9,100
3,474
0
1,272
7,690
38,897
2,261
W
Gilgamesh
Living lMasTeR
Gilgamesh
6,825
2,516
0
2,515
7,654
4,236
0
277
7,329
0
45,085
L
Baron Samedi
iStr8Drop3563
Baron Samedi
2,521
116
169
1,565
7,354
5,554
240
3,520
3,672
22,409
0
L
Sun Wukong
pepoposso94
Sun Wukong
2,933
706
0
1,127
8,907
6,887
0
735
7,475
0
35,515
L
Hachiman
3,538
1,972
0
1,794
4,626
1,457
418
1,779
2,585
0
41,928
W
6,739
757
526
1,976
4,597
1,323
0
1,420
2,955
38,616
1,713
W
5,162
288
408
1,778
5,205
1,797
43
1,064
4,093
36,294
0
L
Loki
v0ptiqs
Loki
3,956
1,078
0
4,670
9,954
3,301
0
4,035
5,751
0
42,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,404
Gold Earned
26,510
295
Minions Killed
266
0
Camps Cleared
0
1,048,572
Distance Traveled
928,817
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
4,697
470
44
4
0
176,560
0
W
Horus
4,583
458
26
3
0
206,069
0
W
Ao Kuang
5,322
532
66
7
0
211,524
0
W
Gilgamesh
6,470
647
63
6
0
211,500
0
L
Baron Samedi
5,513
551
38
4
0
165,972
2
L
Sun Wukong
5,313
531
63
6
0
186,804
0
L
Hachiman
5,348
535
61
6
0
188,999
0
W
Hel
6,411
641
74
7
0
211,286
0
W
Ra
5,618
562
66
7
0
208,193
4
L
Loki
5,639
564
60
6
0
210,482
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role