Player Matchup

Atlas
Atlas
 
Atlas
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Serqet
Serqet
NakkoNotOP
Serqet
Level 143
God Stats
1W - 0L
1,337 SR
Queue Stats
33W - 22L
1,644 Elo+
Party 1
Anhur
Anhur
Pueyo
Anhur
Level 149
God Stats
2W - 0L
1,798 SR
Queue Stats
44W - 26L
1,653 Elo+
Party 1
Zhong Kui
Zhong Kui
p0chtafifa22
Zhong Kui
Level 89
God Stats
94W - 95L
1,542 SR
Queue Stats
155W - 166L
1,490 Elo+
Solo
Raijin
Raijin
z9al8
Raijin
Level 155
God Stats
2W - 1L
1,608 SR
Queue Stats
40W - 26L
1,641 Elo+
Party 1
Team Averages
Level 121
1,557 SR
1,586 Elo+

VS

Team Averages
Level 151
1,572 SR
1,542 Elo+
Lancelot
Lancelot
LOSTSHADOW31
Lancelot
Level 137
God Stats
52W - 47L
1,573 SR
Queue Stats
257W - 236L
1,543 Elo+
Solo
Discordia
Discordia
Poisonblade97
Discordia
Level 170
God Stats
1W - 1L
1,500 SR
Queue Stats
454W - 431L
1,542 Elo+
Solo
Anubis
Anubis
Voideris
Anubis
Level 157
God Stats
4W - 6L
1,616 SR
Queue Stats
45W - 54L
1,467 Elo+
Solo
Bellona
Bellona
iL0w
Bellona
Level 133
God Stats
23W - 15L
1,695 SR
Queue Stats
74W - 62L
1,604 Elo+
Solo
Hachiman
Hachiman
lGelAl
Hachiman
Level 158
God Stats
4W - 4L
1,474 SR
Queue Stats
195W - 173L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
10
0 / 1 / 2
5,671
567
2,537
5,964
4,400
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Serqet
NakkoNotOP
Serqet
12
3 / 0 / 2
6,089
609
3,530
9,175
4,293
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anhur
Pueyo
Anhur
11
1 / 2 / 1
5,838
584
2,163
5,962
2,181
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zhong Kui
p0chtafifa22
Zhong Kui
11
0 / 1 / 1
6,316
632
4,859
7,745
5,607
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Raijin
z9al8
Raijin
12
2 / 0 / 0
6,314
631
4,394
5,875
2,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
LOSTSHADOW31
Lancelot
10
3 / 0 / 0
5,387
539
5,053
6,025
2,403
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Discordia
Poisonblade97
Discordia
10
0 / 2 / 0
5,366
537
4,625
5,353
1,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
Voideris
Anubis
10
0 / 3 / 1
5,152
515
1,815
6,769
2,519
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bellona
iL0w
Bellona
11
0 / 1 / 1
5,969
597
4,992
9,398
8,159
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hachiman
lGelAl
Hachiman
12
1 / 0 / 0
5,934
593
3,311
5,667
1,981
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
6
6
Kills
4
4
Deaths
6
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
0
1
2
1
L
Lancelot
LOSTSHADOW31
Lancelot
3
0
0
3
W
Serqet
NakkoNotOP
Serqet
3
0
2
4
L
Discordia
Poisonblade97
Discordia
0
2
0
0
W
Anhur
Pueyo
Anhur
1
2
1
0.75
L
Anubis
Voideris
Anubis
0
3
1
0.17
L
Bellona
iL0w
Bellona
0
1
1
0.5
L
Hachiman
lGelAl
Hachiman
1
0
0
1
W
Zhong Kui
p0chtafifa22
Zhong Kui
0
1
1
0.5
W
Raijin
z9al8
Raijin
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,483
Damage
19,796
34,721
Taken
33,212
18,644
Mitigated
16,848
9,265
Healing
12,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
2,537
1,109
0
1,550
5,964
4,400
0
1,037
4,927
14,491
0
L
Lancelot
LOSTSHADOW31
Lancelot
5,053
372
0
3,040
6,025
2,403
0
990
5,035
0
34,995
W
Serqet
NakkoNotOP
Serqet
3,530
1,074
0
442
9,175
4,293
0
1,605
7,529
0
44,623
L
Discordia
Poisonblade97
Discordia
4,625
192
0
1,134
5,353
1,786
0
3,951
1,285
38,469
1,174
W
Anhur
Pueyo
Anhur
2,163
1,109
0
1,538
5,962
2,181
560
333
5,629
0
51,849
L
Anubis
Voideris
Anubis
1,815
551
0
2,341
6,769
2,519
0
826
5,854
38,616
0
L
Bellona
iL0w
Bellona
4,992
1,924
0
3,730
9,398
8,159
0
4,454
4,890
0
45,603
L
Hachiman
lGelAl
Hachiman
3,311
1,465
0
2,207
5,667
1,981
0
833
4,834
0
46,749
W
Zhong Kui
p0chtafifa22
Zhong Kui
4,859
1,225
0
4,985
7,745
5,607
0
0
7,085
52,659
3,238
W
Raijin
z9al8
Raijin
4,394
482
0
750
5,875
2,163
0
3,455
2,420
49,085
17

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,228
Gold Earned
27,808
387
Minions Killed
354
0
Camps Cleared
0
1,090,247
Distance Traveled
1,017,211
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
5,671
567
10
1
0
228,587
0
L
Lancelot
5,387
539
58
6
0
246,907
0
W
Serqet
6,089
609
73
7
0
289,568
2
L
Discordia
5,366
537
61
6
0
203,001
2
W
Anhur
5,838
584
115
12
0
189,434
0
L
Anubis
5,152
515
71
7
0
172,569
0
L
Bellona
5,969
597
91
9
0
192,597
4
L
Hachiman
5,934
593
73
7
0
202,137
2
W
Zhong Kui
6,316
632
96
10
0
168,532
0
W
Raijin
6,314
631
93
9
0
214,126
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role