Player Matchup

Bacchus
Bacchus
Bombay-Saphir
Bacchus
Level 63
God Stats
43W - 18L
1,826 SR
Queue Stats
62W - 49L
1,608 Elo+
Party 2
Danzaburou
Danzaburou
Chaosbrain24
Danzaburou
Level 158
God Stats
2W - 1L
1,323 SR
Queue Stats
18W - 15L
1,581 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
GauntPaladin436
Morgan Le Fay
Level 137
God Stats
3W - 3L
1,486 SR
Queue Stats
102W - 103L
1,509 Elo+
Solo
Nike
Nike
I_-lLokil-_I
Nike
Level 142
God Stats
1W - 0L
1,691 SR
Queue Stats
71W - 101L
1,465 Elo+
Party 2
Bastet
Bastet
TheSchOppee
Bastet
Level 150
God Stats
9W - 14L
1,533 SR
Queue Stats
49W - 88L
1,408 Elo+
Party 2
Team Averages
Level 130
1,572 SR
1,514 Elo+

VS

Team Averages
Level 112
1,495 SR
1,498 Elo+
Shiva
Shiva
Apidron
Shiva
Level 120
God Stats
1W - 4L
1,525 SR
Queue Stats
255W - 236L
1,417 Elo+
Solo
Sylvanus
Sylvanus
Bananasplitt04
Sylvanus
Level 109
God Stats
5W - 6L
1,491 SR
Queue Stats
64W - 62L
1,543 Elo+
Party 1
Apollo
Apollo
DamnDaniel24
Apollo
Level 127
God Stats
2W - 4L
1,542 SR
Queue Stats
71W - 78L
1,539 Elo+
Party 1
Vulcan
Vulcan
FanTomAs376724
Vulcan
Level 74
God Stats
2W - 3L
1,473 SR
Queue Stats
255W - 243L
1,467 Elo+
Solo
Thanatos
Thanatos
bprzybyla8967
Thanatos
Level 131
God Stats
2W - 2L
1,442 SR
Queue Stats
282W - 271L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
9
0 / 1 / 3
5,019
502
3,007
7,933
7,038
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
Chaosbrain24
Danzaburou
10
0 / 0 / 3
5,040
504
6,401
5,057
1,931
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
GauntPaladin436
Morgan Le Fay
11
3 / 0 / 2
6,251
625
3,578
3,711
1,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

12
3 / 1 / 2
7,020
702
6,759
9,762
5,277
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bastet
11
6 / 0 / 2
6,260
626
6,790
7,570
3,389
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Apidron
Shiva
10
0 / 4 / 1
5,545
555
6,456
10,962
5,444
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
10
0 / 0 / 1
5,010
501
4,264
6,722
3,873
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Apollo
10
0 / 2 / 1
5,154
515
4,556
6,153
2,438
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 3 / 0
5,699
570
4,468
6,963
2,524
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
bprzybyla8967
Thanatos
10
1 / 3 / 1
5,382
538
2,033
8,543
3,546
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
6
12
Kills
2
2
Deaths
12
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Shiva
Apidron
Shiva
0
4
1
0.13
L
Sylvanus
0
0
1
0.5
W
Bacchus
0
1
3
1.5
W
Danzaburou
Chaosbrain24
Danzaburou
0
0
3
1.5
L
Apollo
0
2
1
0.25
L
1
3
0
0.33
W
Morgan Le Fay
GauntPaladin436
Morgan Le Fay
3
0
2
4
W
3
1
2
4
W
Bastet
6
0
2
7
L
Thanatos
bprzybyla8967
Thanatos
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,535
Damage
21,777
34,033
Taken
39,343
19,051
Mitigated
17,825
11,713
Healing
14,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
Apidron
Shiva
6,456
1,033
0
3,829
10,962
5,444
0
331
9,973
0
38,246
L
Sylvanus
4,264
2,234
609
1,972
6,722
3,873
641
1,374
5,348
25,755
7,392
W
Bacchus
3,007
334
0
2,564
7,933
7,038
0
2,171
5,721
11,763
0
W
Danzaburou
Chaosbrain24
Danzaburou
6,401
2,462
0
1,959
5,057
1,931
0
2,326
2,731
0
44,538
L
Apollo
4,556
3,425
0
1,223
6,153
2,438
575
1,773
4,380
0
36,704
L
4,468
362
0
2,992
6,963
2,524
0
1,876
5,087
41,814
0
W
Morgan Le Fay
GauntPaladin436
Morgan Le Fay
3,578
275
0
643
3,711
1,416
0
2,583
1,128
41,110
374
W
6,759
1,296
0
4,153
9,762
5,277
23
0
9,166
0
49,476
W
Bastet
6,790
1,860
0
2,394
7,570
3,389
0
1,240
6,330
0
42,580
L
Thanatos
bprzybyla8967
Thanatos
2,033
356
0
3,527
8,543
3,546
0
1,153
7,306
0
35,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,590
Gold Earned
26,790
305
Minions Killed
332
0
Camps Cleared
0
1,035,849
Distance Traveled
936,106
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
5,545
555
69
7
0
178,238
0
L
Sylvanus
5,010
501
52
5
0
184,879
4
W
Bacchus
5,019
502
16
2
0
220,044
3
W
Danzaburou
5,040
504
57
6
0
189,051
0
L
Apollo
5,154
515
66
7
0
162,830
0
L
Vulcan
5,699
570
81
8
0
188,907
1
W
Morgan Le Fay
6,251
625
84
8
0
217,212
0
W
Nike
7,020
702
89
9
0
174,676
0
W
Bastet
6,260
626
59
6
0
234,866
0
L
Thanatos
5,382
538
64
6
0
221,252
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role