Player Matchup

Loki
Loki
BirSan
Loki
Level 39
God Stats
4W - 8L
1,436 SR
Queue Stats
200W - 216L
1,327 Elo+
Solo
Nu Wa
Nu Wa
MUTz TURTLE
Nu Wa
Level 44
God Stats
17W - 12L
1,568 SR
Queue Stats
66W - 61L
1,507 Elo+
Party 1
Neith
Neith
OdenA27575
Neith
Level 28
God Stats
17W - 20L
1,536 SR
Queue Stats
27W - 43L
1,446 Elo+
Party 1
Terra
Terra
Spankalicious17
Terra
Level 128
God Stats
1W - 2L
1,270 SR
Queue Stats
658W - 646L
1,462 Elo+
Solo
Zhong Kui
Zhong Kui
jhonataspires
Zhong Kui
Level 66
God Stats
6W - 3L
1,890 SR
Queue Stats
208W - 240L
1,457 Elo+
Solo
Team Averages
Level 61
1,540 SR
1,440 Elo+

VS

Team Averages
Level 57
1,560 SR
1,356 Elo+
Hachiman
Hachiman
AimedBump360
Hachiman
Level 83
God Stats
1W - 3L
1,500 SR
Queue Stats
60W - 62L
1,353 Elo+
Solo
Maman Brigitte
Maman Brigitte
DreamArtic2007
Maman Brigitte
Level 80
God Stats
17W - 8L
1,947 SR
Queue Stats
293W - 297L
1,485 Elo+
Solo
Achilles
Achilles
Kidkhaos2000
Achilles
Level 69
God Stats
10W - 21L
1,386 SR
Queue Stats
68W - 77L
1,412 Elo+
Solo
Medusa
Medusa
MiteigiHybrid
Medusa
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,258 Elo+
Party 2
Cerberus
Cerberus
SHELUVSCYTHE_
Cerberus
Level 46
God Stats
3W - 3L
1,466 SR
Queue Stats
23W - 49L
1,271 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
BirSan
Loki
10
1 / 0 / 0
5,541
462
2,761
7,453
2,388
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
1 / 3 / 0
6,386
532
7,374
6,762
2,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
9
0 / 2 / 1
5,191
433
5,180
6,332
2,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 2 / 0
5,287
441
3,416
11,386
7,065
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Zhong Kui
jhonataspires
Zhong Kui
4
0 / 2 / 0
4,334
361
920
2,820
1,194
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AimedBump360
Hachiman
12
2 / 1 / 1
6,910
576
4,207
8,799
2,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Maman Brigitte
DreamArtic2007
Maman Brigitte
11
3 / 1 / 2
6,321
527
4,918
7,321
2,506
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Achilles
Kidkhaos2000
Achilles
12
3 / 0 / 0
7,494
625
2,190
5,225
2,783
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

10
1 / 0 / 2
5,885
490
5,387
6,651
2,392
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
SHELUVSCYTHE_
Cerberus
10
0 / 0 / 4
6,048
504
4,443
9,130
6,377
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
18
2
Kills
9
9
Deaths
2
1
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hachiman
AimedBump360
Hachiman
2
1
1
2.5
L
Loki
BirSan
Loki
1
0
0
1
W
Maman Brigitte
DreamArtic2007
Maman Brigitte
3
1
2
4
W
Achilles
Kidkhaos2000
Achilles
3
0
0
3
L
1
3
0
0.33
W
1
0
2
2
L
Neith
0
2
1
0.25
W
Cerberus
SHELUVSCYTHE_
Cerberus
0
0
4
2
L
0
2
0
0
L
Zhong Kui
jhonataspires
Zhong Kui
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,651
Damage
21,145
34,753
Taken
37,126
14,984
Mitigated
16,601
11,020
Healing
13,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
AimedBump360
Hachiman
4,207
1,525
0
4,246
8,799
2,543
665
4,944
3,427
0
52,611
L
Loki
BirSan
Loki
2,761
206
0
3,854
7,453
2,388
0
1,943
5,510
0
30,655
W
Maman Brigitte
DreamArtic2007
Maman Brigitte
4,918
0
0
3,007
7,321
2,506
0
839
6,347
37,708
983
W
Achilles
Kidkhaos2000
Achilles
2,190
395
0
1,879
5,225
2,783
342
1,311
3,820
0
39,765
L
7,374
2,034
0
1,000
6,762
2,139
0
494
6,268
42,375
1,854
W
5,387
2,327
0
990
6,651
2,392
171
1,569
4,986
0
32,284
L
Neith
5,180
2,559
0
2,298
6,332
2,198
0
2,499
3,833
0
34,665
W
Cerberus
SHELUVSCYTHE_
Cerberus
4,443
560
0
3,608
9,130
6,377
0
2,231
6,803
24,262
0
L
3,416
330
1,050
1,960
11,386
7,065
0
4,210
7,088
20,143
0
L
Zhong Kui
jhonataspires
Zhong Kui
920
295
0
858
2,820
1,194
0
0
2,611
8,212
2,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,739
Gold Earned
32,658
238
Minions Killed
299
0
Camps Cleared
0
887,580
Distance Traveled
1,119,228
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
6,910
576
73
6
0
189,416
0
L
Loki
5,541
462
58
5
0
224,817
0
W
Maman Brigitte
6,321
527
57
5
0
255,613
0
W
Achilles
7,494
625
64
5
0
188,101
0
L
Nu Wa
6,386
532
71
6
0
210,381
1
W
Medusa
5,885
490
58
5
0
238,785
0
L
Neith
5,191
433
56
5
0
188,040
0
W
Cerberus
6,048
504
47
4
0
247,313
2
L
Terra
5,287
441
31
3
0
212,628
0
L
Zhong Kui
4,334
361
22
2
0
51,714
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role