Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Flaming_Dragon_1
Izanami
Level 28
God Stats
9W - 4L
1,732 SR
Queue Stats
11W - 6L
1,605 Elo+
Party 2
Zhong Kui
Zhong Kui
KyraBear22
Zhong Kui
Level 34
God Stats
17W - 9L
1,708 SR
Queue Stats
140W - 133L
1,407 Elo+
Solo
Sol
Sol
tinymasonrat
Sol
Level 53
God Stats
8W - 6L
1,590 SR
Queue Stats
14W - 12L
1,416 Elo+
Party 2
Nemesis
Nemesis
twinkmercy
Nemesis
Level 119
God Stats
6W - 4L
1,667 SR
Queue Stats
331W - 324L
1,559 Elo+
Party 2
Team Averages
Level 83
1,639 SR
1,497 Elo+

VS

Team Averages
Level 96
1,480 SR
1,486 Elo+
Vulcan
Vulcan
DaRealMrDuck
Vulcan
Level 120
God Stats
7W - 6L
1,611 SR
Queue Stats
163W - 138L
1,521 Elo+
Solo
Bacchus
Bacchus
T1ny_StoRm
Bacchus
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 24L
1,476 Elo+
Party 1
Surtr
Surtr
TH3JoK3RQc
Surtr
Level 117
God Stats
9W - 13L
1,496 SR
Queue Stats
531W - 523L
1,545 Elo+
Solo
Nut
Nut
lilanimalls
Nut
Level 50
God Stats
0W - 2L
1,293 SR
Queue Stats
7W - 7L
1,472 Elo+
Party 1
Thor
Thor
trippie-codeine
Thor
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,418 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
6
0 / 0 / 3
3,845
769
1,267
3,087
2,520
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

6
0 / 0 / 2
3,337
667
1,936
2,305
733
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Zhong Kui
KyraBear22
Zhong Kui
7
0 / 0 / 0
3,827
765
2,267
3,925
2,865
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

7
0 / 0 / 0
3,781
756
423
2,596
661
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Nemesis
twinkmercy
Nemesis
7
3 / 0 / 0
4,176
835
845
2,779
993
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
6
0 / 0 / 0
3,453
691
950
1,232
414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bacchus
T1ny_StoRm
Bacchus
5
0 / 1 / 0
3,230
646
1,410
3,271
2,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Surtr
7
0 / 0 / 0
3,832
766
2,115
4,108
1,744
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

5
0 / 2 / 0
2,907
581
1,683
2,698
794
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

1
0 / 0 / 0
957
191
0
0
0

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
0
3
Kills
0
0
Deaths
3
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
0
0
3
1.5
L
Vulcan
0
0
0
0
W
0
0
2
1
W
Zhong Kui
KyraBear22
Zhong Kui
0
0
0
0
L
Bacchus
T1ny_StoRm
Bacchus
0
1
0
0
L
Surtr
0
0
0
0
L
0
2
0
0
W
0
0
0
0
L
0
0
0
0
W
Nemesis
twinkmercy
Nemesis
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,738
Damage
6,158
14,692
Taken
11,309
7,772
Mitigated
5,344
7,461
Healing
2,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
1,267
643
0
1,130
3,087
2,520
30
889
2,198
8,021
0
L
Vulcan
950
41
0
190
1,232
414
0
390
842
14,931
1,235
W
1,936
1,309
0
1,161
2,305
733
0
473
1,832
0
22,508
W
Zhong Kui
KyraBear22
Zhong Kui
2,267
321
0
2,881
3,925
2,865
0
72
3,853
25,374
2,973
L
Bacchus
T1ny_StoRm
Bacchus
1,410
244
0
1,406
3,271
2,392
0
544
2,727
8,168
0
L
Surtr
2,115
973
0
804
4,108
1,744
0
2,020
2,088
622
26,912
L
1,683
1,069
0
336
2,698
794
0
723
1,975
0
12,157
W
423
78
0
1,874
2,596
661
0
946
1,650
19,285
2,005
L
0
0
0
0
0
0
0
0
0
0
0
W
Nemesis
twinkmercy
Nemesis
845
254
0
415
2,779
993
0
48
2,731
0
22,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,966
Gold Earned
14,379
201
Minions Killed
119
0
Camps Cleared
0
538,507
Distance Traveled
401,626
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
3,845
769
11
2
0
102,293
0
L
Vulcan
3,453
691
29
6
0
115,519
0
W
Izanami
3,337
667
41
8
0
87,927
0
W
Zhong Kui
3,827
765
55
11
0
97,951
0
L
Bacchus
3,230
646
16
3
0
102,145
0
L
Surtr
3,832
766
54
11
0
88,608
0
L
Nut
2,907
581
20
4
0
95,354
1
W
Sol
3,781
756
51
10
0
109,770
0
L
Thor
957
191
0
0
0
0
0
W
Nemesis
4,176
835
43
9
0
140,566
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role