Player Matchup

Cerberus
Cerberus
LM jugga
Cerberus
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 26L
1,451 Elo+
Party 1
Xbalanque
Xbalanque
PerformedFan1
Xbalanque
Level 158
God Stats
4W - 5L
1,419 SR
Queue Stats
210W - 225L
1,532 Elo+
Solo
Skadi
Skadi
XiKash
Skadi
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
305W - 337L
1,498 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
kohlios
Ah Muzen Cab
Level 26
God Stats
2W - 2L
1,360 SR
Queue Stats
60W - 71L
1,419 Elo+
Party 1
Yemoja
Yemoja
uce juice7145
Yemoja
Level 67
God Stats
4W - 2L
1,394 SR
Queue Stats
160W - 179L
1,519 Elo+
Party 1
Team Averages
Level 89
1,434 SR
1,484 Elo+

VS

Team Averages
Level 103
1,523 SR
1,509 Elo+
King Arthur
King Arthur
 
King Arthur
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
DruPeacock_
Izanami
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,464 Elo+
Solo
Scylla
Scylla
FamousGuy4Life
Scylla
Level 159
God Stats
3W - 6L
1,399 SR
Queue Stats
219W - 264L
1,468 Elo+
Solo
Yemoja
Yemoja
bbnhggfde
Yemoja
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
197W - 208L
1,557 Elo+
Solo
Raijin
Raijin
dabbersmith
Raijin
Level 100
God Stats
3W - 1L
1,716 SR
Queue Stats
93W - 92L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
LM jugga
Cerberus
17
4 / 3 / 12
9,936
828
9,768
16,789
17,133
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
PerformedFan1
Xbalanque
17
6 / 2 / 11
10,475
873
15,890
12,786
6,159
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Skadi
XiKash
Skadi
16
4 / 4 / 8
10,105
842
13,471
14,182
6,623
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Ah Muzen Cab
kohlios
Ah Muzen Cab
17
3 / 0 / 14
10,080
840
14,210
15,979
8,275
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

15
1 / 1 / 11
9,957
830
2,776
11,607
9,453
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
14
4 / 7 / 1
8,329
694
12,579
22,689
17,682
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
DruPeacock_
Izanami
5
0 / 2 / 1
6,188
516
1,412
2,431
560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

17
5 / 1 / 3
9,591
799
19,792
7,519
3,072
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
bbnhggfde
Yemoja
17
1 / 2 / 7
8,629
719
6,367
14,610
11,743
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Raijin
16
0 / 6 / 1
8,506
709
11,829
12,091
5,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
23
18
Kills
10
10
Deaths
18
56
Assists
13
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
4
7
1
0.64
L
Izanami
DruPeacock_
Izanami
0
2
1
0.25
L
5
1
3
6.5
W
Cerberus
LM jugga
Cerberus
4
3
12
3.33
W
Xbalanque
PerformedFan1
Xbalanque
6
2
11
5.75
W
Skadi
XiKash
Skadi
4
4
8
2
L
Yemoja
bbnhggfde
Yemoja
1
2
7
2.25
L
Raijin
0
6
1
0.08
W
Ah Muzen Cab
kohlios
Ah Muzen Cab
3
0
14
10
W
1
1
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,115
Damage
51,979
71,343
Taken
59,340
47,643
Mitigated
38,542
37,884
Healing
18,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
12,579
511
964
771
22,689
17,682
0
5,894
16,795
0
18,909
L
Izanami
DruPeacock_
Izanami
1,412
827
0
67
2,431
560
0
260
2,171
0
2,865
L
19,792
157
1,903
1,687
7,519
3,072
0
950
6,569
36,985
0
W
Cerberus
LM jugga
Cerberus
9,768
274
0
3,422
16,789
17,133
507
9,344
7,445
17,213
37
W
Xbalanque
PerformedFan1
Xbalanque
15,890
7,623
1,045
2,593
12,786
6,159
4,006
6,502
6,284
0
45,026
W
Skadi
XiKash
Skadi
13,471
3,627
2,698
1,477
14,182
6,623
2,263
5,595
8,587
0
29,215
L
Yemoja
bbnhggfde
Yemoja
6,367
1,068
6,851
4,987
14,610
11,743
0
3,072
11,538
11,803
0
L
Raijin
11,829
834
623
705
12,091
5,485
0
2,159
9,932
32,389
0
W
Ah Muzen Cab
kohlios
Ah Muzen Cab
14,210
6,091
1,528
2,581
15,979
8,275
882
10,924
5,055
0
31,595
W
2,776
796
18,044
4,496
11,607
9,453
127
5,623
5,984
6,180
937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,553
Gold Earned
41,243
157
Minions Killed
124
0
Camps Cleared
0
1,109,059
Distance Traveled
856,321
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,329
694
17
1
0
214,123
0
L
Izanami
6,188
516
4
0
0
28,578
0
L
Scylla
9,591
799
45
4
0
238,743
0
W
Cerberus
9,936
828
23
2
0
265,393
0
W
Xbalanque
10,475
873
63
5
0
187,760
0
W
Skadi
10,105
842
25
2
0
213,156
0
L
Yemoja
8,629
719
8
1
0
193,971
0
L
Raijin
8,506
709
50
4
0
180,906
0
W
Ah Muzen Cab
10,080
840
37
3
0
231,993
0
W
Yemoja
9,957
830
9
1
0
210,757
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role