Player Matchup

Geb
Geb
Silver I
Apex Ghozt
Geb
Silver I
Level 85
God Stats
4W - 1L
1,734 SR
Queue Stats
27W - 27L
1,488 MMR
Solo
Chiron
Chiron
Gold III
Aviongazzon
Chiron
Gold III
Level 141
God Stats
3W - 2L
1,500 SR
Queue Stats
181W - 162L
1,534 MMR
Solo
Chaac
Chaac
Gold IV
CaptainCareBear
Chaac
Gold IV
Level 182
God Stats
2W - 2L
1,679 SR
Queue Stats
151W - 153L
1,475 MMR
Party 2
Baron Samedi
Baron Samedi
Gold II
Pacchiele
Baron Samedi
Gold II
Level 141
God Stats
6W - 10L
1,346 SR
Queue Stats
185W - 189L
1,547 MMR
Solo
Kali
Kali
Gold IV
PrincessAetulia
Kali
Gold IV
Level 150
God Stats
12W - 10L
1,568 SR
Queue Stats
150W - 153L
1,450 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 140
1,565 SR
1,499 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 132
1,554 SR
1,498 MMR
Neith
Neith
Silver I
CAPTCrushem
Neith
Silver I
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,506 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Gold II
Jansen3021
Morgan Le Fay
Gold II
Level 123
God Stats
11W - 9L
1,703 SR
Queue Stats
475W - 486L
1,527 MMR
Solo
Tyr
Tyr
Gold II
LordBonzo8760
Tyr
Gold II
Level 156
God Stats
14W - 19L
1,479 SR
Queue Stats
486W - 480L
1,497 MMR
Solo
Bastet
Bastet
Gold V
MidOrTroIl
Bastet
Gold V
Level 139
God Stats
11W - 13L
1,559 SR
Queue Stats
432W - 448L
1,456 MMR
Solo
Cthulhu
Cthulhu
Silver II
SlaughterMelown
Cthulhu
Silver II
Level 116
God Stats
4W - 4L
1,527 SR
Queue Stats
6W - 8L
1,506 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 0
3,970
567
2,091
6,046
3,790
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chiron
8
0 / 0 / 0
3,959
566
4,602
4,121
1,227
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

10
2 / 0 / 0
5,219
746
4,603
6,464
3,197
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Baron Samedi
Pacchiele
Baron Samedi
8
2 / 1 / 0
4,550
650
1,628
4,325
1,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
1 / 1 / 1
4,027
575
2,196
6,964
2,511
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Bans
VulcanCu ChulainnOlorunThor

VS

Bans
AgniBellonaAo KuangSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 1 / 0
3,988
570
2,841
4,711
1,396
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morgan Le Fay
Jansen3021
Morgan Le Fay
6
1 / 2 / 0
4,078
583
2,951
3,154
1,075
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 2 / 0
4,627
661
2,421
7,291
4,341
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bastet
MidOrTroIl
Bastet
8
1 / 0 / 2
4,310
616
3,597
5,510
1,641
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

7
0 / 0 / 2
4,303
615
2,341
4,823
2,005
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
7
5
Kills
3
3
Deaths
5
1
Assists
4
Player
Kills
Deaths
Assists
KDA
W
0
1
0
0
W
Chiron
0
0
0
0
L
1
1
0
1
W
2
0
0
2
L
Morgan Le Fay
Jansen3021
Morgan Le Fay
1
2
0
0.5
L
0
2
0
0
L
Bastet
MidOrTroIl
Bastet
1
0
2
2
W
Baron Samedi
Pacchiele
Baron Samedi
2
1
0
2
W
1
1
1
1.5
L
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,120
Damage
14,151
27,920
Taken
25,489
12,348
Mitigated
10,458
11,374
Healing
8,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,091
64
0
1,526
6,046
3,790
0
1,310
4,736
13,356
0
W
Chiron
4,602
1,495
348
1,667
4,121
1,227
0
750
3,371
0
31,590
L
2,841
1,503
0
1,253
4,711
1,396
0
771
3,940
0
24,487
W
4,603
742
0
2,795
6,464
3,197
0
0
6,464
0
39,420
L
Morgan Le Fay
Jansen3021
Morgan Le Fay
2,951
187
0
766
3,154
1,075
0
1,545
1,609
16,135
0
L
2,421
611
0
2,878
7,291
4,341
0
0
7,291
0
33,043
L
Bastet
MidOrTroIl
Bastet
3,597
650
0
1,816
5,510
1,641
0
358
5,152
0
24,199
W
Baron Samedi
Pacchiele
Baron Samedi
1,628
64
45
1,446
4,325
1,623
0
1,723
2,422
23,919
1,569
W
2,196
1,020
0
3,547
6,964
2,511
0
1,118
5,750
0
25,658
L
2,341
0
807
1,426
4,823
2,005
0
1,045
3,778
15,954
1,112

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,725
Gold Earned
21,306
244
Minions Killed
206
0
Camps Cleared
0
700,002
Distance Traveled
696,953
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
3,970
567
14
2
0
132,526
0
W
Chiron
3,959
566
62
9
0
126,547
0
L
Neith
3,988
570
45
6
0
127,649
0
W
Chaac
5,219
746
76
11
0
146,978
1
L
Morgan Le Fay
4,078
583
32
5
0
99,284
0
L
Tyr
4,627
661
61
9
0
158,503
0
L
Bastet
4,310
616
40
6
0
167,319
1
W
Baron Samedi
4,550
650
46
7
0
134,437
1
W
Kali
4,027
575
46
7
0
159,514
0
L
Cthulhu
4,303
615
28
4
0
144,198
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role