Player Matchup

Ymir
Ymir
 
Ymir
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
MeInTheWhoIe
Serqet
Level 119
God Stats
2W - 1L
1,500 SR
Queue Stats
149W - 140L
1,472 Elo+
Solo
Gilgamesh
Gilgamesh
RidgedFury
Gilgamesh
Level 156
God Stats
8W - 2L
1,560 SR
Queue Stats
286W - 262L
1,432 Elo+
Party 1
Cupid
Cupid
SimbaFERA
Cupid
Level 147
God Stats
26W - 33L
1,450 SR
Queue Stats
432W - 433L
1,523 Elo+
Solo
Tiamat
Tiamat
Zay The Man7340
Tiamat
Level 106
God Stats
8W - 6L
1,757 SR
Queue Stats
399W - 371L
1,486 Elo+
Party 1
Team Averages
Level 135
1,554 SR
1,483 Elo+

VS

Team Averages
Level 97
1,497 SR
1,499 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Grognougnou
Mulan
Level 70
God Stats
3W - 4L
1,648 SR
Queue Stats
72W - 49L
1,528 Elo+
Solo
Sobek
Sobek
Leavatein113
Sobek
Level 40
God Stats
2W - 4L
1,509 SR
Queue Stats
76W - 83L
1,436 Elo+
Party 2
Susano
Susano
Sting313
Susano
Level 141
God Stats
3W - 4L
1,335 SR
Queue Stats
383W - 347L
1,576 Elo+
Solo
Izanami
Izanami
mellowbearr
Izanami
Level 78
God Stats
51W - 51L
1,492 SR
Queue Stats
78W - 78L
1,453 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
2 / 1 / 3
5,250
525
5,481
10,223
5,737
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Serqet
12
4 / 1 / 2
6,382
638
5,230
11,239
4,664
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
RidgedFury
Gilgamesh
11
3 / 1 / 1
6,444
644
6,254
12,248
5,864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cupid
SimbaFERA
Cupid
11
1 / 2 / 3
5,637
564
4,343
5,895
1,910
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 3 / 1
5,218
522
5,242
6,825
3,896
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
0 / 1 / 4
6,188
619
6,947
7,211
2,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 3 / 0
5,928
593
7,100
9,799
5,404
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
3 / 2 / 1
5,779
578
3,771
10,037
7,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Susano
Sting313
Susano
10
3 / 2 / 1
5,608
561
6,158
9,553
3,360
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
mellowbearr
Izanami
9
1 / 2 / 1
5,352
535
3,846
6,681
2,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
15
10
Kills
8
8
Deaths
10
10
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
2
1
3
3.5
L
Nu Wa
 
Nu Wa
0
1
4
2
L
1
3
0
0.33
L
3
2
1
1.75
W
Serqet
4
1
2
5
W
Gilgamesh
RidgedFury
Gilgamesh
3
1
1
3.5
W
Cupid
SimbaFERA
Cupid
1
2
3
1.25
L
Susano
Sting313
Susano
3
2
1
1.75
W
0
3
1
0.17
L
Izanami
mellowbearr
Izanami
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,550
Damage
27,822
46,430
Taken
43,281
22,071
Mitigated
20,956
15,964
Healing
12,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
5,481
1,862
239
4,133
10,223
5,737
0
2,077
8,146
16,989
1,461
L
Nu Wa
 
Nu Wa
6,947
1,986
0
1,570
7,211
2,472
0
3,227
3,349
45,170
1,678
L
7,100
1,377
0
2,533
9,799
5,404
0
0
9,676
0
43,184
L
3,771
421
0
2,317
10,037
7,486
20
2,950
6,521
11,150
0
W
Serqet
5,230
1,623
0
4,245
11,239
4,664
0
1,362
9,877
0
42,069
W
Gilgamesh
RidgedFury
Gilgamesh
6,254
2,676
0
4,568
12,248
5,864
0
561
11,687
0
43,079
W
Cupid
SimbaFERA
Cupid
4,343
2,169
28
1,701
5,895
1,910
0
2,132
3,763
0
39,613
L
Susano
Sting313
Susano
6,158
1,424
0
3,826
9,553
3,360
0
1,035
7,718
0
43,936
W
5,242
315
0
1,050
6,825
3,896
0
4,442
2,383
31,168
0
L
Izanami
mellowbearr
Izanami
3,846
1,999
0
2,437
6,681
2,234
0
1,437
4,892
0
42,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,931
Gold Earned
28,855
273
Minions Killed
296
0
Camps Cleared
0
1,086,335
Distance Traveled
1,033,157
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,250
525
20
2
0
211,268
0
L
Nu Wa
6,188
619
77
8
0
203,139
2
L
Mulan
5,928
593
69
7
0
196,536
0
L
Sobek
5,779
578
13
1
0
217,921
0
W
Serqet
6,382
638
70
7
0
262,975
3
W
Gilgamesh
6,444
644
62
6
0
196,426
1
W
Cupid
5,637
564
58
6
0
213,181
0
L
Susano
5,608
561
63
6
0
231,247
1
W
Tiamat
5,218
522
63
6
0
202,485
0
L
Izanami
5,352
535
74
7
0
184,314
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role