Player Matchup

Hera
Hera
 
Hera
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
 
Chiron
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bacchus
Bacchus
Fnida1265
Bacchus
Level 27
God Stats
5W - 3L
1,614 SR
Queue Stats
42W - 47L
1,505 Elo+
Party 1
Bastet
Bastet
Moukie
Bastet
Level 134
God Stats
1W - 3L
1,315 SR
Queue Stats
33W - 32L
1,506 Elo+
Party 1
Maui
Maui
SirLax
Maui
Level 159
God Stats
35W - 31L
1,539 SR
Queue Stats
270W - 267L
1,462 Elo+
Party 3
Team Averages
Level 105
1,494 SR
1,494 Elo+

VS

Team Averages
Level 118
1,594 SR
1,456 Elo+
Mercury
Mercury
ChriisTiiaNiiKo
Mercury
Level 83
God Stats
9W - 6L
1,728 SR
Queue Stats
161W - 150L
1,548 Elo+
Party 2
Sylvanus
Sylvanus
ObsoleteGoddess
Sylvanus
Level 156
God Stats
10W - 6L
1,412 SR
Queue Stats
405W - 377L
1,487 Elo+
Solo
Janus
Janus
T_Massey973
Janus
Level 144
God Stats
9W - 21L
1,434 SR
Queue Stats
207W - 213L
1,453 Elo+
Solo
Chronos
Chronos
XxMikasaYaoixX
Chronos
Level 147
God Stats
2W - 2L
1,500 SR
Queue Stats
108W - 102L
1,445 Elo+
Solo
Medusa
Medusa
fulgen_5
Medusa
Level 62
God Stats
36W - 33L
1,898 SR
Queue Stats
216W - 209L
1,346 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
10
0 / 4 / 0
5,438
453
1,857
7,337
2,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chiron
 
Chiron
10
1 / 4 / 0
5,386
449
5,685
8,147
2,548
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Bacchus
Fnida1265
Bacchus
11
0 / 1 / 0
5,761
480
2,800
7,541
6,126
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bastet
Moukie
Bastet
9
0 / 2 / 1
5,065
422
4,577
10,499
3,592
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Maui
SirLax
Maui
7
0 / 5 / 1
4,942
412
2,793
10,478
6,110
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 0 / 3
7,414
618
5,433
8,089
3,669
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
12
2 / 1 / 5
6,568
547
6,423
9,529
7,581
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
2 / 0 / 1
7,509
626
5,199
4,304
1,667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
0 / 0 / 0
6,581
548
2,876
4,314
1,780
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
fulgen_5
Medusa
12
6 / 0 / 3
7,262
605
7,485
6,080
2,579
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
28
1
Kills
16
16
Deaths
1
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
0
4
0
0
L
Chiron
 
Chiron
1
4
0
0.25
W
6
0
3
7.5
L
Bacchus
Fnida1265
Bacchus
0
1
0
0
L
Bastet
Moukie
Bastet
0
2
1
0.25
W
Sylvanus
2
1
5
4.5
L
Maui
SirLax
Maui
0
5
1
0.1
W
2
0
1
2.5
W
0
0
0
0
W
Medusa
fulgen_5
Medusa
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,712
Damage
27,416
44,002
Taken
32,316
21,003
Mitigated
17,276
11,655
Healing
12,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
1,857
666
0
544
7,337
2,627
0
3,306
3,602
36,775
0
L
Chiron
 
Chiron
5,685
2,191
329
2,220
8,147
2,548
0
2,149
5,998
0
35,467
W
5,433
3,078
0
2,264
8,089
3,669
130
360
7,689
0
64,014
L
Bacchus
Fnida1265
Bacchus
2,800
248
0
3,133
7,541
6,126
0
2,550
4,525
28,172
0
L
Bastet
Moukie
Bastet
4,577
1,427
0
4,052
10,499
3,592
0
2,451
7,936
0
31,079
W
Sylvanus
6,423
2,494
905
3,673
9,529
7,581
0
1,434
8,055
27,259
8,541
L
Maui
SirLax
Maui
2,793
562
0
1,377
10,478
6,110
0
2,333
8,139
12,653
0
W
5,199
0
0
1,406
4,304
1,667
410
2,083
2,221
58,377
2,187
W
2,876
577
0
1,818
4,314
1,780
0
1,950
1,982
38,417
4,481
W
Medusa
fulgen_5
Medusa
7,485
2,870
0
2,000
6,080
2,579
284
1,161
4,919
0
45,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,592
Gold Earned
35,334
268
Minions Killed
426
0
Camps Cleared
0
1,108,243
Distance Traveled
1,127,949
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
5,438
453
72
6
0
193,511
0
L
Chiron
5,386
449
66
6
0
204,241
0
W
Mercury
7,414
618
108
9
0
288,221
0
L
Bacchus
5,761
480
70
6
0
231,189
3
L
Bastet
5,065
422
46
4
0
260,678
0
W
Sylvanus
6,568
547
68
6
0
186,601
5
L
Maui
4,942
412
14
1
0
218,624
6
W
Janus
7,509
626
117
10
0
226,598
0
W
Chronos
6,581
548
71
6
0
185,708
5
W
Medusa
7,262
605
62
5
0
240,821
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role