Player Matchup

Discordia
Discordia
Davidreyking
Discordia
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,283 Elo+
Solo
Ix Chel
Ix Chel
Ebeneyzır
Ix Chel
Level 26
God Stats
3W - 4L
1,459 SR
Queue Stats
39W - 97L
1,336 Elo+
Solo
Osiris
Osiris
Spooker99
Osiris
Level 58
God Stats
2W - 2L
1,666 SR
Queue Stats
70W - 68L
1,464 Elo+
Solo
Awilix
Awilix
TouchierSeal877
Awilix
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,280 Elo+
Party 1
Anhur
Anhur
ixblackxjokerxi
Anhur
Level 41
God Stats
0W - 2L
1,159 SR
Queue Stats
13W - 25L
1,395 Elo+
Party 1
Team Averages
Level 50
1,457 SR
1,352 Elo+

VS

Team Averages
Level 118
1,390 SR
1,422 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
DFram007
Raijin
Level 106
God Stats
1W - 2L
1,261 SR
Queue Stats
91W - 75L
1,196 Elo+
Solo
Nu Wa
Nu Wa
Nikostern
Nu Wa
Level 146
God Stats
11W - 4L
1,447 SR
Queue Stats
305W - 314L
1,502 Elo+
Solo
Osiris
Osiris
brave_minster7
Osiris
Level 83
God Stats
4W - 1L
1,500 SR
Queue Stats
377W - 374L
1,462 Elo+
Party 2
Ne Zha
Ne Zha
maxAge94
Ne Zha
Level 89
God Stats
7W - 6L
1,244 SR
Queue Stats
414W - 412L
1,449 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Davidreyking
Discordia
12
0 / 4 / 3
6,790
679
10,541
8,129
2,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ix Chel
Ebeneyzır
Ix Chel
14
5 / 4 / 2
8,402
840
10,654
11,020
4,336
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
Spooker99
Osiris
16
3 / 1 / 4
7,982
798
8,456
9,789
11,014
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

12
0 / 8 / 1
6,475
648
2,011
13,099
4,130
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 5 / 4
6,609
661
3,906
10,795
3,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
14
1 / 2 / 16
8,221
822
5,599
12,755
12,172
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Raijin
DFram007
Raijin
15
11 / 2 / 10
9,755
976
9,266
8,826
4,148
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
Nikostern
Nu Wa
14
2 / 1 / 19
8,559
856
14,081
5,549
2,490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 1 / 17
8,558
856
9,029
12,061
16,386
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ne Zha
maxAge94
Ne Zha
16
6 / 2 / 12
9,052
905
11,519
11,642
6,008
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
96
8
Kills
22
22
Deaths
8
14
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
1
2
16
4.5
W
Raijin
DFram007
Raijin
11
2
10
8
L
Discordia
Davidreyking
Discordia
0
4
3
0.38
L
Ix Chel
Ebeneyzır
Ix Chel
5
4
2
1.5
W
Nu Wa
Nikostern
Nu Wa
2
1
19
11.5
L
Osiris
Spooker99
Osiris
3
1
4
5
L
0
8
1
0.06
W
2
1
17
10.5
L
0
5
4
0.4
W
Ne Zha
maxAge94
Ne Zha
6
2
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,568
Damage
49,494
52,832
Taken
50,833
25,849
Mitigated
41,204
13,462
Healing
23,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
5,599
325
7,388
3,829
12,755
12,172
342
5,544
6,778
0
13,603
W
Raijin
DFram007
Raijin
9,266
643
295
1,657
8,826
4,148
1,044
4,521
4,165
20,296
0
L
Discordia
Davidreyking
Discordia
10,541
74
96
545
8,129
2,948
0
3,780
4,076
24,367
0
L
Ix Chel
Ebeneyzır
Ix Chel
10,654
1,174
4,947
2,791
11,020
4,336
0
4,460
6,228
24,744
976
W
Nu Wa
Nikostern
Nu Wa
14,081
1,982
504
1,083
5,549
2,490
2,061
1,866
3,585
25,563
617
L
Osiris
Spooker99
Osiris
8,456
948
447
2,672
9,789
11,014
60
3,509
5,845
0
23,534
L
2,011
238
0
734
13,099
4,130
0
4,848
8,026
0
6,530
W
9,029
789
2,052
2,941
12,061
16,386
72
4,261
7,461
0
16,509
L
3,906
1,755
0
1,230
10,795
3,421
0
4,841
5,629
0
8,117
W
Ne Zha
maxAge94
Ne Zha
11,519
497
1,849
2,259
11,642
6,008
476
4,468
6,998
0
22,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,258
Gold Earned
44,145
104
Minions Killed
121
0
Camps Cleared
0
883,405
Distance Traveled
1,036,197
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
8,221
822
11
1
0
209,415
0
W
Raijin
9,755
976
27
3
0
183,809
0
L
Discordia
6,790
679
30
3
0
176,760
0
L
Ix Chel
8,402
840
30
3
0
169,647
0
W
Nu Wa
8,559
856
46
5
0
189,161
0
L
Osiris
7,982
798
22
2
0
209,558
0
L
Awilix
6,475
648
11
1
0
155,907
0
W
Osiris
8,558
856
13
1
0
224,383
0
L
Anhur
6,609
661
11
1
0
171,533
0
W
Ne Zha
9,052
905
24
2
0
229,429
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role