Player Matchup

Rama
Rama
 
Rama
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Hacky96
Ra
Level 203
God Stats
0W - 1L
1,503 SR
Queue Stats
65W - 65L
1,558 Elo+
Party 2
Scylla
Scylla
M4RKIxSP4RKI
Scylla
Level 213
God Stats
2W - 3L
1,540 SR
Queue Stats
119W - 115L
1,612 Elo+
Party 2
Chaac
Chaac
SVWpatzeSVW
Chaac
Level 171
God Stats
1W - 5L
1,136 SR
Queue Stats
137W - 143L
1,615 Elo+
Party 2
Martichoras
Martichoras
anonymus_mafia_
Martichoras
Level 132
God Stats
8W - 9L
1,498 SR
Queue Stats
741W - 755L
1,532 Elo+
Solo
Team Averages
Level 175
1,435 SR
1,563 Elo+

VS

Team Averages
Level 128
1,543 SR
1,700 Elo+
Cabrakan
Cabrakan
BlackberryBadger
Cabrakan
Level 140
God Stats
1W - 1L
1,500 SR
Queue Stats
112W - 162L
1,473 Elo+
Solo
Hachiman
Hachiman
Dovban
Hachiman
Level 154
God Stats
2W - 0L
1,500 SR
Queue Stats
37W - 8L
1,952 Elo+
Party 1
Cernunnos
Cernunnos
Ferrond
Cernunnos
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,823 Elo+
Party 1
Janus
Janus
SpitzkopfLarry21
Janus
Level 192
God Stats
2W - 0L
1,500 SR
Queue Stats
87W - 47L
1,667 Elo+
Party 1
Guan Yu
Guan Yu
TheAssaultMain
Guan Yu
Level 29
God Stats
2W - 0L
1,715 SR
Queue Stats
42W - 32L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
10
1 / 0 / 1
5,109
1,022
2,095
3,674
1,680
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 0 / 0
5,150
1,030
2,354
3,168
1,449
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Scylla
10
0 / 1 / 2
5,300
1,060
4,491
3,653
1,601
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

10
0 / 0 / 2
5,087
1,017
4,536
6,303
4,689
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Martichoras
anonymus_mafia_
Martichoras
6
0 / 2 / 0
4,473
895
848
2,544
1,060
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 3
5,561
1,112
1,607
4,970
4,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hachiman
Dovban
Hachiman
10
0 / 0 / 3
5,288
1,058
5,450
2,739
1,071
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Cernunnos
Ferrond
Cernunnos
9
1 / 2 / 1
5,431
1,086
3,410
4,445
2,128
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

9
0 / 0 / 2
5,517
1,103
6,680
2,395
911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

10
2 / 0 / 1
5,848
1,170
1,426
3,258
2,112
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
13
2
Kills
3
3
Deaths
2
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
1
0
1
1.5
W
0
0
3
1.5
W
Hachiman
Dovban
Hachiman
0
0
3
1.5
W
Cernunnos
Ferrond
Cernunnos
1
2
1
0.75
L
1
0
0
1
L
Scylla
0
1
2
1
L
0
0
2
1
W
0
0
2
1
W
2
0
1
2.5
L
Martichoras
anonymus_mafia_
Martichoras
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,324
Damage
18,573
19,342
Taken
17,807
10,479
Mitigated
11,043
8,198
Healing
8,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
2,095
1,791
557
279
3,674
1,680
0
1,199
2,343
0
4,655
W
1,607
173
317
1,661
4,970
4,821
0
1,692
3,196
3,362
0
W
Hachiman
Dovban
Hachiman
5,450
2,447
452
1,314
2,739
1,071
39
673
2,066
0
9,653
W
Cernunnos
Ferrond
Cernunnos
3,410
1,486
0
480
4,445
2,128
40
2,056
2,389
0
12,319
L
2,354
35
2,994
1,752
3,168
1,449
0
1,179
1,877
8,011
0
L
Scylla
4,491
156
0
380
3,653
1,601
0
1,343
2,172
10,960
0
L
4,536
18
359
1,877
6,303
4,689
0
2,402
3,633
0
11,508
W
6,680
146
520
294
2,395
911
0
804
1,591
17,038
320
W
1,426
97
2,410
1,467
3,258
2,112
0
1,451
1,720
0
3,268
L
Martichoras
anonymus_mafia_
Martichoras
848
172
0
0
2,544
1,060
0
1,232
1,206
0
2,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,119
Gold Earned
27,645
55
Minions Killed
67
0
Camps Cleared
0
446,514
Distance Traveled
543,318
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
5,109
1,022
10
2
0
93,901
0
W
Cabrakan
5,561
1,112
3
1
0
100,904
0
W
Hachiman
5,288
1,058
14
3
0
98,942
0
W
Cernunnos
5,431
1,086
15
3
0
110,604
0
L
Ra
5,150
1,030
10
2
0
120,058
0
L
Scylla
5,300
1,060
22
4
0
94,783
0
L
Chaac
5,087
1,017
10
2
0
101,498
0
W
Janus
5,517
1,103
29
6
0
124,122
0
W
Guan Yu
5,848
1,170
6
1
0
108,746
0
L
Martichoras
4,473
895
3
1
0
36,274
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role