Player Matchup

Thanatos
Thanatos
Platinum I
BigVïking
Thanatos
Platinum I
Level 158
God Stats
5W - 3L
1,796 SR
Queue Stats
108W - 98L
1,933 MMR
Party 1
Freya
Freya
Platinum III
DinamicPüssy
Freya
Platinum III
Level 68
God Stats
2W - 1L
1,580 SR
Queue Stats
54W - 30L
1,808 MMR
Party 1
Charybdis
Charybdis
Platinum I
JamesonZero
Charybdis
Platinum I
Level 122
God Stats
2W - 5L
1,383 SR
Queue Stats
267W - 257L
1,991 MMR
Solo
Ne Zha
Ne Zha
Diamond III
KillerRen
Ne Zha
Diamond III
Level 127
God Stats
3W - 2L
1,661 SR
Queue Stats
248W - 216L
2,180 MMR
Solo
Mulan
Mulan
Platinum I
Precks
Mulan
Platinum I
Level 159
God Stats
10W - 3L
1,851 SR
Queue Stats
181W - 155L
1,883 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 127
1,654 SR
1,959 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 131
1,507 SR
1,800 MMR
Nike
Nike
Diamond V
 
Nike
Diamond V
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Platinum III
 
Ganesha
Platinum III
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Artemis
Artemis
Diamond IV
Feilss
Artemis
Diamond IV
Level 158
God Stats
2W - 1L
1,500 SR
Queue Stats
335W - 315L
1,983 MMR
Solo
Ra
Ra
Diamond III
IAmBolingoli
Ra
Diamond III
Level 75
God Stats
7W - 9L
1,578 SR
Queue Stats
213W - 198L
2,121 MMR
Solo
Camazotz
Camazotz
Platinum III
ralfinjss
Camazotz
Platinum III
Level 142
God Stats
4W - 6L
1,455 SR
Queue Stats
108W - 99L
1,894 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BigVïking
Thanatos
11
3 / 0 / 3
5,676
516
3,898
6,056
2,676
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 1 / 2
7,103
646
8,153
7,525
2,764
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charybdis
JamesonZero
Charybdis
13
2 / 0 / 4
6,815
620
7,230
8,171
3,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ne Zha
KillerRen
Ne Zha
12
2 / 2 / 6
6,745
613
6,519
10,139
4,046
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Mulan
Precks
Mulan
14
3 / 0 / 5
8,146
741
11,597
12,354
7,820
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
Ao KuangBastetAthenaThor

VS

Bans
AresThothSusanoMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
10
0 / 2 / 1
5,484
499
5,302
13,765
11,190
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ganesha
 
Ganesha
9
0 / 3 / 1
5,338
485
1,982
9,686
7,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
Feilss
Artemis
11
0 / 1 / 0
5,476
498
7,193
7,244
2,869
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

12
1 / 2 / 2
6,761
615
3,261
5,946
2,593
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Camazotz
ralfinjss
Camazotz
10
2 / 4 / 0
5,672
516
5,378
13,720
5,472
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
7
12
Kills
3
3
Deaths
12
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
0
2
1
0.25
L
Ganesha
 
Ganesha
0
3
1
0.17
W
Thanatos
BigVïking
Thanatos
3
0
3
4.5
W
2
1
2
3
L
Artemis
Feilss
Artemis
0
1
0
0
L
1
2
2
1
W
Charybdis
JamesonZero
Charybdis
2
0
4
4
W
Ne Zha
KillerRen
Ne Zha
2
2
6
2.5
W
Mulan
Precks
Mulan
3
0
5
5.5
L
Camazotz
ralfinjss
Camazotz
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,397
Damage
23,116
44,245
Taken
50,361
20,486
Mitigated
29,186
27,016
Healing
12,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
5,302
342
0
3,127
13,765
11,190
0
595
13,138
1,654
35,720
L
Ganesha
 
Ganesha
1,982
219
0
2,332
9,686
7,062
0
1,645
7,965
14,942
1,906
W
Thanatos
BigVïking
Thanatos
3,898
429
0
5,424
6,056
2,676
0
709
5,347
0
27,199
W
8,153
2,370
0
4,384
7,525
2,764
0
2,152
5,137
58,404
0
L
Artemis
Feilss
Artemis
7,193
1,690
0
1,267
7,244
2,869
0
0
7,244
0
48,045
L
3,261
351
472
1,543
5,946
2,593
0
3,092
2,462
54,164
404
W
Charybdis
JamesonZero
Charybdis
7,230
4,221
0
5,438
8,171
3,180
0
637
7,534
0
57,535
W
Ne Zha
KillerRen
Ne Zha
6,519
2,001
0
5,291
10,139
4,046
0
912
9,139
0
44,494
W
Mulan
Precks
Mulan
11,597
2,454
0
6,479
12,354
7,820
408
757
11,597
0
72,609
L
Camazotz
ralfinjss
Camazotz
5,378
1,847
0
3,589
13,720
5,472
0
2,157
11,399
0
39,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,485
Gold Earned
28,731
436
Minions Killed
328
0
Camps Cleared
0
1,145,452
Distance Traveled
1,132,226
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
5,484
499
59
5
0
202,904
4
L
Ganesha
5,338
485
3
0
0
241,650
3
W
Thanatos
5,676
516
29
3
0
257,463
2
W
Freya
7,103
646
116
11
0
217,427
0
L
Artemis
5,476
498
86
8
0
195,529
0
L
Ra
6,761
615
114
10
0
242,079
3
W
Charybdis
6,815
620
88
8
0
187,181
2
W
Ne Zha
6,745
613
78
7
0
263,674
1
W
Mulan
8,146
741
125
11
0
219,707
0
L
Camazotz
5,672
516
66
6
0
250,064
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role