Player Matchup

Xing Tian
Xing Tian
CocaKakaKuka
Xing Tian
Level 94
God Stats
4W - 5L
1,621 SR
Queue Stats
65W - 83L
1,513 Elo+
Party 3
Athena
Athena
LoadingAlways
Athena
Level 147
God Stats
0W - 1L
1,667 SR
Queue Stats
105W - 100L
1,594 Elo+
Party 3
Ravana
Ravana
Marc_withaC
Ravana
Level 149
God Stats
1W - 3L
1,373 SR
Queue Stats
294W - 295L
1,499 Elo+
Solo
Ah Puch
Ah Puch
byde
Ah Puch
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 94L
1,572 Elo+
Party 3
Charybdis
Charybdis
eesode
Charybdis
Level 120
God Stats
10W - 10L
1,562 SR
Queue Stats
90W - 89L
1,563 Elo+
Party 3
Team Averages
Level 127
1,545 SR
1,548 Elo+

VS

Team Averages
Level 99
1,662 SR
1,608 Elo+
Sun Wukong
Sun Wukong
GoldBigger
Sun Wukong
Level 49
God Stats
82W - 55L
1,632 SR
Queue Stats
140W - 119L
1,526 Elo+
Solo
Bacchus
Bacchus
IAMBLOODKN16HT
Bacchus
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 17L
1,666 Elo+
Party 1
Ix Chel
Ix Chel
JakubMaybe
Ix Chel
Level 123
God Stats
18W - 12L
1,702 SR
Queue Stats
299W - 283L
1,547 Elo+
Party 1
Ymir
Ymir
Razzador
Ymir
Level 157
God Stats
1W - 0L
1,798 SR
Queue Stats
6W - 4L
1,727 Elo+
Party 2
Neith
Neith
easied
Neith
Level 159
God Stats
4W - 1L
1,676 SR
Queue Stats
26W - 12L
1,577 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
CocaKakaKuka
Xing Tian
13
1 / 6 / 3
7,783
458
3,387
19,285
17,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
4 / 4 / 5
8,539
502
8,803
19,422
10,670
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ravana
15
2 / 5 / 3
8,985
529
10,270
16,770
11,944
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Puch
byde
Ah Puch
15
4 / 7 / 4
8,606
506
15,468
15,071
6,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
eesode
Charybdis
16
1 / 4 / 0
9,168
539
3,526
12,018
4,435
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
GoldBigger
Sun Wukong
17
5 / 0 / 4
10,544
620
9,523
16,320
11,660
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

15
4 / 0 / 17
10,316
607
13,890
18,828
27,170
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ix Chel
JakubMaybe
Ix Chel
15
5 / 7 / 7
9,687
570
18,471
12,888
6,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
15
3 / 4 / 9
9,039
532
10,337
18,629
10,062
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
easied
Neith
19
9 / 1 / 4
12,363
727
13,905
9,254
4,475
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
67
12
Kills
26
26
Deaths
12
15
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
CocaKakaKuka
Xing Tian
1
6
3
0.42
W
Sun Wukong
GoldBigger
Sun Wukong
5
0
4
7
W
4
0
17
12.5
W
Ix Chel
JakubMaybe
Ix Chel
5
7
7
1.21
L
4
4
5
1.63
L
Ravana
2
5
3
0.7
W
Ymir
3
4
9
1.88
L
Ah Puch
byde
Ah Puch
4
7
4
0.86
W
Neith
easied
Neith
9
1
4
11
L
Charybdis
eesode
Charybdis
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,454
Damage
66,126
82,566
Taken
75,919
50,862
Mitigated
59,869
17,154
Healing
24,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
CocaKakaKuka
Xing Tian
3,387
379
9
757
19,285
17,226
0
10,985
8,206
18,587
0
W
Sun Wukong
GoldBigger
Sun Wukong
9,523
1,736
0
6,171
16,320
11,660
546
1,407
14,913
0
80,299
W
13,890
2,108
258
2,832
18,828
27,170
32
7,178
11,650
39,237
2,428
W
Ix Chel
JakubMaybe
Ix Chel
18,471
2,804
3,556
2,323
12,888
6,502
324
8,025
4,863
81,823
760
L
8,803
2,362
0
7,304
19,422
10,670
20
11,997
7,343
52,565
3,403
L
Ravana
10,270
1,738
0
2,439
16,770
11,944
0
6,776
9,401
0
61,870
W
Ymir
10,337
1,935
0
5,603
18,629
10,062
0
9,548
9,081
73,982
889
L
Ah Puch
byde
Ah Puch
15,468
964
0
2,582
15,071
6,587
0
11,402
3,618
70,465
1,107
W
Neith
easied
Neith
13,905
4,425
0
3,622
9,254
4,475
1,215
1,097
8,157
0
122,356
L
Charybdis
eesode
Charybdis
3,526
1,695
0
4,063
12,018
4,435
0
1,181
10,669
0
77,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,081
Gold Earned
51,949
464
Minions Killed
567
0
Camps Cleared
0
1,626,956
Distance Traveled
1,764,765
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
7,783
458
28
2
0
333,700
4
W
Sun Wukong
10,544
620
112
7
0
351,845
0
W
Bacchus
10,316
607
26
2
0
369,661
0
W
Ix Chel
9,687
570
128
8
0
336,956
0
L
Athena
8,539
502
84
5
0
390,982
4
L
Ravana
8,985
529
95
6
0
292,379
1
W
Ymir
9,039
532
97
6
0
366,157
3
L
Ah Puch
8,606
506
106
6
0
286,869
3
W
Neith
12,363
727
204
12
0
340,146
3
L
Charybdis
9,168
539
151
9
0
323,026
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role