Player Matchup

Ymir
Ymir
 
Ymir
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Im1up
Neith
Level 124
God Stats
56W - 48L
1,573 SR
Queue Stats
724W - 697L
1,495 Elo+
Solo
Loki
Loki
YellowFlashKag3
Loki
Level 68
God Stats
8W - 9L
1,321 SR
Queue Stats
153W - 164L
1,314 Elo+
Solo
Zeus
Zeus
ghost479
Zeus
Level 124
God Stats
19W - 17L
1,505 SR
Queue Stats
91W - 118L
1,471 Elo+
Solo
Skadi
Skadi
laceyys
Skadi
Level 48
God Stats
4W - 2L
1,257 SR
Queue Stats
292W - 288L
1,459 Elo+
Solo
Team Averages
Level 84
1,431 SR
1,448 Elo+

VS

Team Averages
Level 78
1,450 SR
1,495 Elo+
Bakasura
Bakasura
BloodHoundsTrial
Bakasura
Level 29
God Stats
0W - 2L
1,278 SR
Queue Stats
8W - 12L
1,500 Elo+
Party 2
Tyr
Tyr
Mad-_-piotter
Tyr
Level 64
God Stats
5W - 3L
1,500 SR
Queue Stats
62W - 62L
1,500 Elo+
Party 2
Sol
Sol
SlySneakyBear
Sol
Level 117
God Stats
115W - 108L
1,542 SR
Queue Stats
324W - 310L
1,474 Elo+
Solo
Nut
Nut
TattedBunni
Nut
Level 149
God Stats
0W - 2L
1,447 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 1
Chang'e
Chang'e
sekushinakit
Chang'e
Level 29
God Stats
0W - 1L
1,481 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
2 / 2 / 0
6,937
578
2,497
7,531
5,720
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
Im1up
Neith
14
4 / 0 / 0
8,656
721
9,403
6,139
2,740
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

12
1 / 0 / 2
6,949
579
3,852
8,558
3,119
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zeus
13
5 / 2 / 1
7,906
659
8,495
6,723
2,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Skadi
laceyys
Skadi
10
0 / 0 / 2
6,053
504
8,027
5,939
2,166
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 1
5,629
469
1,073
11,495
5,390
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 3 / 0
5,636
470
2,222
10,775
8,930
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

12
2 / 4 / 0
7,186
599
5,233
11,399
4,046
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 0 / 1
5,339
445
4,396
5,103
1,739
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
sekushinakit
Chang'e
9
1 / 2 / 1
5,539
462
4,903
10,582
4,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
7
12
Kills
4
4
Deaths
12
5
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
2
2
0
1
L
0
3
1
0.17
W
Neith
Im1up
Neith
4
0
0
4
L
0
3
0
0
L
2
4
0
0.5
L
1
0
1
1.5
W
1
0
2
2
W
Zeus
5
2
1
2.75
W
Skadi
laceyys
Skadi
0
0
2
1
L
Chang'e
sekushinakit
Chang'e
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,274
Damage
17,827
34,890
Taken
49,354
16,354
Mitigated
24,462
11,750
Healing
15,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
2,497
561
0
1,524
7,531
5,720
112
2,771
4,760
22,307
2,573
L
1,073
553
0
3,027
11,495
5,390
0
2,585
8,910
0
32,904
W
Neith
Im1up
Neith
9,403
2,915
0
2,506
6,139
2,740
294
0
6,139
0
63,312
L
2,222
590
0
1,717
10,775
8,930
172
0
10,775
0
29,047
L
5,233
1,800
0
4,996
11,399
4,046
1,194
5,974
5,425
44,250
3,700
L
4,396
2,157
208
1,003
5,103
1,739
0
516
4,587
0
27,932
W
3,852
971
0
4,513
8,558
3,119
696
1,151
7,323
0
54,542
W
Zeus
8,495
1,167
0
2,238
6,723
2,609
376
4,219
2,493
53,651
267
W
Skadi
laceyys
Skadi
8,027
3,741
0
969
5,939
2,166
908
1,930
4,009
0
44,484
L
Chang'e
sekushinakit
Chang'e
4,903
245
923
3,537
10,582
4,357
0
1,461
9,121
22,182
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,501
Gold Earned
29,329
392
Minions Killed
277
0
Camps Cleared
0
1,121,484
Distance Traveled
1,141,060
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,937
578
31
3
0
221,371
2
L
Bakasura
5,629
469
71
6
0
250,297
0
W
Neith
8,656
721
106
9
0
206,787
1
L
Tyr
5,636
470
52
4
0
226,701
0
L
Sol
7,186
599
76
6
0
210,093
0
L
Nut
5,339
445
46
4
0
220,560
2
W
Loki
6,949
579
103
9
0
277,572
0
W
Zeus
7,906
659
96
8
0
204,367
3
W
Skadi
6,053
504
56
5
0
211,387
4
L
Chang'e
5,539
462
32
3
0
233,409
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role