Player Matchup

Ravana
Ravana
 
Ravana
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
AdherentRuby1
Izanami
Level 156
God Stats
139W - 153L
1,493 SR
Queue Stats
449W - 529L
1,476 Elo+
Solo
He Bo
He Bo
Austich
He Bo
Level 103
God Stats
2W - 2L
1,480 SR
Queue Stats
146W - 159L
1,484 Elo+
Solo
Fafnir
Fafnir
GustavoGHirakawa
Fafnir
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 83L
1,440 Elo+
Solo
Bellona
Bellona
Tgily551
Bellona
Level 84
God Stats
35W - 37L
1,411 SR
Queue Stats
427W - 441L
1,405 Elo+
Solo
Team Averages
Level 118
1,477 SR
1,461 Elo+

VS

Team Averages
Level 69
1,517 SR
1,441 Elo+
Jing Wei
Jing Wei
Broekn
Jing Wei
Level 118
God Stats
21W - 20L
1,500 SR
Queue Stats
358W - 386L
1,431 Elo+
Solo
Lancelot
Lancelot
LukeEagle96
Lancelot
Level 57
God Stats
48W - 70L
1,442 SR
Queue Stats
180W - 215L
1,389 Elo+
Solo
Ares
Ares
THESEACLOWN
Ares
Level 114
God Stats
324W - 342L
1,423 SR
Queue Stats
324W - 344L
1,374 Elo+
Solo
Khepri
Khepri
TurtleTuffBoy
Khepri
Level 39
God Stats
4W - 3L
1,668 SR
Queue Stats
12W - 9L
1,478 Elo+
Party 1
Baba Yaga
Baba Yaga
jinxhaha12
Baba Yaga
Level 16
God Stats
2W - 4L
1,551 SR
Queue Stats
11W - 8L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
11
1 / 0 / 2
6,131
1,226
5,730
2,917
2,574
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
11
1 / 0 / 2
6,234
1,247
3,232
394
142
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

He Bo
Austich
He Bo
11
1 / 1 / 2
6,213
1,243
2,549
4,213
1,391
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

11
0 / 0 / 3
6,634
1,327
3,495
2,307
2,752
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bellona
Tgily551
Bellona
11
0 / 0 / 1
5,942
1,188
3,814
4,526
2,618
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

440

VS

Team 2 Tickets

307

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Broekn
Jing Wei
10
0 / 1 / 1
5,952
1,190
4,384
6,906
2,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Lancelot
LukeEagle96
Lancelot
10
0 / 0 / 1
5,976
1,195
6,396
10,559
4,607
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

10
1 / 2 / 0
6,111
1,222
653
3,670
2,189
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
0 / 0 / 0
5,621
1,124
141
2,474
1,112
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baba Yaga
jinxhaha12
Baba Yaga
9
0 / 0 / 0
5,372
1,074
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
3
3
Kills
1
1
Deaths
3
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
1
0
2
2
W
Izanami
1
0
2
2
W
He Bo
Austich
He Bo
1
1
2
2
L
Jing Wei
Broekn
Jing Wei
0
1
1
0.5
W
0
0
3
1.5
L
Lancelot
LukeEagle96
Lancelot
0
0
1
0.5
L
1
2
0
0.5
W
Bellona
Tgily551
Bellona
0
0
1
0.5
L
0
0
0
0
L
Baba Yaga
jinxhaha12
Baba Yaga
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,820
Damage
11,574
14,357
Taken
23,609
9,477
Mitigated
10,537
3,088
Healing
1,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
5,730
1,557
0
753
2,917
2,574
0
228
2,689
0
14,535
W
Izanami
3,232
2,594
0
91
394
142
0
22
372
0
13,662
W
He Bo
Austich
He Bo
2,549
161
204
192
4,213
1,391
0
429
3,784
12,910
0
L
Jing Wei
Broekn
Jing Wei
4,384
3,646
0
955
6,906
2,629
0
1,932
4,974
0
17,335
W
3,495
1,123
0
1,201
2,307
2,752
0
115
2,192
4,608
2,946
L
Lancelot
LukeEagle96
Lancelot
6,396
1,312
0
258
10,559
4,607
0
1,737
8,822
0
19,529
L
653
0
0
72
3,670
2,189
0
404
3,266
1,758
0
W
Bellona
Tgily551
Bellona
3,814
1,144
135
512
4,526
2,618
0
0
4,526
0
14,038
L
141
30
111
108
2,474
1,112
0
987
1,487
1,958
0
L
Baba Yaga
jinxhaha12
Baba Yaga
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,154
Gold Earned
29,032
118
Minions Killed
58
1
Camps Cleared
4
551,666
Distance Traveled
308,447
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
6,131
1,226
16
3
1
121,248
0
W
Izanami
6,234
1,247
33
7
0
95,735
0
W
He Bo
6,213
1,243
25
5
0
107,746
0
L
Jing Wei
5,952
1,190
20
4
3
111,747
0
W
Fafnir
6,634
1,327
10
2
0
102,219
0
L
Lancelot
5,976
1,195
24
5
1
120,953
0
L
Ares
6,111
1,222
2
0
0
43,405
0
W
Bellona
5,942
1,188
34
7
0
124,718
0
L
Khepri
5,621
1,124
12
2
0
32,342
0
L
Baba Yaga
5,372
1,074
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role