Player Matchup

Horus
Horus
 
Horus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
 
Fenrir
Level 220
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
Feitanssauro
Scylla
Level 154
God Stats
3W - 3L
1,442 SR
Queue Stats
175W - 82L
1,639 Elo+
Party 1
Merlin
Merlin
MãeRússia
Merlin
Level 157
God Stats
0W - 1L
1,715 SR
Queue Stats
46W - 48L
1,490 Elo+
Party 1
Hera
Hera
StormApproaching
Hera
Level 156
God Stats
18W - 13L
1,411 SR
Queue Stats
1,085W - 596L
1,718 Elo+
Party 1
Team Averages
Level 169
1,514 SR
1,569 Elo+

VS

Team Averages
Level 125
1,707 SR
1,535 Elo+
Discordia
Discordia
Adominii
Discordia
Level 139
God Stats
7W - 3L
1,786 SR
Queue Stats
347W - 289L
1,608 Elo+
Solo
Anhur
Anhur
Gyuuku
Anhur
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
190W - 209L
1,465 Elo+
Solo
Jormungandr
Jormungandr
HyZuera
Jormungandr
Level 137
God Stats
8W - 2L
1,813 SR
Queue Stats
141W - 121L
1,604 Elo+
Solo
Terra
Terra
m4s7er
Terra
Level 158
God Stats
5W - 0L
1,742 SR
Queue Stats
439W - 209L
1,651 Elo+
Solo
Set
Set
socratikant
Set
Level 62
God Stats
2W - 4L
1,695 SR
Queue Stats
101W - 132L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
12
0 / 0 / 2
5,412
1,082
4,076
10,591
6,456
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fenrir
 
Fenrir
8
1 / 3 / 0
4,662
932
3,376
5,903
5,060
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
5
0 / 2 / 0
4,383
877
422
1,833
418
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
9
0 / 3 / 2
4,824
965
5,300
4,964
1,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 2 / 1
5,455
1,091
5,692
4,614
2,149
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Adominii
Discordia
11
3 / 0 / 6
6,023
1,205
6,333
4,039
1,654
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Anhur
Gyuuku
Anhur
10
1 / 0 / 7
5,558
1,112
4,007
3,940
1,669
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jormungandr
HyZuera
Jormungandr
11
2 / 1 / 7
5,829
1,166
5,900
5,254
4,838
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Terra
m4s7er
Terra
10
2 / 0 / 6
6,016
1,203
3,402
8,208
5,518
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

9
1 / 1 / 4
5,390
1,078
4,046
4,670
2,575
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
39
2
Kills
9
10
Deaths
2
5
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
0
2
1
L
Fenrir
 
Fenrir
1
3
0
0.33
W
Discordia
Adominii
Discordia
3
0
6
6
L
Scylla
0
2
0
0
W
Anhur
Gyuuku
Anhur
1
0
7
4.5
W
Jormungandr
HyZuera
Jormungandr
2
1
7
5.5
L
Merlin
0
3
2
0.33
L
1
2
1
0.75
W
Terra
m4s7er
Terra
2
0
6
5
W
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,866
Damage
23,688
27,905
Taken
26,111
15,943
Mitigated
16,254
11,501
Healing
16,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
4,076
1,911
2,554
7,225
10,591
6,456
0
6,342
4,052
0
5,644
L
Fenrir
 
Fenrir
3,376
274
0
482
5,903
5,060
0
2,270
3,495
0
4,175
W
Discordia
Adominii
Discordia
6,333
540
575
880
4,039
1,654
540
1,705
2,334
20,456
0
L
Scylla
422
0
0
0
1,833
418
0
448
1,385
1,171
0
W
Anhur
Gyuuku
Anhur
4,007
1,657
689
1,190
3,940
1,669
0
2,118
1,822
0
7,546
W
Jormungandr
HyZuera
Jormungandr
5,900
1,888
674
821
5,254
4,838
36
2,188
3,066
11,664
0
L
Merlin
5,300
424
80
835
4,964
1,860
0
3,036
1,845
10,515
402
L
5,692
747
131
194
4,614
2,149
0
3,060
1,493
14,422
0
W
Terra
m4s7er
Terra
3,402
920
4,983
5,672
8,208
5,518
0
3,045
5,163
6,085
0
W
4,046
1,108
0
1,032
4,670
2,575
0
2,109
2,561
0
7,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,736
Gold Earned
28,816
38
Minions Killed
69
0
Camps Cleared
0
484,313
Distance Traveled
537,928
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
5,412
1,082
4
1
0
118,324
0
L
Fenrir
4,662
932
1
0
0
117,561
0
W
Discordia
6,023
1,205
28
6
0
101,912
0
L
Scylla
4,383
877
1
0
0
36,167
0
W
Anhur
5,558
1,112
10
2
0
106,461
0
W
Jormungandr
5,829
1,166
16
3
0
99,385
0
L
Merlin
4,824
965
9
2
0
113,366
0
L
Hera
5,455
1,091
23
5
0
98,895
0
W
Terra
6,016
1,203
5
1
0
108,857
0
W
Set
5,390
1,078
10
2
0
121,313
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role