Player Matchup

Chaac
Chaac
 
Chaac
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
alex_bizzz
Ishtar
Level 49
God Stats
1W - 2L
1,283 SR
Queue Stats
27W - 34L
1,339 Elo+
Party 3
Cthulhu
Cthulhu
asot0001monash
Cthulhu
Level 103
God Stats
1W - 3L
1,340 SR
Queue Stats
167W - 141L
1,512 Elo+
Party 2
Merlin
Merlin
lolodemon79
Merlin
Level 58
God Stats
2W - 2L
1,310 SR
Queue Stats
23W - 28L
1,384 Elo+
Party 3
Ravana
Ravana
x8_xtreme_7x
Ravana
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 56L
1,293 Elo+
Party 2
Team Averages
Level 81
1,387 SR
1,405 Elo+

VS

Team Averages
Level 96
1,353 SR
1,423 Elo+
Agni
Agni
GHYGA 420
Agni
Level 59
God Stats
12W - 9L
1,312 SR
Queue Stats
136W - 142L
1,428 Elo+
Solo
Jormungandr
Jormungandr
KingJersey__
Jormungandr
Level 123
God Stats
9W - 5L
1,498 SR
Queue Stats
53W - 39L
1,398 Elo+
Solo
Sylvanus
Sylvanus
Pyronexus
Sylvanus
Level 85
God Stats
17W - 20L
1,406 SR
Queue Stats
215W - 214L
1,415 Elo+
Solo
Xbalanque
Xbalanque
RptrAfk
Xbalanque
Level 127
God Stats
2W - 2L
1,141 SR
Queue Stats
191W - 195L
1,463 Elo+
Party 1
Arachne
Arachne
WhiffyTuba379
Arachne
Level 88
God Stats
4W - 6L
1,409 SR
Queue Stats
62W - 81L
1,410 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
2 / 0 / 2
5,601
560
6,255
7,415
6,205
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ishtar
alex_bizzz
Ishtar
9
1 / 1 / 0
5,001
500
2,899
7,361
2,689
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

9
0 / 4 / 1
4,986
499
3,047
7,532
5,742
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Merlin
10
1 / 3 / 0
5,834
583
2,077
6,000
2,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ravana
10
0 / 1 / 2
5,182
518
1,803
6,408
2,567
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
12
3 / 1 / 0
6,550
655
3,352
5,251
1,874
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Jormungandr
KingJersey__
Jormungandr
12
5 / 1 / 0
7,626
763
8,076
8,919
4,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sylvanus
Pyronexus
Sylvanus
8
1 / 0 / 0
5,570
557
2,510
6,431
3,267
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
RptrAfk
Xbalanque
11
0 / 2 / 1
5,579
558
5,790
7,944
2,833
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
7
0 / 0 / 2
4,436
444
3,368
5,098
2,063
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
12
4
Kills
9
9
Deaths
4
5
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
2
0
2
3
W
Agni
3
1
0
3
W
Jormungandr
KingJersey__
Jormungandr
5
1
0
5
W
Sylvanus
Pyronexus
Sylvanus
1
0
0
1
W
Xbalanque
RptrAfk
Xbalanque
0
2
1
0.25
W
Arachne
0
0
2
1
L
Ishtar
alex_bizzz
Ishtar
1
1
0
1
L
0
4
1
0.13
L
Merlin
1
3
0
0.33
L
Ravana
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,081
Damage
23,096
34,716
Taken
33,643
19,306
Mitigated
14,551
9,970
Healing
14,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
6,255
696
70
2,488
7,415
6,205
0
1,783
5,596
0
29,052
W
Agni
3,352
232
0
1,022
5,251
1,874
0
804
4,406
44,996
2,412
W
Jormungandr
KingJersey__
Jormungandr
8,076
2,687
0
4,740
8,919
4,514
0
3,232
5,645
52,269
4,539
W
Sylvanus
Pyronexus
Sylvanus
2,510
886
2,643
3,011
6,431
3,267
168
407
5,936
18,524
0
W
Xbalanque
RptrAfk
Xbalanque
5,790
1,799
0
2,386
7,944
2,833
0
0
7,629
0
53,876
W
Arachne
3,368
2,303
0
535
5,098
2,063
0
681
4,339
0
18,829
L
Ishtar
alex_bizzz
Ishtar
2,899
1,523
0
2,013
7,361
2,689
0
893
6,468
0
29,234
L
3,047
390
0
1,431
7,532
5,742
0
5,057
2,475
28,244
0
L
Merlin
2,077
348
0
1,395
6,000
2,103
0
2,709
2,938
31,010
0
L
Ravana
1,803
215
0
2,573
6,408
2,567
0
2,699
3,601
0
28,601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,604
Gold Earned
29,761
280
Minions Killed
300
0
Camps Cleared
0
1,017,899
Distance Traveled
1,004,711
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,601
560
47
5
0
205,936
0
W
Agni
6,550
655
90
9
0
205,180
0
W
Jormungandr
7,626
763
95
10
0
174,384
1
W
Sylvanus
5,570
557
11
1
0
178,016
0
W
Xbalanque
5,579
558
75
8
0
214,368
1
W
Arachne
4,436
444
29
3
0
232,763
0
L
Ishtar
5,001
500
64
6
0
201,703
6
L
Cthulhu
4,986
499
49
5
0
181,657
0
L
Merlin
5,834
583
59
6
0
190,311
1
L
Ravana
5,182
518
61
6
0
238,292
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role