Player Matchup

Artio
Artio
BumpMastaFlex
Artio
Level 156
God Stats
186W - 146L
1,559 SR
Queue Stats
503W - 488L
1,454 Elo+
Solo
Sun Wukong
Sun Wukong
Hulqz
Sun Wukong
Level 144
God Stats
16W - 7L
1,664 SR
Queue Stats
380W - 361L
1,488 Elo+
Solo
Chronos
Chronos
HungAl
Chronos
Level 142
God Stats
32W - 14L
1,693 SR
Queue Stats
201W - 201L
1,530 Elo+
Solo
Cernunnos
Cernunnos
MillennialHydra
Cernunnos
Level 99
God Stats
74W - 60L
1,605 SR
Queue Stats
323W - 291L
1,518 Elo+
Solo
Thanatos
Thanatos
ryanexpress34
Thanatos
Level 128
God Stats
16W - 13L
1,629 SR
Queue Stats
260W - 255L
1,532 Elo+
Solo
Team Averages
Level 134
1,630 SR
1,505 Elo+

VS

Team Averages
Level 128
1,576 SR
1,520 Elo+
Cu Chulainn
Cu Chulainn
Angel_SlayerSena
Cu Chulainn
Level 121
God Stats
17W - 11L
1,661 SR
Queue Stats
291W - 265L
1,514 Elo+
Solo
Atlas
Atlas
ArtisianRed
Atlas
Level 156
God Stats
8W - 6L
1,681 SR
Queue Stats
89W - 79L
1,481 Elo+
Solo
Artemis
Artemis
ChillJustWes
Artemis
Level 92
God Stats
1W - 4L
1,403 SR
Queue Stats
87W - 78L
1,574 Elo+
Party 1
Vamana
Vamana
tacOhfish
Vamana
Level 89
God Stats
2W - 2L
1,679 SR
Queue Stats
75W - 56L
1,641 Elo+
Party 1
Nu Wa
Nu Wa
tim1283
Nu Wa
Level 182
God Stats
55W - 76L
1,456 SR
Queue Stats
157W - 270L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 3 / 3
7,399
493
7,932
16,129
9,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sun Wukong
Hulqz
Sun Wukong
15
2 / 0 / 3
9,238
616
11,303
16,437
15,081
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Chronos
HungAl
Chronos
16
3 / 0 / 4
9,360
624
8,760
7,751
3,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cernunnos
MillennialHydra
Cernunnos
12
0 / 4 / 4
6,589
439
2,825
10,671
3,953
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
ryanexpress34
Thanatos
15
6 / 1 / 4
8,772
585
9,122
16,016
6,799
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Angel_SlayerSena
Cu Chulainn
14
1 / 4 / 0
8,227
548
11,821
17,995
15,640
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
0 / 3 / 6
7,293
486
7,033
11,365
8,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
ChillJustWes
Artemis
12
6 / 3 / 1
7,722
515
14,635
10,724
4,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Vamana
tacOhfish
Vamana
14
1 / 1 / 1
7,409
494
4,663
14,212
6,921
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
tim1283
Nu Wa
9
0 / 3 / 0
6,254
417
4,106
4,776
1,491
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
16
14
Kills
8
8
Deaths
14
18
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Angel_SlayerSena
Cu Chulainn
1
4
0
0.25
L
0
3
6
1
W
3
3
3
1.5
L
Artemis
ChillJustWes
Artemis
6
3
1
2.17
W
Sun Wukong
Hulqz
Sun Wukong
2
0
3
3.5
W
Chronos
HungAl
Chronos
3
0
4
5
W
Cernunnos
MillennialHydra
Cernunnos
0
4
4
0.5
W
Thanatos
ryanexpress34
Thanatos
6
1
4
8
L
Vamana
tacOhfish
Vamana
1
1
1
1.5
L
Nu Wa
tim1283
Nu Wa
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,942
Damage
42,258
67,004
Taken
59,072
38,600
Mitigated
36,334
27,246
Healing
12,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Angel_SlayerSena
Cu Chulainn
11,821
1,593
0
4,107
17,995
15,640
0
2,478
15,517
8,926
56,644
L
7,033
2,809
0
2,215
11,365
8,140
0
2,961
8,404
31,259
1,421
W
7,932
416
315
6,359
16,129
9,600
0
2,625
13,446
27,326
0
L
Artemis
ChillJustWes
Artemis
14,635
7,263
0
3,679
10,724
4,142
147
4,938
5,786
0
52,490
W
Sun Wukong
Hulqz
Sun Wukong
11,303
2,562
0
2,441
16,437
15,081
0
2,865
13,514
28
81,790
W
Chronos
HungAl
Chronos
8,760
2,278
0
2,500
7,751
3,167
451
1,922
5,615
85,025
1,056
W
Cernunnos
MillennialHydra
Cernunnos
2,825
1,305
0
1,460
10,671
3,953
0
2,686
7,927
0
45,922
W
Thanatos
ryanexpress34
Thanatos
9,122
3,342
0
14,171
16,016
6,799
0
2,116
13,736
0
79,096
L
Vamana
tacOhfish
Vamana
4,663
2,035
0
2,248
14,212
6,921
0
4,728
9,484
0
73,672
L
Nu Wa
tim1283
Nu Wa
4,106
1,026
0
680
4,776
1,491
0
1,512
3,264
26,527
412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,358
Gold Earned
36,905
477
Minions Killed
384
0
Camps Cleared
0
1,540,189
Distance Traveled
1,294,067
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
8,227
548
112
7
0
245,520
0
L
Atlas
7,293
486
29
2
0
269,861
4
W
Artio
7,399
493
27
2
0
311,417
3
L
Artemis
7,722
515
72
5
0
258,552
0
W
Sun Wukong
9,238
616
136
9
0
317,654
5
W
Chronos
9,360
624
137
9
0
337,226
0
W
Cernunnos
6,589
439
61
4
0
224,788
2
W
Thanatos
8,772
585
116
8
0
349,104
0
L
Vamana
7,409
494
116
8
0
350,092
0
L
Nu Wa
6,254
417
55
4
0
170,042
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role