Player Matchup

Sol
Sol
AGulpofJuice
Sol
Level 118
God Stats
3W - 4L
1,500 SR
Queue Stats
63W - 58L
1,540 Elo+
Party 2
Mulan
Mulan
EduardoM24
Mulan
Level 148
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 31L
1,592 Elo+
Solo
Nu Wa
Nu Wa
MangoWaterIce
Nu Wa
Level 64
God Stats
0W - 2L
1,303 SR
Queue Stats
2W - 5L
1,347 Elo+
Party 2
Apollo
Apollo
SNAKE5396
Apollo
Level 65
God Stats
0W - 3L
1,212 SR
Queue Stats
135W - 111L
1,535 Elo+
Solo
Terra
Terra
allen107
Terra
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,616 Elo+
Party 2
Team Averages
Level 93
1,403 SR
1,526 Elo+

VS

Team Averages
Level 152
1,603 SR
1,512 Elo+
Janus
Janus
 
Janus
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Surtr
Surtr
 
Surtr
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Eywa_Toruk_Makto
King Arthur
Level 164
God Stats
7W - 7L
1,602 SR
Queue Stats
208W - 209L
1,527 Elo+
Solo
Olorun
Olorun
OggunsonNahuas
Olorun
Level 121
God Stats
5W - 0L
1,913 SR
Queue Stats
130W - 133L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 0
6,382
491
5,961
10,162
4,085
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Mulan
10
0 / 6 / 0
6,045
465
2,318
10,864
6,431
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 3 / 0
5,945
457
2,379
6,463
2,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
SNAKE5396
Apollo
12
0 / 1 / 0
6,210
478
2,748
10,963
4,482
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Terra
allen107
Terra
10
0 / 2 / 0
5,806
447
3,208
9,366
5,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
4 / 0 / 1
8,651
665
6,199
2,999
1,125
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
 
Bacchus
10
2 / 1 / 4
7,104
546
4,186
8,468
7,472
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Surtr
 
Surtr
12
1 / 1 / 5
6,867
528
5,000
10,514
6,289
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

King Arthur
Eywa_Toruk_Makto
King Arthur
15
5 / 0 / 2
9,430
725
7,743
9,117
9,791
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
2 / 0 / 2
8,336
641
8,952
9,534
4,638
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
28
0
Kills
14
14
Deaths
2
0
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
4
0
1
4.5
W
Bacchus
 
Bacchus
2
1
4
4
W
Surtr
 
Surtr
1
1
5
3.5
L
0
2
0
0
L
Mulan
0
6
0
0
W
King Arthur
Eywa_Toruk_Makto
King Arthur
5
0
2
6
L
0
3
0
0
W
2
0
2
3
L
Apollo
SNAKE5396
Apollo
0
1
0
0
L
Terra
allen107
Terra
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,614
Damage
32,080
47,818
Taken
40,632
23,088
Mitigated
29,315
14,755
Healing
11,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
6,199
233
0
416
2,999
1,125
0
773
2,226
71,461
1,614
W
Bacchus
 
Bacchus
4,186
703
0
1,012
8,468
7,472
0
4,704
3,764
23,836
0
W
Surtr
 
Surtr
5,000
1,230
0
1,992
10,514
6,289
661
2,143
8,371
1,896
46,846
L
5,961
3,581
0
3,819
10,162
4,085
0
6,514
3,648
50,729
4,476
L
Mulan
2,318
165
0
1,394
10,864
6,431
0
1,320
9,510
0
33,395
W
King Arthur
Eywa_Toruk_Makto
King Arthur
7,743
1,027
0
1,753
9,117
9,791
0
32
9,085
1,286
66,933
L
2,379
560
0
599
6,463
2,248
0
3,597
2,660
40,989
0
W
8,952
5,227
860
5,892
9,534
4,638
655
4,831
4,703
68,638
7,309
L
Apollo
SNAKE5396
Apollo
2,748
1,070
0
5,846
10,963
4,482
0
2,544
8,378
0
65,195
L
Terra
allen107
Terra
3,208
762
558
2,539
9,366
5,842
0
5,189
4,000
20,543
702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,388
Gold Earned
40,388
386
Minions Killed
475
0
Camps Cleared
0
1,240,317
Distance Traveled
1,320,831
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,651
665
136
10
0
263,753
2
W
Bacchus
7,104
546
25
2
0
264,802
2
W
Surtr
6,867
528
72
6
0
296,496
2
L
Sol
6,382
491
97
7
0
243,422
0
L
Mulan
6,045
465
73
6
0
244,320
6
W
King Arthur
9,430
725
132
10
0
266,306
3
L
Nu Wa
5,945
457
77
6
0
223,959
0
W
Olorun
8,336
641
110
8
0
229,474
2
L
Apollo
6,210
478
104
8
0
244,912
0
L
Terra
5,806
447
35
3
0
283,704
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role