Player Matchup

Sol
Sol
 
Sol
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
ElArgentino_Sn1P
Nu Wa
Level 159
God Stats
10W - 9L
1,590 SR
Queue Stats
387W - 400L
1,503 Elo+
Solo
Ratatoskr
Ratatoskr
Rodririver82
Ratatoskr
Level 98
God Stats
9W - 8L
1,430 SR
Queue Stats
28W - 18L
1,599 Elo+
Solo
Ganesha
Ganesha
RuSh_Drovi39
Ganesha
Level 88
God Stats
2W - 3L
1,220 SR
Queue Stats
5W - 9L
1,174 Elo+
Solo
Olorun
Olorun
souIkaros
Olorun
Level 111
God Stats
0W - 2L
1,236 SR
Queue Stats
224W - 236L
1,413 Elo+
Solo
Team Averages
Level 109
1,395 SR
1,438 Elo+

VS

Team Averages
Level 124
1,487 SR
1,484 Elo+
Ymir
Ymir
 
Ymir
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
BCVinny4407
Chiron
Level 88
God Stats
51W - 50L
1,472 SR
Queue Stats
93W - 93L
1,540 Elo+
Solo
Arachne
Arachne
PloboH
Arachne
Level 104
God Stats
43W - 43L
1,511 SR
Queue Stats
349W - 312L
1,432 Elo+
Solo
Ix Chel
Ix Chel
abdeear
Ix Chel
Level 182
God Stats
35W - 47L
1,384 SR
Queue Stats
591W - 554L
1,480 Elo+
Solo
Hera
Hera
jatepeguei
Hera
Level 106
God Stats
4W - 6L
1,570 SR
Queue Stats
261W - 251L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
5
1 / 1 / 0
3,383
677
3,305
2,979
675
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

7
0 / 2 / 0
3,760
752
2,750
3,291
923
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ratatoskr
Rodririver82
Ratatoskr
7
0 / 1 / 0
3,378
676
1,642
4,843
1,673
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ganesha
RuSh_Drovi39
Ganesha
5
0 / 1 / 1
3,430
686
1,678
5,741
2,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Olorun
souIkaros
Olorun
1
0 / 0 / 0
2,463
493
0
0
0
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
6
0 / 0 / 2
3,519
704
2,016
4,749
2,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chiron
6
2 / 1 / 0
3,515
703
3,746
3,352
1,139
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
PloboH
Arachne
6
1 / 0 / 0
3,492
698
888
3,631
1,040
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Ix Chel
abdeear
Ix Chel
7
1 / 0 / 1
3,841
768
2,099
3,592
927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
1 / 0 / 0
4,505
901
1,107
1,467
429
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
8
1
Kills
5
5
Deaths
1
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
1
0
1
W
Ymir
 
Ymir
0
0
2
1
W
Chiron
2
1
0
2
L
0
2
0
0
W
Arachne
PloboH
Arachne
1
0
0
1
L
Ratatoskr
Rodririver82
Ratatoskr
0
1
0
0
L
Ganesha
RuSh_Drovi39
Ganesha
0
1
1
0.5
W
Ix Chel
abdeear
Ix Chel
1
0
1
1.5
W
1
0
0
1
L
Olorun
souIkaros
Olorun
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,375
Damage
9,856
16,854
Taken
16,791
6,139
Mitigated
6,140
4,915
Healing
6,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
3,305
1,974
0
1,558
2,979
675
0
355
2,624
17,255
0
W
Ymir
 
Ymir
2,016
744
0
1,662
4,749
2,605
0
2,738
1,985
7,250
1,954
W
Chiron
3,746
1,455
336
792
3,352
1,139
0
2,420
906
0
15,360
L
2,750
1,010
0
1,000
3,291
923
0
1,543
1,426
20,470
489
W
Arachne
PloboH
Arachne
888
774
0
1,671
3,631
1,040
0
184
3,403
0
17,713
L
Ratatoskr
Rodririver82
Ratatoskr
1,642
533
0
605
4,843
1,673
0
1,110
3,605
0
19,970
L
Ganesha
RuSh_Drovi39
Ganesha
1,678
386
0
1,752
5,741
2,868
0
1,266
4,475
7,107
0
W
Ix Chel
abdeear
Ix Chel
2,099
115
0
1,924
3,592
927
0
1,983
1,413
20,043
0
W
1,107
462
0
330
1,467
429
127
90
1,351
24,094
1,189
L
Olorun
souIkaros
Olorun
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,414
Gold Earned
18,872
120
Minions Killed
157
0
Camps Cleared
0
417,100
Distance Traveled
501,660
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
3,383
677
36
7
0
96,714
1
W
Ymir
3,519
704
17
3
0
101,503
2
W
Chiron
3,515
703
22
4
0
82,684
0
L
Nu Wa
3,760
752
43
9
0
86,809
0
W
Arachne
3,492
698
36
7
0
130,988
0
L
Ratatoskr
3,378
676
41
8
0
128,173
0
L
Ganesha
3,430
686
0
0
0
105,404
1
W
Ix Chel
3,841
768
37
7
0
102,253
2
W
Hera
4,505
901
45
9
0
84,232
0
L
Olorun
2,463
493
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role