Player Matchup

Sol
Sol
 
Sol
Level 236
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
BeAsTxT4NKZz
Janus
Level 154
God Stats
2W - 0L
1,760 SR
Queue Stats
131W - 119L
1,531 Elo+
Party 3
Cupid
Cupid
Umbozz
Cupid
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 31L
1,554 Elo+
Solo
Bacchus
Bacchus
UrDadsSpaffSock
Bacchus
Level 81
God Stats
2W - 1L
1,500 SR
Queue Stats
67W - 73L
1,514 Elo+
Party 3
Ymir
Ymir
ettkatthej
Ymir
Level 143
God Stats
2W - 1L
1,497 SR
Queue Stats
139W - 147L
1,567 Elo+
Solo
Team Averages
Level 154
1,551 SR
1,533 Elo+

VS

Team Averages
Level 126
1,563 SR
1,561 Elo+
Zeus
Zeus
 
Zeus
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
Falaweed
Hera
Level 145
God Stats
2W - 2L
1,857 SR
Queue Stats
224W - 230L
1,612 Elo+
Solo
Tyr
Tyr
Poutsador
Tyr
Level 89
God Stats
2W - 2L
1,484 SR
Queue Stats
63W - 45L
1,642 Elo+
Party 2
Artio
Artio
ThyiRA
Artio
Level 224
God Stats
1W - 2L
1,685 SR
Queue Stats
215W - 226L
1,547 Elo+
Party 2
Danzaburou
Danzaburou
iCrazYxD
Danzaburou
Level 117
God Stats
2W - 7L
1,287 SR
Queue Stats
259W - 261L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
3 / 2 / 11
8,033
1,004
12,161
8,777
4,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
1 / 1 / 9
7,593
949
9,495
5,563
2,866
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
Umbozz
Cupid
13
4 / 1 / 7
8,118
1,015
8,773
6,927
3,834
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mace

Mace

+10
Physical Power

14
5 / 3 / 7
8,380
1,048
3,893
11,565
14,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
3 / 2 / 8
7,428
929
5,225
12,786
14,841
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
11
3 / 4 / 3
6,689
836
9,583
6,844
3,159
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Hera
10
1 / 2 / 5
6,269
784
5,296
4,286
1,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 2 / 5
7,077
885
8,193
11,551
14,741
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artio
ThyiRA
Artio
12
1 / 5 / 7
6,822
853
4,273
12,879
13,488
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
iCrazYxD
Danzaburou
12
1 / 3 / 4
7,037
880
8,237
7,385
3,471
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
32
16
Kills
8
9
Deaths
16
42
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
3
2
11
4.25
L
Zeus
 
Zeus
3
4
3
1.13
W
1
1
9
5.5
L
Hera
1
2
5
1.75
L
2
2
5
2.25
L
Artio
ThyiRA
Artio
1
5
7
0.9
W
Cupid
Umbozz
Cupid
4
1
7
7.5
W
5
3
7
2.83
W
3
2
8
3.5
L
Danzaburou
iCrazYxD
Danzaburou
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,547
Damage
35,582
45,618
Taken
42,945
40,837
Mitigated
36,791
19,088
Healing
13,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
12,161
4,098
946
2,216
8,777
4,423
348
4,104
4,501
21,911
0
L
Zeus
 
Zeus
9,583
553
632
362
6,844
3,159
0
4,618
2,198
14,841
0
W
9,495
834
1,295
682
5,563
2,866
705
2,071
3,452
22,406
229
L
Hera
5,296
662
0
960
4,286
1,932
0
3,272
1,014
9,645
0
L
8,193
406
647
4,139
11,551
14,741
0
7,512
3,864
0
12,613
L
Artio
ThyiRA
Artio
4,273
198
1,628
2,743
12,879
13,488
0
8,568
4,115
9,525
0
W
Cupid
Umbozz
Cupid
8,773
4,232
6,232
3,637
6,927
3,834
397
2,566
4,231
0
15,517
W
3,893
385
409
1,305
11,565
14,873
16
5,594
5,716
9,356
0
W
5,225
599
231
2,135
12,786
14,841
0
4,079
8,566
11,694
0
L
Danzaburou
iCrazYxD
Danzaburou
8,237
3,322
846
1,561
7,385
3,471
0
6,154
1,151
0
23,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,552
Gold Earned
33,894
100
Minions Killed
82
0
Camps Cleared
0
803,528
Distance Traveled
756,925
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,033
1,004
25
3
0
142,324
0
L
Zeus
6,689
836
13
2
0
148,550
0
W
Janus
7,593
949
35
4
0
172,676
0
L
Hera
6,269
784
13
2
0
121,584
0
L
Tyr
7,077
885
16
2
0
181,188
0
L
Artio
6,822
853
5
1
0
150,773
0
W
Cupid
8,118
1,015
21
3
0
167,553
0
W
Bacchus
8,380
1,048
3
0
0
159,340
0
W
Ymir
7,428
929
16
2
0
161,635
0
L
Danzaburou
7,037
880
35
4
0
154,830
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role