Player Matchup

Arachne
Arachne
 
Arachne
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
GIGAweebUwU
Eset
Level 143
God Stats
2W - 0L
1,500 SR
Queue Stats
75W - 62L
1,492 Elo+
Solo
Sylvanus
Sylvanus
IxbaBaby
Sylvanus
Level 158
God Stats
3W - 1L
1,652 SR
Queue Stats
149W - 110L
1,590 Elo+
Solo
Anhur
Anhur
Lemony01
Anhur
Level 126
God Stats
13W - 10L
1,591 SR
Queue Stats
75W - 63L
1,559 Elo+
Solo
Kukulkan
Kukulkan
Voideris
Kukulkan
Level 157
God Stats
1W - 1L
1,566 SR
Queue Stats
45W - 54L
1,468 Elo+
Solo
Team Averages
Level 142
1,562 SR
1,522 Elo+

VS

Team Averages
Level 146
1,637 SR
1,550 Elo+
Fenrir
Fenrir
Apocaliptor
Fenrir
Level 159
God Stats
26W - 39L
1,513 SR
Queue Stats
326W - 302L
1,528 Elo+
Solo
Freya
Freya
Demcnz
Freya
Level 149
God Stats
1W - 2L
1,541 SR
Queue Stats
273W - 255L
1,581 Elo+
Party 1
Tsukuyomi
Tsukuyomi
diamond_rowe
Tsukuyomi
Level 155
God Stats
3W - 2L
1,805 SR
Queue Stats
192W - 179L
1,592 Elo+
Party 1
Odin
Odin
mattat
Odin
Level 119
God Stats
6W - 1L
1,873 SR
Queue Stats
233W - 205L
1,562 Elo+
Solo
Atlas
Atlas
x_an1m3_lov3r_x
Atlas
Level 146
God Stats
2W - 3L
1,453 SR
Queue Stats
49W - 53L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
15
6 / 0 / 4
9,065
604
6,974
12,026
4,849
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

15
2 / 3 / 2
9,550
637
10,188
9,152
7,070
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Sylvanus
IxbaBaby
Sylvanus
13
2 / 2 / 6
7,974
532
6,654
11,672
9,555
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
Lemony01
Anhur
15
3 / 0 / 0
9,515
634
4,195
6,094
2,456
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
Voideris
Kukulkan
15
2 / 2 / 2
9,013
601
5,865
9,301
4,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
1 / 7 / 1
6,439
429
5,516
16,111
6,337
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Freya
Demcnz
Freya
14
0 / 1 / 0
7,200
480
1,244
5,425
2,009
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
diamond_rowe
Tsukuyomi
15
4 / 2 / 1
8,443
563
9,791
10,366
4,698
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odin
mattat
Odin
14
1 / 3 / 1
7,815
521
4,087
14,464
10,671
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
1 / 2 / 2
6,657
444
4,544
11,361
8,031
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
12
15
Kills
7
7
Deaths
15
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
6
0
4
8
L
Fenrir
1
7
1
0.21
L
Freya
Demcnz
Freya
0
1
0
0
W
2
3
2
1
W
Sylvanus
IxbaBaby
Sylvanus
2
2
6
2.5
W
Anhur
Lemony01
Anhur
3
0
0
3
W
Kukulkan
Voideris
Kukulkan
2
2
2
1.5
L
Tsukuyomi
diamond_rowe
Tsukuyomi
4
2
1
2.25
L
Odin
mattat
Odin
1
3
1
0.5
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,876
Damage
25,182
48,245
Taken
57,727
28,021
Mitigated
31,746
21,644
Healing
14,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
6,974
4,542
0
6,172
12,026
4,849
284
801
11,225
0
73,704
L
Fenrir
5,516
1,110
0
4,390
16,111
6,337
0
3,150
12,825
0
44,834
L
Freya
Demcnz
Freya
1,244
371
0
2,396
5,425
2,009
0
876
4,549
53,954
2,408
W
10,188
1,472
80
3,974
9,152
7,070
0
288
8,864
62,967
3,662
W
Sylvanus
IxbaBaby
Sylvanus
6,654
3,115
1,172
4,704
11,672
9,555
90
2,865
8,687
37,476
20,713
W
Anhur
Lemony01
Anhur
4,195
2,646
0
3,932
6,094
2,456
0
963
4,895
0
70,971
W
Kukulkan
Voideris
Kukulkan
5,865
907
0
1,610
9,301
4,091
0
1,142
8,159
73,266
0
L
Tsukuyomi
diamond_rowe
Tsukuyomi
9,791
2,334
0
1,987
10,366
4,698
0
3,641
6,629
0
76,439
L
Odin
mattat
Odin
4,087
1,111
0
3,428
14,464
10,671
0
6,791
6,683
405
58,088
L
4,544
1,802
0
2,230
11,361
8,031
0
5,828
5,449
21,207
1,028

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,117
Gold Earned
36,554
547
Minions Killed
469
0
Camps Cleared
0
1,481,491
Distance Traveled
1,387,237
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,065
604
92
6
0
351,550
0
L
Fenrir
6,439
429
61
4
0
253,001
0
L
Freya
7,200
480
118
8
0
272,308
0
W
Eset
9,550
637
124
8
0
252,112
2
W
Sylvanus
7,974
532
79
5
0
269,978
1
W
Anhur
9,515
634
120
8
0
311,924
4
W
Kukulkan
9,013
601
132
9
0
295,927
1
L
Tsukuyomi
8,443
563
141
9
0
324,381
0
L
Odin
7,815
521
117
8
0
271,497
1
L
Atlas
6,657
444
32
2
0
266,050
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role