Player Matchup

Skadi
Skadi
 
Skadi
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Drakerst
Pele
Level 222
God Stats
4W - 3L
1,893 SR
Queue Stats
261W - 238L
1,601 Elo+
Solo
Mulan
Mulan
ItzzBenton
Mulan
Level 178
God Stats
11W - 13L
1,608 SR
Queue Stats
457W - 430L
1,608 Elo+
Solo
Baron Samedi
Baron Samedi
OhNo1234
Baron Samedi
Level 41
God Stats
0W - 2L
1,341 SR
Queue Stats
4W - 12L
1,331 Elo+
Solo
Nox
Nox
violasedge
Nox
Level 147
God Stats
4W - 8L
1,538 SR
Queue Stats
392W - 332L
1,509 Elo+
Solo
Team Averages
Level 143
1,576 SR
1,510 Elo+

VS

Team Averages
Level 146
1,584 SR
1,552 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
 
King Arthur
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
BetaBurns
Cerberus
Level 185
God Stats
3W - 8L
1,351 SR
Queue Stats
390W - 361L
1,524 Elo+
Party 1
Charybdis
Charybdis
Polytheist420
Charybdis
Level 156
God Stats
6W - 3L
1,760 SR
Queue Stats
163W - 156L
1,563 Elo+
Party 1
Tyr
Tyr
Tokayokyun
Tyr
Level 65
God Stats
12W - 2L
1,808 SR
Queue Stats
36W - 15L
1,673 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
9
0 / 1 / 1
4,500
500
4,408
5,754
1,548
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pele
10
2 / 2 / 0
4,984
554
4,331
8,519
2,891
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Mulan
10
0 / 0 / 1
5,296
588
5,309
9,472
6,154
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate

Breastplate

+20
Physical Protection

Baron Samedi
OhNo1234
Baron Samedi
7
1 / 0 / 0
4,575
508
1,066
2,617
1,480
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
0 / 2 / 0
4,717
524
1,221
4,702
1,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
10
2 / 0 / 1
5,870
652
4,671
3,287
2,464
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
 
King Arthur
9
0 / 1 / 0
5,146
572
5,005
9,046
7,371
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
BetaBurns
Cerberus
9
0 / 1 / 2
5,270
586
3,667
7,509
4,385
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Charybdis
Polytheist420
Charybdis
11
2 / 0 / 0
5,635
626
4,222
5,894
2,247
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 1 / 3
5,011
557
2,607
6,699
3,063
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
11
3
Kills
5
5
Deaths
3
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
0
1
1
0.5
W
Zhong Kui
 
Zhong Kui
2
0
1
2.5
W
King Arthur
 
King Arthur
0
1
0
0
W
Cerberus
BetaBurns
Cerberus
0
1
2
1
L
Pele
2
2
0
1
L
Mulan
0
0
1
0.5
L
Baron Samedi
OhNo1234
Baron Samedi
1
0
0
1
W
Charybdis
Polytheist420
Charybdis
2
0
0
2
W
1
1
3
2.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,335
Damage
20,172
31,064
Taken
32,435
13,821
Mitigated
19,530
14,681
Healing
12,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
4,408
1,138
0
1,087
5,754
1,548
0
1,897
3,857
0
33,515
W
Zhong Kui
 
Zhong Kui
4,671
1,645
0
2,805
3,287
2,464
0
865
2,422
36,466
9,410
W
King Arthur
 
King Arthur
5,005
749
0
1,690
9,046
7,371
0
0
8,400
0
39,622
W
Cerberus
BetaBurns
Cerberus
3,667
143
129
2,299
7,509
4,385
96
660
6,849
20,316
0
L
Pele
4,331
959
0
5,178
8,519
2,891
0
2,312
6,207
0
37,246
L
Mulan
5,309
780
0
5,534
9,472
6,154
0
520
8,952
0
40,305
L
Baron Samedi
OhNo1234
Baron Samedi
1,066
142
147
1,772
2,617
1,480
0
621
1,996
14,852
0
W
Charybdis
Polytheist420
Charybdis
4,222
1,640
0
4,342
5,894
2,247
486
406
5,488
0
49,508
W
2,607
377
0
1,525
6,699
3,063
0
356
6,343
0
31,210
L
1,221
381
0
963
4,702
1,748
0
2,617
2,085
29,679
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,072
Gold Earned
26,932
301
Minions Killed
320
0
Camps Cleared
0
864,062
Distance Traveled
883,409
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
4,500
500
75
8
0
165,124
2
W
Zhong Kui
5,870
652
84
9
0
161,724
0
W
King Arthur
5,146
572
61
7
0
174,060
1
W
Cerberus
5,270
586
23
3
0
184,911
0
L
Pele
4,984
554
74
8
0
206,163
0
L
Mulan
5,296
588
74
8
0
171,975
2
L
Baron Samedi
4,575
508
14
2
0
153,962
0
W
Charybdis
5,635
626
102
11
0
161,654
0
W
Tyr
5,011
557
50
6
0
201,060
0
L
Nox
4,717
524
64
7
0
166,838
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role