Player Matchup

Ymir
Ymir
Haser1999
Ymir
Level 37
God Stats
4W - 4L
1,706 SR
Queue Stats
77W - 85L
1,587 Elo+
Solo
Awilix
Awilix
ItzDope385
Awilix
Level 107
God Stats
6W - 14L
1,189 SR
Queue Stats
494W - 506L
1,552 Elo+
Party 2
Cupid
Cupid
MarcoVL
Cupid
Level 157
God Stats
4W - 4L
1,636 SR
Queue Stats
253W - 251L
1,570 Elo+
Party 2
Vulcan
Vulcan
danielivan
Vulcan
Level 142
God Stats
0W - 1L
1,561 SR
Queue Stats
42W - 23L
1,693 Elo+
Solo
King Arthur
King Arthur
xiki89
King Arthur
Level 100
God Stats
51W - 46L
1,518 SR
Queue Stats
400W - 373L
1,542 Elo+
Solo
Team Averages
Level 109
1,522 SR
1,589 Elo+

VS

Team Averages
Level 123
1,586 SR
1,508 Elo+
Ravana
Ravana
 
Ravana
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Baron Samedi
Baron Samedi
GXTonSafari
Baron Samedi
Level 42
God Stats
17W - 15L
1,468 SR
Queue Stats
355W - 353L
1,509 Elo+
Solo
Ra
Ra
GooLagoon_25
Ra
Level 182
God Stats
33W - 21L
1,656 SR
Queue Stats
355W - 333L
1,534 Elo+
Party 1
Danzaburou
Danzaburou
Velas0820
Danzaburou
Level 89
God Stats
1W - 0L
1,605 SR
Queue Stats
228W - 196L
1,453 Elo+
Party 3
Mulan
Mulan
drogba_lennox
Mulan
Level 160
God Stats
18W - 11L
1,704 SR
Queue Stats
294W - 277L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
0 / 2 / 4
6,143
439
2,432
11,715
9,152
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Awilix
ItzDope385
Awilix
12
1 / 1 / 1
6,491
464
4,000
11,919
4,528
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cupid
MarcoVL
Cupid
11
2 / 4 / 1
6,522
466
4,553
9,034
3,297
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Vulcan
danielivan
Vulcan
13
2 / 3 / 0
7,211
515
6,416
7,479
3,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
xiki89
King Arthur
12
0 / 4 / 2
6,984
499
6,936
16,222
12,746
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
14
6 / 2 / 4
8,221
587
5,850
6,313
2,964
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
GXTonSafari
Baron Samedi
11
2 / 2 / 5
6,475
463
8,389
9,053
5,705
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

14
3 / 1 / 3
8,600
614
5,421
5,874
2,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Velas0820
Danzaburou
15
2 / 0 / 3
9,047
646
4,906
7,403
3,340
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

14
1 / 0 / 3
8,108
579
12,954
13,498
10,678
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
32
5
Kills
14
14
Deaths
5
8
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
6
2
4
4
W
Baron Samedi
GXTonSafari
Baron Samedi
2
2
5
2.25
W
3
1
3
4.5
L
Ymir
0
2
4
1
L
Awilix
ItzDope385
Awilix
1
1
1
1.5
L
Cupid
MarcoVL
Cupid
2
4
1
0.63
W
Danzaburou
Velas0820
Danzaburou
2
0
3
3.5
L
Vulcan
danielivan
Vulcan
2
3
0
0.67
W
1
0
3
2.5
L
King Arthur
xiki89
King Arthur
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,337
Damage
37,520
56,369
Taken
42,141
32,861
Mitigated
25,517
16,013
Healing
17,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
5,850
1,322
0
2,232
6,313
2,964
26
2,064
4,249
0
55,902
W
Baron Samedi
GXTonSafari
Baron Samedi
8,389
904
653
3,478
9,053
5,705
0
2,901
6,152
27,270
0
W
5,421
169
842
1,964
5,874
2,830
0
2,334
3,540
81,152
1,217
L
Ymir
2,432
569
0
1,655
11,715
9,152
0
3,756
7,185
16,469
0
L
Awilix
ItzDope385
Awilix
4,000
1,148
0
5,589
11,919
4,528
0
1,726
10,082
0
51,562
L
Cupid
MarcoVL
Cupid
4,553
1,782
226
2,110
9,034
3,297
0
2,221
6,489
0
42,773
W
Danzaburou
Velas0820
Danzaburou
4,906
2,229
0
3,017
7,403
3,340
1,055
519
6,884
0
79,276
L
Vulcan
danielivan
Vulcan
6,416
148
0
1,890
7,479
3,138
0
3,528
3,691
62,837
0
W
12,954
1,937
0
5,606
13,498
10,678
0
1,780
11,718
0
66,713
L
King Arthur
xiki89
King Arthur
6,936
1,322
0
4,543
16,222
12,746
0
1,047
14,125
0
49,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,351
Gold Earned
40,451
390
Minions Killed
519
0
Camps Cleared
0
1,394,789
Distance Traveled
1,426,552
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
8,221
587
90
6
0
323,792
0
W
Baron Samedi
6,475
463
37
3
0
273,745
6
W
Ra
8,600
614
151
11
0
295,557
0
L
Ymir
6,143
439
15
1
0
271,890
6
L
Awilix
6,491
464
75
5
0
339,969
2
L
Cupid
6,522
466
81
6
0
237,610
0
W
Danzaburou
9,047
646
124
9
0
261,203
0
L
Vulcan
7,211
515
120
9
0
282,047
2
W
Mulan
8,108
579
117
8
0
272,255
5
L
King Arthur
6,984
499
99
7
0
263,273
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role