Player Matchup

Bellona
Bellona
AceYogz
Bellona
Level 125
God Stats
4W - 2L
1,633 SR
Queue Stats
20W - 14L
1,519 Elo+
Solo
Khepri
Khepri
AdriXtrem
Khepri
Level 129
God Stats
3W - 1L
1,733 SR
Queue Stats
40W - 37L
1,594 Elo+
Solo
Ra
Ra
HBR-_-KRAK3N
Ra
Level 58
God Stats
7W - 6L
1,562 SR
Queue Stats
267W - 257L
1,468 Elo+
Solo
Arachne
Arachne
Hass_997
Arachne
Level 159
God Stats
4W - 5L
1,446 SR
Queue Stats
522W - 515L
1,506 Elo+
Solo
Izanami
Izanami
benjiweeds62910
Izanami
Level 101
God Stats
108W - 114L
1,453 SR
Queue Stats
925W - 944L
1,521 Elo+
Solo
Team Averages
Level 114
1,566 SR
1,522 Elo+

VS

Team Averages
Level 80
1,406 SR
1,465 Elo+
Hachiman
Hachiman
Jerpsi
Hachiman
Level 84
God Stats
1W - 4L
1,204 SR
Queue Stats
115W - 108L
1,275 Elo+
Solo
Fenrir
Fenrir
MIGUELIT00
Fenrir
Level 77
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 20L
1,530 Elo+
Party 1
Achilles
Achilles
juaanjogr
Achilles
Level 29
God Stats
0W - 4L
1,295 SR
Queue Stats
13W - 21L
1,543 Elo+
Party 1
Ao Kuang
Ao Kuang
nicopatos
Ao Kuang
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 18L
1,483 Elo+
Party 1
Zhong Kui
Zhong Kui
p0chtafifa22
Zhong Kui
Level 89
God Stats
94W - 95L
1,531 SR
Queue Stats
155W - 166L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AceYogz
Bellona
19
9 / 1 / 4
13,148
692
17,907
20,869
28,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Khepri
AdriXtrem
Khepri
17
5 / 2 / 11
11,559
608
9,136
14,486
17,194
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
6 / 2 / 6
11,525
607
12,861
10,170
5,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Arachne
Hass_997
Arachne
18
5 / 2 / 10
11,241
592
16,125
22,335
11,577
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

19
2 / 1 / 4
11,881
625
6,786
11,729
5,919
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Jerpsi
Hachiman
16
1 / 4 / 2
9,762
514
7,874
13,125
4,519
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
MIGUELIT00
Fenrir
12
1 / 6 / 3
8,145
429
6,672
16,622
13,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Achilles
juaanjogr
Achilles
14
0 / 7 / 1
8,198
431
4,795
15,577
10,190
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
nicopatos
Ao Kuang
18
5 / 2 / 2
10,182
536
9,865
20,194
11,960
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Zhong Kui
p0chtafifa22
Zhong Kui
14
1 / 8 / 0
8,761
461
14,185
22,711
18,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
16
27
Kills
8
8
Deaths
27
35
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bellona
AceYogz
Bellona
9
1
4
11
W
Khepri
AdriXtrem
Khepri
5
2
11
5.25
W
6
2
6
4.5
W
Arachne
Hass_997
Arachne
5
2
10
5
L
Hachiman
Jerpsi
Hachiman
1
4
2
0.5
L
Fenrir
MIGUELIT00
Fenrir
1
6
3
0.42
W
2
1
4
4
L
Achilles
juaanjogr
Achilles
0
7
1
0.07
L
Ao Kuang
nicopatos
Ao Kuang
5
2
2
3
L
Zhong Kui
p0chtafifa22
Zhong Kui
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,815
Damage
43,391
79,589
Taken
88,229
68,511
Mitigated
58,930
34,689
Healing
19,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
AceYogz
Bellona
17,907
7,208
0
10,510
20,869
28,081
30
4,668
16,201
0
113,082
W
Khepri
AdriXtrem
Khepri
9,136
778
0
2,141
14,486
17,194
196
4,756
9,730
37,628
3,908
W
12,861
713
3,012
4,598
10,170
5,740
1,163
6,866
3,304
99,803
1,418
W
Arachne
Hass_997
Arachne
16,125
10,950
0
9,990
22,335
11,577
336
8,288
14,047
0
95,360
L
Hachiman
Jerpsi
Hachiman
7,874
5,093
0
4,258
13,125
4,519
0
1,542
11,583
0
83,174
L
Fenrir
MIGUELIT00
Fenrir
6,672
1,186
0
1,749
16,622
13,838
0
6,759
9,641
4,174
15,687
W
6,786
4,831
0
4,438
11,729
5,919
3,984
1,413
10,316
0
104,014
L
Achilles
juaanjogr
Achilles
4,795
2,587
0
1,532
15,577
10,190
0
1,033
14,544
0
47,273
L
Ao Kuang
nicopatos
Ao Kuang
9,865
2,900
0
6,819
20,194
11,960
0
3,223
16,971
104,132
0
L
Zhong Kui
p0chtafifa22
Zhong Kui
14,185
1,279
0
5,488
22,711
18,423
0
8,447
14,186
85,100
2,475

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,354
Gold Earned
45,048
652
Minions Killed
551
0
Camps Cleared
0
1,976,010
Distance Traveled
1,754,863
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
13,148
692
171
9
0
353,261
0
W
Khepri
11,559
608
57
3
0
412,162
0
W
Ra
11,525
607
149
8
0
438,398
2
W
Arachne
11,241
592
111
6
0
415,638
0
L
Hachiman
9,762
514
144
8
0
340,451
4
L
Fenrir
8,145
429
22
1
0
386,695
0
W
Izanami
11,881
625
164
9
0
356,551
0
L
Achilles
8,198
431
83
4
0
327,326
2
L
Ao Kuang
10,182
536
147
8
0
418,975
0
L
Zhong Kui
8,761
461
155
8
0
281,416
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role