Player Matchup

Artio
Artio
 
Artio
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Haariibo88
Medusa
Level 44
God Stats
4W - 7L
1,414 SR
Queue Stats
11W - 21L
1,342 Elo+
Solo
Zeus
Zeus
ReavenGhost
Zeus
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 18L
1,149 Elo+
Party 1
Thor
Thor
kral1numara
Thor
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 16L
1,183 Elo+
Party 1
Eset
Eset
ozkari1999
Eset
Level 34
God Stats
1W - 2L
1,260 SR
Queue Stats
3W - 4L
1,533 Elo+
Solo
Team Averages
Level 40
1,435 SR
1,341 Elo+

VS

Team Averages
Level 102
1,609 SR
1,492 Elo+
Horus
Horus
 
Horus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
 
Aphrodite
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
DeliciousJr
Chang'e
Level 39
God Stats
3W - 0L
1,833 SR
Queue Stats
14W - 16L
1,451 Elo+
Solo
Achilles
Achilles
Lechu3611
Achilles
Level 46
God Stats
1W - 2L
1,714 SR
Queue Stats
40W - 34L
1,508 Elo+
Solo
Hou Yi
Hou Yi
Refereexx
Hou Yi
Level 121
God Stats
2W - 0L
1,500 SR
Queue Stats
153W - 144L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
13
0 / 2 / 1
7,766
971
6,591
9,598
8,394
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
Haariibo88
Medusa
13
1 / 2 / 0
8,315
1,039
9,869
8,227
3,488
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 6 / 1
7,959
995
15,939
11,499
4,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 5 / 0
7,924
991
3,182
13,541
6,056
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
0 / 3 / 1
7,739
967
7,394
5,727
2,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

233

VS

Team 2 Tickets

321

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
15
2 / 1 / 14
9,023
1,128
2,735
12,557
12,042
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Short Bow

Short Bow

+15%
Attack Speed

Aphrodite
 
Aphrodite
15
1 / 0 / 13
8,920
1,115
3,092
6,036
4,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Chang'e
DeliciousJr
Chang'e
15
6 / 0 / 8
9,516
1,190
12,257
10,446
5,231
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Achilles
Lechu3611
Achilles
15
1 / 0 / 16
8,871
1,109
13,406
11,047
12,174
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hou Yi
Refereexx
Hou Yi
15
8 / 0 / 7
10,232
1,279
13,960
6,730
3,941
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
76
1
Kills
18
18
Deaths
1
3
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
0
2
1
0.25
W
Horus
 
Horus
2
1
14
9
W
Aphrodite
 
Aphrodite
1
0
13
7.5
W
Chang'e
DeliciousJr
Chang'e
6
0
8
10
L
Medusa
Haariibo88
Medusa
1
2
0
0.5
W
Achilles
Lechu3611
Achilles
1
0
16
9
L
0
6
1
0.08
W
Hou Yi
Refereexx
Hou Yi
8
0
7
11.5
L
0
5
0
0
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,975
Damage
45,450
48,592
Taken
46,816
25,188
Mitigated
37,452
2,059
Healing
23,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
6,591
278
407
1,213
9,598
8,394
0
2,723
6,711
12,570
0
W
Horus
 
Horus
2,735
1,578
2,766
3,342
12,557
12,042
0
7,472
4,729
214
5,087
W
Aphrodite
 
Aphrodite
3,092
171
6,047
3,006
6,036
4,064
0
3,909
2,065
19,596
90
W
Chang'e
DeliciousJr
Chang'e
12,257
1,108
2,840
2,768
10,446
5,231
0
6,746
3,506
36,101
923
L
Medusa
Haariibo88
Medusa
9,869
4,296
143
296
8,227
3,488
0
2,696
5,300
0
32,936
W
Achilles
Lechu3611
Achilles
13,406
1,714
0
2,218
11,047
12,174
0
6,304
4,550
0
18,522
L
15,939
2,553
0
0
11,499
4,694
0
4,615
6,676
35,893
0
W
Hou Yi
Refereexx
Hou Yi
13,960
7,348
0
158
6,730
3,941
0
4,392
2,042
0
30,964
L
3,182
648
0
0
13,541
6,056
0
3,500
9,641
0
18,055
L
7,394
168
0
0
5,727
2,556
0
1,543
4,089
12,304
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,703
Gold Earned
46,562
162
Minions Killed
170
5
Camps Cleared
6
736,276
Distance Traveled
857,712
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
7,766
971
25
3
2
136,244
0
W
Horus
9,023
1,128
7
1
1
163,984
0
W
Aphrodite
8,920
1,115
31
4
1
175,003
0
W
Chang'e
9,516
1,190
69
9
4
166,691
0
L
Medusa
8,315
1,039
51
6
1
142,095
0
W
Achilles
8,871
1,109
12
2
0
191,803
0
L
Zeus
7,959
995
42
5
0
150,597
0
W
Hou Yi
10,232
1,279
51
6
0
160,231
0
L
Thor
7,924
991
36
5
2
142,015
0
L
Eset
7,739
967
8
1
0
165,325
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role