Player Matchup

Achilles
Achilles
Gold II
BlackLightningKG
Achilles
Gold II
Level 149
God Stats
2W - 1L
1,427 SR
Queue Stats
43W - 40L
1,633 MMR
Solo
Ra
Ra
Platinum IV
BlosTV
Ra
Platinum IV
Level 129
God Stats
17W - 14L
1,618 SR
Queue Stats
149W - 143L
1,652 MMR
Party 1
Izanami
Izanami
Platinum III
Riuk98
Izanami
Platinum III
Level 221
God Stats
6W - 6L
1,583 SR
Queue Stats
67W - 61L
1,672 MMR
Solo
Susano
Susano
Gold I
beryllium3120
Susano
Gold I
Level 108
God Stats
2W - 3L
1,161 SR
Queue Stats
165W - 160L
1,573 MMR
Party 1
Atlas
Atlas
Gold II
xCombatKidxX
Atlas
Gold II
Level 167
God Stats
8W - 5L
1,535 SR
Queue Stats
22W - 14L
1,716 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 155
1,465 SR
1,649 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 138
1,547 SR
1,610 MMR
Anhur
Anhur
Gold II
 
Anhur
Gold II
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Platinum V
Glock17Binary
Thor
Platinum V
Level 120
God Stats
5W - 15L
1,349 SR
Queue Stats
345W - 329L
1,681 MMR
Solo
Ares
Ares
Platinum IV
SchoobieDoobie
Ares
Platinum IV
Level 163
God Stats
34W - 23L
1,584 SR
Queue Stats
310W - 292L
1,657 MMR
Solo
Sobek
Sobek
Gold III
WHITESUGA969
Sobek
Gold III
Level 109
God Stats
4W - 1L
1,974 SR
Queue Stats
113W - 110L
1,545 MMR
Party 2
Nox
Nox
Gold I
YN TOASTY
Nox
Gold I
Level 149
God Stats
1W - 3L
1,330 SR
Queue Stats
154W - 159L
1,667 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 1
6,647
665
6,574
7,852
3,843
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ra
13
5 / 0 / 4
7,345
735
3,687
4,607
1,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
Riuk98
Izanami
12
5 / 0 / 4
6,920
692
5,602
5,369
1,743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
6 / 0 / 8
6,571
657
6,022
7,458
2,731
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
1 / 1 / 11
6,068
607
5,944
8,498
5,691
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
KukulkanLokiOdinBastet

VS

Bans
AgniThanatosFenrirLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
8
0 / 3 / 1
4,641
464
1,929
5,283
1,510
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
1 / 5 / 0
4,736
474
5,300
10,143
3,410
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 4 / 1
4,230
423
2,265
7,544
4,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 3 / 0
5,401
540
2,981
10,024
7,341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 4 / 1
4,699
470
1,451
6,476
2,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
4
19
Kills
1
1
Deaths
19
28
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
3
1
0.17
W
2
0
1
2.5
W
Ra
5
0
4
7
L
1
5
0
0.2
W
Izanami
Riuk98
Izanami
5
0
4
7
L
0
4
1
0.13
L
0
3
0
0
L
0
4
1
0.13
W
6
0
8
10
W
1
1
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,829
Damage
13,926
33,784
Taken
39,470
15,863
Mitigated
18,977
14,769
Healing
10,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
1,929
1,101
0
1,375
5,283
1,510
0
1,047
4,236
0
24,927
W
6,574
1,740
0
2,714
7,852
3,843
0
2,326
5,024
0
47,061
W
Ra
3,687
557
576
2,346
4,607
1,855
356
543
4,064
74,359
0
L
5,300
1,626
0
2,706
10,143
3,410
0
2,510
7,633
0
29,051
W
Izanami
Riuk98
Izanami
5,602
4,192
0
2,264
5,369
1,743
159
604
4,765
0
57,232
L
2,265
64
0
1,160
7,544
4,196
0
3,097
4,447
11,338
0
L
2,981
220
0
4,030
10,024
7,341
0
0
10,024
29,243
884
L
1,451
221
0
1,085
6,476
2,520
0
2,606
3,870
30,123
0
W
6,022
1,742
0
3,683
7,458
2,731
0
784
6,634
0
37,213
W
5,944
2,298
0
3,186
8,498
5,691
0
1,883
6,615
21,477
1,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,551
Gold Earned
23,707
379
Minions Killed
233
0
Camps Cleared
0
1,052,735
Distance Traveled
872,579
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
4,641
464
54
5
0
163,787
0
W
Achilles
6,647
665
79
8
0
198,940
0
W
Ra
7,345
735
122
12
0
229,820
2
L
Thor
4,736
474
49
5
0
190,533
0
W
Izanami
6,920
692
94
9
0
177,659
3
L
Ares
4,230
423
11
1
0
162,103
0
L
Sobek
5,401
540
64
6
0
174,397
1
L
Nox
4,699
470
55
6
0
181,759
4
W
Susano
6,571
657
67
7
0
244,638
1
W
Atlas
6,068
607
17
2
0
201,678
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role