Player Matchup

Zeus
Zeus
Cytrix666
Zeus
Level 78
God Stats
1W - 5L
1,439 SR
Queue Stats
133W - 138L
1,516 Elo+
Party 1
Nut
Nut
FilouLuis_
Nut
Level 147
God Stats
9W - 7L
1,422 SR
Queue Stats
102W - 108L
1,542 Elo+
Party 1
Cthulhu
Cthulhu
Gunnaru14
Cthulhu
Level 129
God Stats
11W - 3L
1,751 SR
Queue Stats
131W - 102L
1,467 Elo+
Solo
Neith
Neith
PingedMars41295
Neith
Level 104
God Stats
139W - 140L
1,481 SR
Queue Stats
189W - 201L
1,421 Elo+
Solo
Serqet
Serqet
StolenDemons
Serqet
Level 53
God Stats
2W - 3L
1,237 SR
Queue Stats
255W - 273L
1,457 Elo+
Solo
Team Averages
Level 102
1,466 SR
1,481 Elo+

VS

Team Averages
Level 117
1,434 SR
1,414 Elo+
Geb
Geb
Bimblino
Geb
Level 118
God Stats
0W - 1L
1,268 SR
Queue Stats
14W - 22L
1,469 Elo+
Solo
Medusa
Medusa
GGN Orphan
Medusa
Level 145
God Stats
5W - 7L
1,467 SR
Queue Stats
94W - 82L
1,542 Elo+
Solo
Cliodhna
Cliodhna
VanceBum
Cliodhna
Level 107
God Stats
2W - 2L
1,394 SR
Queue Stats
46W - 65L
1,401 Elo+
Solo
Ra
Ra
iccyx3
Ra
Level 109
God Stats
1W - 2L
1,477 SR
Queue Stats
2W - 6L
1,201 Elo+
Solo
Chang'e
Chang'e
srcalu
Chang'e
Level 107
God Stats
66W - 45L
1,566 SR
Queue Stats
189W - 181L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
11
2 / 0 / 2
6,516
1,303
5,439
973
380
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
2 / 1 / 3
6,344
1,269
3,361
2,842
1,366
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Cthulhu
Gunnaru14
Cthulhu
11
1 / 0 / 4
5,941
1,188
4,646
4,667
4,207
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 0 / 6
5,804
1,161
3,422
2,013
876
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Serqet
11
1 / 0 / 4
6,403
1,281
4,502
4,125
2,054
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Team 1 Tickets

387

VS

Team 2 Tickets

355

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 1
6,180
1,236
1,898
6,027
5,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
GGN Orphan
Medusa
10
0 / 2 / 1
5,428
1,086
3,378
4,624
2,064
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cliodhna
VanceBum
Cliodhna
10
0 / 1 / 0
5,458
1,092
2,413
3,966
1,552
Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ra
11
1 / 1 / 0
6,156
1,231
3,047
4,118
1,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
srcalu
Chang'e
10
0 / 2 / 0
5,734
1,147
1,951
4,503
2,091
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
3
6
Kills
1
1
Deaths
6
19
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
0
1
0.5
W
Zeus
2
0
2
3
W
2
1
3
3.5
L
Medusa
GGN Orphan
Medusa
0
2
1
0.25
W
Cthulhu
Gunnaru14
Cthulhu
1
0
4
3
W
0
0
6
3
W
Serqet
1
0
4
3
L
Cliodhna
VanceBum
Cliodhna
0
1
0
0
L
Ra
1
1
0
1
L
Chang'e
srcalu
Chang'e
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,370
Damage
12,687
14,620
Taken
23,238
8,883
Mitigated
13,011
1,414
Healing
4,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,898
120
0
1,373
6,027
5,381
0
2,859
3,168
3,048
0
W
Zeus
5,439
69
0
0
973
380
0
815
158
24,230
876
W
3,361
2,143
0
294
2,842
1,366
0
1,070
1,772
0
9,796
L
Medusa
GGN Orphan
Medusa
3,378
916
0
441
4,624
2,064
0
2,466
2,128
0
8,032
W
Cthulhu
Gunnaru14
Cthulhu
4,646
0
205
502
4,667
4,207
0
2,207
2,460
9,942
104
W
3,422
697
97
316
2,013
876
0
722
1,291
0
9,444
W
Serqet
4,502
1,292
0
0
4,125
2,054
0
1,878
2,247
0
11,969
L
Cliodhna
VanceBum
Cliodhna
2,413
494
0
77
3,966
1,552
0
995
2,447
0
7,059
L
Ra
3,047
100
310
319
4,118
1,923
0
1,782
2,336
20,587
0
L
Chang'e
srcalu
Chang'e
1,951
36
1,103
894
4,503
2,091
0
1,857
2,646
12,932
1,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,008
Gold Earned
28,956
102
Minions Killed
96
7
Camps Cleared
3
512,969
Distance Traveled
461,524
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,180
1,236
7
1
1
113,878
0
W
Zeus
6,516
1,303
47
9
0
107,858
0
W
Nut
6,344
1,269
14
3
1
101,221
0
L
Medusa
5,428
1,086
14
3
0
57,419
0
W
Cthulhu
5,941
1,188
15
3
1
112,102
0
W
Neith
5,804
1,161
16
3
0
75,511
0
W
Serqet
6,403
1,281
10
2
5
116,277
0
L
Cliodhna
5,458
1,092
6
1
0
91,860
0
L
Ra
6,156
1,231
33
7
0
97,846
0
L
Chang'e
5,734
1,147
36
7
2
100,521
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role