Player Matchup

Bastet
Bastet
DaBigCkilla
Bastet
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
70W - 93L
1,322 Elo+
Solo
Eset
Eset
DillyGss
Eset
Level 109
God Stats
1W - 1L
1,290 SR
Queue Stats
100W - 118L
1,420 Elo+
Solo
Achilles
Achilles
DrBariyos
Achilles
Level 142
God Stats
4W - 6L
1,468 SR
Queue Stats
564W - 656L
1,443 Elo+
Solo
Vamana
Vamana
Peel4meDaddy
Vamana
Level 31
God Stats
3W - 0L
1,500 SR
Queue Stats
169W - 190L
1,452 Elo+
Solo
Sol
Sol
mav2savvy
Sol
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 14L
1,369 Elo+
Solo
Team Averages
Level 92
1,452 SR
1,401 Elo+

VS

Team Averages
Level 73
1,507 SR
1,450 Elo+
Erlang Shen
Erlang Shen
DocterWilly
Erlang Shen
Level 45
God Stats
0W - 2L
1,299 SR
Queue Stats
212W - 204L
1,461 Elo+
Solo
Baron Samedi
Baron Samedi
ITZ HlM0THY
Baron Samedi
Level 139
God Stats
1W - 2L
1,542 SR
Queue Stats
295W - 287L
1,547 Elo+
Solo
Fenrir
Fenrir
MayhemLobbiez
Fenrir
Level 121
God Stats
2W - 2L
1,509 SR
Queue Stats
103W - 112L
1,416 Elo+
Solo
Tyr
Tyr
Qeish
Tyr
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 62L
1,402 Elo+
Party 1
Cthulhu
Cthulhu
xslyskrubx
Cthulhu
Level 36
God Stats
1W - 1L
1,687 SR
Queue Stats
233W - 272L
1,424 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
14
3 / 6 / 13
8,836
803
12,842
13,765
6,662
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

Eset
16
5 / 3 / 14
9,646
877
11,690
9,501
4,871
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
DrBariyos
Achilles
17
8 / 2 / 12
10,093
918
14,211
14,259
21,756
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Vamana
15
1 / 3 / 15
8,759
796
7,841
13,956
14,421
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
9 / 1 / 13
10,241
931
24,942
9,051
5,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
DocterWilly
Erlang Shen
12
0 / 5 / 7
7,106
646
6,913
14,812
16,525
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
ITZ HlM0THY
Baron Samedi
16
4 / 3 / 5
8,634
785
14,680
11,677
6,733
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

14
5 / 6 / 3
8,844
804
7,283
15,678
9,767
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tyr
Qeish
Tyr
14
3 / 5 / 6
7,981
726
7,945
18,728
18,113
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
xslyskrubx
Cthulhu
15
3 / 7 / 6
9,055
823
10,741
18,381
20,138
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
42
26
Kills
15
15
Deaths
26
67
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Bastet
3
6
13
1.58
W
Eset
5
3
14
4
L
Erlang Shen
DocterWilly
Erlang Shen
0
5
7
0.7
W
Achilles
DrBariyos
Achilles
8
2
12
7
L
Baron Samedi
ITZ HlM0THY
Baron Samedi
4
3
5
2.17
L
5
6
3
1.08
W
Vamana
1
3
15
2.83
L
Tyr
Qeish
Tyr
3
5
6
1.2
W
9
1
13
15.5
L
Cthulhu
xslyskrubx
Cthulhu
3
7
6
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,526
Damage
47,562
60,532
Taken
79,276
52,714
Mitigated
71,276
21,538
Healing
25,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
12,842
3,653
0
1,934
13,765
6,662
1,780
3,681
9,860
0
19,641
W
Eset
11,690
216
2,864
2,101
9,501
4,871
166
4,215
5,175
20,110
0
L
Erlang Shen
DocterWilly
Erlang Shen
6,913
2,700
1,029
3,666
14,812
16,525
0
5,323
9,151
0
9,547
W
Achilles
DrBariyos
Achilles
14,211
2,007
1,313
2,757
14,259
21,756
0
7,214
6,592
0
22,464
L
Baron Samedi
ITZ HlM0THY
Baron Samedi
14,680
481
6,712
4,436
11,677
6,733
0
4,328
7,134
25,415
0
L
7,283
1,932
1,262
3,811
15,678
9,767
0
8,095
7,114
0
13,399
W
Vamana
7,841
2,416
2,744
4,724
13,956
14,421
437
5,381
8,310
0
15,111
L
Tyr
Qeish
Tyr
7,945
1,579
728
2,005
18,728
18,113
0
8,948
9,253
0
13,095
W
24,942
10,610
592
2,509
9,051
5,004
1,170
4,930
4,034
41,603
1,124
L
Cthulhu
xslyskrubx
Cthulhu
10,741
652
955
718
18,381
20,138
0
8,878
9,116
28,081
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,575
Gold Earned
41,620
116
Minions Killed
100
0
Camps Cleared
0
1,061,332
Distance Traveled
991,511
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,836
803
14
1
0
202,358
0
W
Eset
9,646
877
30
3
0
209,978
0
L
Erlang Shen
7,106
646
10
1
0
202,789
0
W
Achilles
10,093
918
10
1
0
222,587
0
L
Baron Samedi
8,634
785
29
3
0
205,984
0
L
Fenrir
8,844
804
12
1
0
188,943
0
W
Vamana
8,759
796
17
2
0
243,062
0
L
Tyr
7,981
726
12
1
0
210,050
0
W
Sol
10,241
931
45
4
0
183,347
0
L
Cthulhu
9,055
823
37
3
0
183,745
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role