Player Matchup

The Morrigan
The Morrigan
BeefyJrFML
The Morrigan
Level 111
God Stats
0W - 1L
1,246 SR
Queue Stats
25W - 10L
1,721 Elo+
Solo
Khepri
Khepri
Fivezzz
Khepri
Level 37
God Stats
1W - 1L
1,728 SR
Queue Stats
16W - 10L
1,633 Elo+
Solo
Thor
Thor
NovioDeLinneth
Thor
Level 49
God Stats
5W - 9L
1,401 SR
Queue Stats
24W - 27L
1,447 Elo+
Solo
Charybdis
Charybdis
Tabiiro
Charybdis
Level 98
God Stats
11W - 6L
1,793 SR
Queue Stats
172W - 174L
1,606 Elo+
Party 1
Fafnir
Fafnir
panduhrific
Fafnir
Level 221
God Stats
55W - 48L
1,632 SR
Queue Stats
336W - 335L
1,587 Elo+
Party 1
Team Averages
Level 103
1,560 SR
1,599 Elo+

VS

Team Averages
Level 128
1,358 SR
1,487 Elo+
Loki
Loki
Oni97
Loki
Level 32
God Stats
4W - 3L
1,184 SR
Queue Stats
11W - 15L
1,461 Elo+
Solo
Horus
Horus
Stronkland
Horus
Level 146
God Stats
16W - 32L
1,339 SR
Queue Stats
397W - 404L
1,513 Elo+
Party 2
Zhong Kui
Zhong Kui
TSNLutte
Zhong Kui
Level 139
God Stats
28W - 20L
1,607 SR
Queue Stats
193W - 177L
1,528 Elo+
Solo
Sol
Sol
ZergiNate
Sol
Level 176
God Stats
16W - 17L
1,466 SR
Queue Stats
465W - 606L
1,386 Elo+
Party 2
Merlin
Merlin
bray183
Merlin
Level 148
God Stats
3W - 4L
1,193 SR
Queue Stats
163W - 139L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
BeefyJrFML
The Morrigan
11
2 / 3 / 0
6,209
564
3,695
5,977
1,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Khepri
Fivezzz
Khepri
8
0 / 3 / 1
5,300
482
1,664
9,549
5,043
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
0 / 2 / 4
5,571
506
4,282
9,956
4,293
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Charybdis
Tabiiro
Charybdis
9
0 / 3 / 1
5,208
473
2,525
7,264
2,609
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fafnir
12
2 / 1 / 0
6,333
576
4,914
11,491
10,278
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Oni97
Loki
12
3 / 0 / 2
6,589
599
3,441
7,222
2,633
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Horus
10
2 / 2 / 5
6,930
630
2,855
9,082
6,942
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zhong Kui
TSNLutte
Zhong Kui
12
0 / 2 / 2
7,208
655
6,144
8,336
6,666
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
4 / 0 / 3
7,336
667
11,287
3,758
1,247
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Merlin
bray183
Merlin
12
3 / 1 / 2
6,940
631
4,458
5,627
1,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
26
4
Kills
12
12
Deaths
5
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
BeefyJrFML
The Morrigan
2
3
0
0.67
L
Khepri
Fivezzz
Khepri
0
3
1
0.17
L
0
2
4
1
W
Loki
Oni97
Loki
3
0
2
4
W
Horus
2
2
5
2.25
W
Zhong Kui
TSNLutte
Zhong Kui
0
2
2
0.5
L
Charybdis
Tabiiro
Charybdis
0
3
1
0.17
W
4
0
3
5.5
W
Merlin
bray183
Merlin
3
1
2
4
L
Fafnir
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,080
Damage
28,185
44,237
Taken
34,025
24,130
Mitigated
19,454
9,882
Healing
13,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
BeefyJrFML
The Morrigan
3,695
1,251
0
500
5,977
1,907
0
2,418
3,098
46,010
3,387
L
Khepri
Fivezzz
Khepri
1,664
118
1,150
1,427
9,549
5,043
0
5,972
3,577
11,993
382
L
4,282
1,140
0
2,024
9,956
4,293
0
3,299
6,657
0
35,678
W
Loki
Oni97
Loki
3,441
988
0
3,996
7,222
2,633
0
1,148
6,074
0
47,268
W
Horus
2,855
1,001
423
3,434
9,082
6,942
0
2,380
6,702
0
16,448
W
Zhong Kui
TSNLutte
Zhong Kui
6,144
1,522
0
2,129
8,336
6,666
0
3,787
4,549
48,284
10,816
L
Charybdis
Tabiiro
Charybdis
2,525
1,412
0
1,761
7,264
2,609
1
4,110
3,154
0
36,527
W
11,287
6,608
0
2,860
3,758
1,247
2,413
302
3,456
56,798
12,970
W
Merlin
bray183
Merlin
4,458
486
0
1,000
5,627
1,966
0
2,194
3,433
52,394
0
L
Fafnir
4,914
2,275
0
3,020
11,491
10,278
0
4,466
7,025
31,856
7,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,621
Gold Earned
35,003
323
Minions Killed
400
0
Camps Cleared
0
1,136,088
Distance Traveled
1,157,203
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
6,209
564
100
9
0
227,110
2
L
Khepri
5,300
482
8
1
0
216,947
2
L
Thor
5,571
506
60
5
0
252,109
0
W
Loki
6,589
599
79
7
0
286,631
0
W
Horus
6,930
630
25
2
0
247,698
0
W
Zhong Kui
7,208
655
99
9
0
185,156
0
L
Charybdis
5,208
473
84
8
0
207,854
4
W
Sol
7,336
667
115
10
0
214,383
0
W
Merlin
6,940
631
82
7
0
223,335
3
L
Fafnir
6,333
576
71
6
0
232,068
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role